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Beginning Adobe AIR: Building Applications for the Adobe Integrated Runtime
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<blockquote data-quote="xxxxtmr" data-source="post: 3393095" data-attributes="member: 63539"><p><a href="http://www.amazon.com/gp/reader/0470229047/ref=sib_dp_pt#reader-link" target="_blank"><img src="http://ecx.images-amazon.com/images/I/41LoBYbxphL._BO2,204,203,200_PIsitb-sticker-arrow-click,TopRight,35,-76_AA240_SH20_OU01_.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p> </p><p>Beginning Adobe AIR: Building Applications for the Adobe Integrated Runtime</p><p>Rich Tretola</p><p>ISBN: 978-0-470-22904-0</p><p>319 pages</p><p>April 2008</p><p></p><p><strong>Description</strong></p><p></p><p>If you re ready to take advantage of Adobe Integrated Runtime (AIR) to build desktop-based Rich Internet Applications, then this is the book for you. After introducing you to AIR, Adobe expert Rich Tretola discusses the different programming languages and tools you can use for development. He presents multiple methods for storing data, including within the file system and embedded database as well as storage on remote servers. This guide is a perfect mix of tutorials and hands-on coding, and provides the resources you need to build AIR applications quickly.</p><p></p><p><strong>Table of Contents</strong></p><p></p><p>Acknowledgments.</p><p>Foreword.</p><p>Introduction.</p><p><strong>Part I: Getting Started.</strong></p><p>Chapter 1: Introducing AIR (Adobe Integrated Runtime).</p><p>Chapter 2: Rich Internet/Desktop Applications.</p><p>Chapter 3: The Programming Languages.</p><p>Chapter 4: The AIR Development Tools.</p><p>Chapter 5: Building an Application.</p><p>Chapter 6: Packaging the AIR.</p><p><strong>Part II: Adding Data.</strong></p><p>Chapter 7: Working with Remote Data.</p><p><strong>Part III: AIR APIs.</strong></p><p>Chapter 8: Accessing the File System.</p><p>Chapter 9: The Windowing API.</p><p>Chapter 10: Interacting with the O.S.</p><p>Chapter 11: The SQLite Database.</p><p>Chapter 12: Communication between AIR and the Operating System.</p><p>Chapter 13: Application Status.</p><p><strong>Part IV: The AIR Components.</strong></p><p>Chapter 14: The File System Components.</p><p>Chapter 15: The HTML Component.</p><p>Appendix A: Taking a Flex App to the Desktop.</p><p>Appendix B: Solutions for Exercises.</p><p>Index. </p><p></p><p>[CODE]http://rapidshare.com/files/163791427/Wrox_Beginning_Adobe_AIR-_Building_Applications_for_the_Adobe_Integrated_Runtime.rar[/CODE]</p></blockquote><p></p>
[QUOTE="xxxxtmr, post: 3393095, member: 63539"] [URL="http://www.amazon.com/gp/reader/0470229047/ref=sib_dp_pt#reader-link"][IMG]http://ecx.images-amazon.com/images/I/41LoBYbxphL._BO2,204,203,200_PIsitb-sticker-arrow-click,TopRight,35,-76_AA240_SH20_OU01_.jpg[/IMG][/URL] Beginning Adobe AIR: Building Applications for the Adobe Integrated Runtime Rich Tretola ISBN: 978-0-470-22904-0 319 pages April 2008 [B]Description[/B] If you re ready to take advantage of Adobe Integrated Runtime (AIR) to build desktop-based Rich Internet Applications, then this is the book for you. After introducing you to AIR, Adobe expert Rich Tretola discusses the different programming languages and tools you can use for development. He presents multiple methods for storing data, including within the file system and embedded database as well as storage on remote servers. This guide is a perfect mix of tutorials and hands-on coding, and provides the resources you need to build AIR applications quickly. [B]Table of Contents[/B] Acknowledgments. Foreword. Introduction. [B]Part I: Getting Started.[/B] Chapter 1: Introducing AIR (Adobe Integrated Runtime). Chapter 2: Rich Internet/Desktop Applications. Chapter 3: The Programming Languages. Chapter 4: The AIR Development Tools. Chapter 5: Building an Application. Chapter 6: Packaging the AIR. [B]Part II: Adding Data.[/B] Chapter 7: Working with Remote Data. [B]Part III: AIR APIs.[/B] Chapter 8: Accessing the File System. Chapter 9: The Windowing API. Chapter 10: Interacting with the O.S. Chapter 11: The SQLite Database. Chapter 12: Communication between AIR and the Operating System. Chapter 13: Application Status. [B]Part IV: The AIR Components.[/B] Chapter 14: The File System Components. Chapter 15: The HTML Component. Appendix A: Taking a Flex App to the Desktop. Appendix B: Solutions for Exercises. Index. [CODE]http://rapidshare.com/files/163791427/Wrox_Beginning_Adobe_AIR-_Building_Applications_for_the_Adobe_Integrated_Runtime.rar[/CODE] [/QUOTE]
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