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Creative Development: Advanced Car Rigging in 3ds Max with Stewart Jones
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<blockquote data-quote="jonymark" data-source="post: 11740311" data-attributes="member: 354425"><p><img src="http://i160.photobucket.com/albums/t200/GreenDiamond_2007/4059fb550b6bbc4e4346.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>.flv | project files | 1.53Gb</p><p></p><p>Throughout this 3ds Max tutorial, we will take a look at how to create an animation rig with automatic </p><p>controls for cars and vehicles in 3ds Max. This tutorial will cover the creation and implementation of a car </p><p>rig in 3ds Max. We will look at the creation of a generic animation rig and then expand on this by adding </p><p>automation and terrain attachment controls.</p><p></p><p>[code]http://uploading.com/files/283d6fcd/1link_DTAdvancedCarRigging3dsMax.rar/[/code]</p></blockquote><p></p>
[QUOTE="jonymark, post: 11740311, member: 354425"] [IMG]http://i160.photobucket.com/albums/t200/GreenDiamond_2007/4059fb550b6bbc4e4346.jpg[/IMG] .flv | project files | 1.53Gb Throughout this 3ds Max tutorial, we will take a look at how to create an animation rig with automatic controls for cars and vehicles in 3ds Max. This tutorial will cover the creation and implementation of a car rig in 3ds Max. We will look at the creation of a generic animation rig and then expand on this by adding automation and terrain attachment controls. [code]http://uploading.com/files/283d6fcd/1link_DTAdvancedCarRigging3dsMax.rar/[/code] [/QUOTE]
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