[B][U]COD4 Dedicated Server Help[/U][/B]

alpha_lycan

Member
Jan 8, 2016
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COD4 Dedicated Server Help

COD4 Dedicated Server Help

Man Dedicated server (cracked ekak) ekak haduwa, Server eka start karala Master list eketh Server eka pennawa, eth mata witharai, mage Anith machines walata pennane na, eth ewata Local list eke pennanawa :( aya Server eka Restrat karain passe mage ekatath pennane nathuwa giya :( meka hadanna dannawada? Eth Local list pennanawa. anith machine 2kama connect welaa thiyenne 1kama Riuter ekata. Palaweni para mage eka Master list eken gihin conenct unata passe amma anith machine wala Console eken connect dunna (Foreign IP eka gahala) ethakota Server connection time out enawa :(

Server code:
//************************************************** ****************************
// Call of Duty 4
//************************************************** ****************************
//************************************************** ****************************
// Public Information
//************************************************** ****************************
sets sv_hostname "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
sets _Admin "NAME OF ADMIN!"
sets _Email ".."
sets _Website ".."
sets _Location "Sri Laka"
sets _Irc ""
sets _Mod ""
sets _ModVer ""
sets _ModUpdate ""
sets _Maps ""
set scr_motd "Server information.(welcome for players.)"
sv_punkbuster 0
PB_SV_WRITECFG
// Password Settings
set rcon_password "RCON_password of Server.(See Description for HeLP!!" // RCON must supply pw to use
set sv_privatePassword "" // Private slots, non-public slots


// Server Network Mode
set dedicated "2" // 0 = Listen, 1 = LAN, 2 = Internet



// Network options
set net_ip "" // Set your servers IP address
set net_port "28999" // Set your port number
set com_hunkMegs "512"
set net_noipx "1" // Allow ONLY tcp/ip protocol, player/server communications



// Log Settings
set g_logsync "2" // 0=no log, 1=buffered, 2=continuous, 3=append
set logfile "1" // 0 = NO log, 1 = log file enabled
set g_log "games_mp.log" // Name of log file, default is games_mp.log
set sv_log_damage "1"

set sv_punkbuster "0"

set sv_maxclients "12"

set scr_hardcore "0"


set scr_game_spectatetype "1" // [0-2] 0=none, 1= team only, 2=spectate all
/g_allowvote 1

set scr_hardcore 0
set scr_game_allowkillcam "1"
set g_gametype dm

// Deathmatch
set scr_dm_scorelimit 0
set scr_dm_timelimit 0
set scr_dm_roundlimit 1
set scr_dm_numlives 0
set scr_dm_playerrespawndelay -1
set scr_dm_waverespawndelay 0

set map mp_kilhouse
 
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