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13 Years of Nvidia Graphics Cards
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<blockquote data-quote="akilar25" data-source="post: 7396145" data-attributes="member: 167921"><p><a href="http://www.tomshardware.com/gallery/g80jpg,0101-151970-0-2-3-1-jpg-.html" target="_blank"><img src="http://media.bestofmicro.com/nvidia-graphics-cards,9-E-151970-13.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a><img src="http://m.bestofmedia.com/i/presencepc/design/loupe.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><a href="http://www.tomshardware.com/gallery/g80jpg,0101-151970-0-2-3-1-jpg-.html" target="_blank">Zoom</a></p><p> <strong> Nvidia And The 8800: GeForce 8 Or GeForce 9? </strong> </p><p></p><p>In November 2006, Nvidia announced the G80. This chip and its derivatives were destined to have a long life. In fact, as of 2008, some of the fastest cards available from NVIDIA were still using a chip that’s very close to this G80 (the G92). Nvidia got as much mileage as possible out of the G80 and the move to a 65 nm process with the G92 allowed the company to save money on the cost of the chip. Nvidia varied the number of stream processors, the width of the memory bus, and clock speeds, in order to produce a plethora of GeForce 8800 and 9800 versions. There’s even a version with 2 GPUs: the GeForce 9800GX2. </p><p></p><p>The GeForce 8800 series cards were all DirectX 10 compatible, and Nvidia scored a great success with this series, pending the arrival of the GeForce GTX. </p><p></p><p></p><p> Nvidia G80 and G92 (GeForce 8800 GTX and 9800 GTX) Date released November 2006 April 2008 Card interface PCI Express 16x PCI Express 16x (2.0) Fillrate (Mtexels) 18400 Mtexels/s 43875 Mtexels/s Fillrate (Mpixels) 13800 Mpixels/s 10800 Mpixels/s Rendering pipelines 24 16 Texture units 32 64 Stream Processors 128 128 Chip clock frequency 575 MHz 675 MHz Fabrication process 0.09 µ 0.065 µ Number of transistors 681 million 754 million DirectX version 10 10 Pixel Shader version 4.0 4.0 Memory Type GDDR3 GDDR3 Memory (generally) 768 MB 512 MB Memory clock frequency 900 MHz (x2) 1100 MHz (x2) Memory bus 384 bits 256 bits Maximum bandwidth 86.4 GB/s 70.4 GB/s Video out NVIO 2 x TDMS (DualLink), HDCP RAMDAC 400 MHz 400 MHz Video playback MPEG2 hardware, WMV9 semi-hardware MPEG2 hardware, H.264 hardware Multi-GPU support 3 3 </p><p> Just for a laugh, let’s run through all the GeForce 8800 series cards that have been released: the 8800GS 374, 8800GS 768, 8800GTS 320, 8800GTS 640, 8800GTS 640 v2, 8800GTS 512, 8800GT 256, 8800GT 512, 8800GT 1024, 8800GTX 768 and 8800 Ultra 768. Then there’s the 9600GSO 512, 9600GSO 384 and 9600GSO 768, and the 9800GX2 and 9800GTX — not to mention the future 9800GTS and 9800GT. And that’s not counting the mobile versions!</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p> <a href="http://www.tomshardware.com/gallery/g84jpg,0101-151971-0-2-3-1-jpg-.html" target="_blank"><img src="http://media.bestofmicro.com/nvidia-graphics-cards,9-F-151971-13.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p> <strong> Entry-Level GeForce 8s </strong> </p><p></p><p>To be able to market economy versions of the card, Nvidia had to severely modify the G80. Given the number of transistors, it was out of the question to use it as-is. So the company offered three chips, more or less: the GeForce 8400 (G86), GeForce 8600 (G84) and GeForce 9600 (G94). Other versions existed (GeForce 8300, 8500, and so on), but those three models are the major ones. The G84 was much used in notebooks, as a high-end card, whereas in desktop PCs it was only a midrange GPU. </p><p></p><p></p><p> Nvidia G84, G86 and G94 (GeForce 8600 GT, GeForce 8400 GS and 9600 GT) Date released April 2007 June 2007 February 2008 Card interface PCI Express 16x PCI Express 16x PCI Express 16x (2.0) Fillrate (Mtexels) 3600 Mtexels/s 8640 Mtexels/s 20800 Mtexels/s Fillrate (Mpixels) 1800 Mpixels/s 4320 Mpixels/s 10400 Mpixels/s Rendering pipelines 4 8 16 Texture units 8 16 32 Stream Processors 16 32 64 Chip clock frequency 450 MHz 540 MHz 650 MHz Fabrication process 0.08 µ 0.08 µ 0.065 µ Number of transistors 210 million 289 million 505 million DirectX version 10 10 10 Pixel shader version 4.0 4.0 4.0 Memory Type DDR2 GDDR3 GDDR3 Memory (generally) 256 MB 256 MB 512 MB Memory clock frequency 400 MHz (x2) 700 MHz (x2) 900 MHz (x2) Memory bus 64 bits 128 bits 256 bits Maximum bandwidth 6.4 GB/s 22.4 GB/s 57.6 GB/s Video out 2 x TDMS (DualLink), HDCP 2 x TDMS (DualLink), HDCP 2 x TDMS (DualLink), HDCP RAMDAC 400 MHz 400 MHz 400 MHz Video playback MPEG2 hardware, H.264 hardware MPEG2 hardware, H.264 hardware MPEG2 hardware, H.264 hardware Multi-GPU support N/A 2 2 </p><p> The GeForce 8600 and GeForce 8400 were as mediocre as the G80 and GeForce 8800 were successful. The spread between high-end and midrange cards (before the arrival of the GeForce 9600) is very wide for this generation, which causes problems for gamers.</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p> <a href="http://www.tomshardware.com/gallery/nvidia4-3-103827-3jpg,0101-151987-0-2-3-0-jpg-.html" target="_blank"><img src="http://media.bestofmicro.com/nvidia-graphics-cards,9-V-151987-13.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a><img src="http://m.bestofmedia.com/i/presencepc/design/loupe.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /><a href="http://www.tomshardware.com/gallery/nvidia4-3-103827-3jpg,0101-151987-0-2-3-0-jpg-.html" target="_blank">Zoom</a></p><p> Nvidia introduced its current GPU in June. It’s based on the G80 and improves on its performance and architecture (512-bit bus, 240 stream processors, etc.) You can read our review of the new top-of-the line GeForce GTX 280 and 260 <a href="http://www.tomshardware.com/reviews/nvidia-gtx-280,1953.html" target="_blank">here</a>. </p><p></p><p>In conclusion, this article should have shown you that it hasn’t been all successes for Nvidia along the way, and that the company didn’t have an easy time of it in the early days. But it also shows how two companies have managed to do away with most of the competition in the field of graphics cards for gamers. Still, remember that the company that sells the most graphics solutions for PC is neither Nvidia nor AMD/ATI, but Intel. </p><p></p><p>We intentionally left out the characteristics of professional graphics cards (Quadro) and mobile versions. The former were omitted because the differences have to do mostly with prices and drivers, and the latter because Nvidia’s clock speeds for portable models are only recommendations, which means that there can be huge differences between two cards with the same name.</p></blockquote><p></p>
[QUOTE="akilar25, post: 7396145, member: 167921"] [URL="http://www.tomshardware.com/gallery/g80jpg,0101-151970-0-2-3-1-jpg-.html"][IMG]http://media.bestofmicro.com/nvidia-graphics-cards,9-E-151970-13.jpg[/IMG][/URL][IMG]http://m.bestofmedia.com/i/presencepc/design/loupe.gif[/IMG][URL="http://www.tomshardware.com/gallery/g80jpg,0101-151970-0-2-3-1-jpg-.html"]Zoom[/URL] [B] Nvidia And The 8800: GeForce 8 Or GeForce 9? [/B] In November 2006, Nvidia announced the G80. This chip and its derivatives were destined to have a long life. In fact, as of 2008, some of the fastest cards available from NVIDIA were still using a chip that’s very close to this G80 (the G92). Nvidia got as much mileage as possible out of the G80 and the move to a 65 nm process with the G92 allowed the company to save money on the cost of the chip. Nvidia varied the number of stream processors, the width of the memory bus, and clock speeds, in order to produce a plethora of GeForce 8800 and 9800 versions. There’s even a version with 2 GPUs: the GeForce 9800GX2. The GeForce 8800 series cards were all DirectX 10 compatible, and Nvidia scored a great success with this series, pending the arrival of the GeForce GTX. Nvidia G80 and G92 (GeForce 8800 GTX and 9800 GTX) Date released November 2006 April 2008 Card interface PCI Express 16x PCI Express 16x (2.0) Fillrate (Mtexels) 18400 Mtexels/s 43875 Mtexels/s Fillrate (Mpixels) 13800 Mpixels/s 10800 Mpixels/s Rendering pipelines 24 16 Texture units 32 64 Stream Processors 128 128 Chip clock frequency 575 MHz 675 MHz Fabrication process 0.09 µ 0.065 µ Number of transistors 681 million 754 million DirectX version 10 10 Pixel Shader version 4.0 4.0 Memory Type GDDR3 GDDR3 Memory (generally) 768 MB 512 MB Memory clock frequency 900 MHz (x2) 1100 MHz (x2) Memory bus 384 bits 256 bits Maximum bandwidth 86.4 GB/s 70.4 GB/s Video out NVIO 2 x TDMS (DualLink), HDCP RAMDAC 400 MHz 400 MHz Video playback MPEG2 hardware, WMV9 semi-hardware MPEG2 hardware, H.264 hardware Multi-GPU support 3 3 Just for a laugh, let’s run through all the GeForce 8800 series cards that have been released: the 8800GS 374, 8800GS 768, 8800GTS 320, 8800GTS 640, 8800GTS 640 v2, 8800GTS 512, 8800GT 256, 8800GT 512, 8800GT 1024, 8800GTX 768 and 8800 Ultra 768. Then there’s the 9600GSO 512, 9600GSO 384 and 9600GSO 768, and the 9800GX2 and 9800GTX — not to mention the future 9800GTS and 9800GT. And that’s not counting the mobile versions! [URL="http://www.tomshardware.com/gallery/g84jpg,0101-151971-0-2-3-1-jpg-.html"][IMG]http://media.bestofmicro.com/nvidia-graphics-cards,9-F-151971-13.jpg[/IMG][/URL] [B] Entry-Level GeForce 8s [/B] To be able to market economy versions of the card, Nvidia had to severely modify the G80. Given the number of transistors, it was out of the question to use it as-is. So the company offered three chips, more or less: the GeForce 8400 (G86), GeForce 8600 (G84) and GeForce 9600 (G94). Other versions existed (GeForce 8300, 8500, and so on), but those three models are the major ones. The G84 was much used in notebooks, as a high-end card, whereas in desktop PCs it was only a midrange GPU. Nvidia G84, G86 and G94 (GeForce 8600 GT, GeForce 8400 GS and 9600 GT) Date released April 2007 June 2007 February 2008 Card interface PCI Express 16x PCI Express 16x PCI Express 16x (2.0) Fillrate (Mtexels) 3600 Mtexels/s 8640 Mtexels/s 20800 Mtexels/s Fillrate (Mpixels) 1800 Mpixels/s 4320 Mpixels/s 10400 Mpixels/s Rendering pipelines 4 8 16 Texture units 8 16 32 Stream Processors 16 32 64 Chip clock frequency 450 MHz 540 MHz 650 MHz Fabrication process 0.08 µ 0.08 µ 0.065 µ Number of transistors 210 million 289 million 505 million DirectX version 10 10 10 Pixel shader version 4.0 4.0 4.0 Memory Type DDR2 GDDR3 GDDR3 Memory (generally) 256 MB 256 MB 512 MB Memory clock frequency 400 MHz (x2) 700 MHz (x2) 900 MHz (x2) Memory bus 64 bits 128 bits 256 bits Maximum bandwidth 6.4 GB/s 22.4 GB/s 57.6 GB/s Video out 2 x TDMS (DualLink), HDCP 2 x TDMS (DualLink), HDCP 2 x TDMS (DualLink), HDCP RAMDAC 400 MHz 400 MHz 400 MHz Video playback MPEG2 hardware, H.264 hardware MPEG2 hardware, H.264 hardware MPEG2 hardware, H.264 hardware Multi-GPU support N/A 2 2 The GeForce 8600 and GeForce 8400 were as mediocre as the G80 and GeForce 8800 were successful. The spread between high-end and midrange cards (before the arrival of the GeForce 9600) is very wide for this generation, which causes problems for gamers. [URL="http://www.tomshardware.com/gallery/nvidia4-3-103827-3jpg,0101-151987-0-2-3-0-jpg-.html"][IMG]http://media.bestofmicro.com/nvidia-graphics-cards,9-V-151987-13.jpg[/IMG][/URL][IMG]http://m.bestofmedia.com/i/presencepc/design/loupe.gif[/IMG][URL="http://www.tomshardware.com/gallery/nvidia4-3-103827-3jpg,0101-151987-0-2-3-0-jpg-.html"]Zoom[/URL] Nvidia introduced its current GPU in June. It’s based on the G80 and improves on its performance and architecture (512-bit bus, 240 stream processors, etc.) You can read our review of the new top-of-the line GeForce GTX 280 and 260 [URL="http://www.tomshardware.com/reviews/nvidia-gtx-280,1953.html"]here[/URL]. In conclusion, this article should have shown you that it hasn’t been all successes for Nvidia along the way, and that the company didn’t have an easy time of it in the early days. But it also shows how two companies have managed to do away with most of the competition in the field of graphics cards for gamers. Still, remember that the company that sells the most graphics solutions for PC is neither Nvidia nor AMD/ATI, but Intel. We intentionally left out the characteristics of professional graphics cards (Quadro) and mobile versions. The former were omitted because the differences have to do mostly with prices and drivers, and the latter because Nvidia’s clock speeds for portable models are only recommendations, which means that there can be huge differences between two cards with the same name. [/QUOTE]
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