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<blockquote data-quote="||~DxxCxxxx~||" data-source="post: 3460314" data-attributes="member: 137393"><p><strong>Software Engineering and Computer Games</strong></p><p></p><p><img src="http://i189.photobucket.com/albums/z49/jonnidarkoxxx/51Z8CKB8E7L_AA240_.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p></p><p></p><p>"This book should be a requirement of anyone that wants to write games ¿ period"</p><p>André Lamothe, author and CEO of Xtreme Games</p><p></p><p>There are many books on the art of games programming but now acclaimed author Rudy Rucker has gone a step beyond and transformed it into a science.</p><p></p><p>Software Engineering and Computer Games uses an object-oriented (OO) approach throughout, incorporating UML for OO analysis and design and discussing software patterns and how to incorporate them into the design process.</p><p></p><p>Download Link:</p><p><a href="http://rapidshare.com/files/57448663/addison-wesley_-_software_engineering_and_computer_games.rar" target="_blank">http://rapidshare.com/files/57448663/addison-wesley_-_software_engineering_and_computer_games.rar</a></p></blockquote><p></p>
[QUOTE="||~DxxCxxxx~||, post: 3460314, member: 137393"] [b]Software Engineering and Computer Games[/b] [IMG]http://i189.photobucket.com/albums/z49/jonnidarkoxxx/51Z8CKB8E7L_AA240_.jpg[/IMG] "This book should be a requirement of anyone that wants to write games ¿ period" André Lamothe, author and CEO of Xtreme Games There are many books on the art of games programming but now acclaimed author Rudy Rucker has gone a step beyond and transformed it into a science. Software Engineering and Computer Games uses an object-oriented (OO) approach throughout, incorporating UML for OO analysis and design and discussing software patterns and how to incorporate them into the design process. Download Link: [url]http://rapidshare.com/files/57448663/addison-wesley_-_software_engineering_and_computer_games.rar[/url] [/QUOTE]
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