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<blockquote data-quote="Alucard_SxE" data-source="post: 21110087" data-attributes="member: 531919"><p><span style="font-size: 12px">All I see is your whining mate. As I've explained it before, Witcher 3 doesn't have that kind of issue.</span></p><p><span style="font-size: 12px">Mehema deyak thiyanawa. Ubata eka therila nathuwa athi. Combat aiming & Camera aiming works a bit seperately from each other. <strong>This doesn't make combat bad but actually extremely good.</strong></span></p><p><span style="font-size: 12px">That helps the player to get a hold of the surrounding very much. </span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px">example - crossfire ekakin target aim karanna thiyena game ekak ganna. When the player moves the crossfire the camera moves with it. But he has absoulutely no idea what is happenning at that time around him except for what he sees in the screen. It is what basically happens in first person games. This is a <strong>huge disadvantage</strong> in almost all close combat events. specially since the person cannot see if anyone is attacking from behind or not or what is happening from the sides. In real world this is a bit different since you've got four more senses other than your seeing abilty.</span></p><p><span style="font-size: 12px">So to get ahold of your surroundings, (enemies, barriers, places to avoid, place to use for your advantage) having a seperate camera movement is really helpful.</span></p><p></p><p></p><p></p><p><span style="font-size: 12px">Again the whining.</span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px">And I should add this up. In all of the witcher games, combat was really tactical in compared to others. They've added so many things <strong>as a witcher does</strong> in the games that will help in combat. But the first two games are a bit old and they have their issues. For one, in witcher 1 the combat is aweful (The actual sword movement & mechanics). And really annoying. Specially if you play it in the present. In witcher 2, some stuff are really unbalanced & there were glitches.</span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px">Even I had quite a hard time in some combat incidents. I specially remember the grave digger bandits in Act 1. The movement was limited & tricky, sometimes the damage output was unbalanced and there were those kind of things. But this is not "poor combat". It is still heavily tacticalized.</span></p><p><span style="font-size: 12px">Bust there are stuff that'll undoubtedly happen when it's been created on a budget.</span></p><p><span style="font-size: 12px"><strong>Witcher 2 is not a AAA game</strong></span></p><p><span style="font-size: 12px">But when taken all things to consideration (Story, lore,character build up,items and inventory, graphics & scenery, combat,enemies & etc), Witcher 2 is one hell of a game. And I've played a lot of games. This I found out as utterly satisfying.</span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px">And then you carry on your whining to Witcher 3 as well. From what I've read from your posts, I think you've not even played witcher 3 as well. (You've clarified you played 2 but at that time I thought you've played 3 and not 2. Doesn't matter not important) And you put all those facts taken from your little experience from witcher 2, and starts critizising witcher 3 as well. Which in almost all aspects, A COMPLETE GAME.</span></p><p><span style="font-size: 12px">Even if you've played witcher 3 and still critizising the combat, then it kind of shows your,</span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px">1. Inability to comprehend the mechanics or</span></p><p><span style="font-size: 12px">2. Inability to play the game</span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px">Take a look at the video below. You keep whining about camera movement... I say there is no such thing and it doesn't affect gameplay.</span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px">@ 36.45, you are facing the second boss (kind of) in the expansion Blood & Wine. And as you can clearly see, the bruxa goes invicible sometimes and you've a hard time trying to find where it is. <strong>(While in Combat Mode)</strong> So you've to turn your camera to find where it is. What if we combine the game movement camera & the exploration camera together? It won't have that feeling to combat & it will not be effective. (Five senses)</span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px">[YOUTUBE]vXmU3LAK8Ss[/YOUTUBE]</span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px">And check this out. @4.40.. Your so called "stupid" camera movement. He ain't targeting anyone. so what happens? The target changes. <strong>AND how?</strong> simply put towards the enemy you are moving. But why is he looking at another enemy? Because he is the one who is the bloody closest to him.</span></p><p><span style="font-size: 12px">Geralt is moving towards another enemy. but he keeps looking at the enemy clses to him. Come on dear readers... Do you see anything wrong with this? </span></p><p><span style="font-size: 12px">And what if you lock on a target. Then geralt, not minding others, looks and target that enemy only. And while all of this is happening you can move your camera freely to get a clear view of the surroundings.</span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px">[YOUTUBE]AQCorNF2aBE[/YOUTUBE] </span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px">And lastly check out this one as well. Starting from @35.35 Although some stuff he uses is not actually my fighting style this is a clear example of the "PURE TACTiCAl COMBAT" that witcher 3 has.</span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px">[YOUTUBE]KF7tRYKzkF8[/YOUTUBE]</span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px">1. At the start of the fight he has no idea what kind of necrophage or vampire is coming. As many players do he activaes his Quen shield. The first thing comes to fight is a Scurver. He doesn't have that kind of idea about the "scurver" so he check his beastiary to see what kind of enemy it is and its weaknesses.</span></p><p><span style="font-size: 12px">2. After a little while, he gets bloody overpowered. So he back down. Trying to find what new enemies approached and their weaknesses as well. (the huge enemy is an ekkimera type vamp) Then he applies the vampire oil and equip the blinding moon dust bomb.</span></p><p><span style="font-size: 12px">3. After getting some grasp of the fight he keeps using his "swirl" fast attack ability and ties the bombs as well. And while keep backing down with patience without rushing to attack. Now this is Tactical combat. Try say that isn't..</span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px">I usually goes to combat, much more prepared. I'm mostly an alchemy user so I drink many decoctions & potions and use blade oil and bombs. Uses signs moderately and have my normal word attacks upgraded. But no fancy sword movements like the swirl. And tries to get hit much less as possible. And fights more patiently.</span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px">I don't know if this'll clear up this debate. But as everyone can see, your critizisation is absolute garbage.</span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px">I'm tired now and have other things to do. I'll put up a comment on the other part of your thread later on. (About dark souls and the stuff I didn't explain about the witcher series here.)</span></p><p><span style="font-size: 12px"></span></p><p><span style="font-size: 12px">And try to find more suitable youtubers. That "Worth a buy" guy is absolute garbage. Look at all the comments on his videos. He has even disabled comments on some of them. He may try to point out something (maybe right or maybe wrong) but he does that in an absolute stupid manner. And he is one clueless gamer.</span></p><p><span style="font-size: 12px"></span></p></blockquote><p></p>
[QUOTE="Alucard_SxE, post: 21110087, member: 531919"] [SIZE="3"]All I see is your whining mate. As I've explained it before, Witcher 3 doesn't have that kind of issue. Mehema deyak thiyanawa. Ubata eka therila nathuwa athi. Combat aiming & Camera aiming works a bit seperately from each other. [B]This doesn't make combat bad but actually extremely good.[/B] That helps the player to get a hold of the surrounding very much. example - crossfire ekakin target aim karanna thiyena game ekak ganna. When the player moves the crossfire the camera moves with it. But he has absoulutely no idea what is happenning at that time around him except for what he sees in the screen. It is what basically happens in first person games. This is a [B]huge disadvantage[/B] in almost all close combat events. specially since the person cannot see if anyone is attacking from behind or not or what is happening from the sides. In real world this is a bit different since you've got four more senses other than your seeing abilty. So to get ahold of your surroundings, (enemies, barriers, places to avoid, place to use for your advantage) having a seperate camera movement is really helpful.[/SIZE] [SIZE="3"]Again the whining. And I should add this up. In all of the witcher games, combat was really tactical in compared to others. They've added so many things [B]as a witcher does[/B] in the games that will help in combat. But the first two games are a bit old and they have their issues. For one, in witcher 1 the combat is aweful (The actual sword movement & mechanics). And really annoying. Specially if you play it in the present. In witcher 2, some stuff are really unbalanced & there were glitches. Even I had quite a hard time in some combat incidents. I specially remember the grave digger bandits in Act 1. The movement was limited & tricky, sometimes the damage output was unbalanced and there were those kind of things. But this is not "poor combat". It is still heavily tacticalized. Bust there are stuff that'll undoubtedly happen when it's been created on a budget. [B]Witcher 2 is not a AAA game[/B] But when taken all things to consideration (Story, lore,character build up,items and inventory, graphics & scenery, combat,enemies & etc), Witcher 2 is one hell of a game. And I've played a lot of games. This I found out as utterly satisfying. And then you carry on your whining to Witcher 3 as well. From what I've read from your posts, I think you've not even played witcher 3 as well. (You've clarified you played 2 but at that time I thought you've played 3 and not 2. Doesn't matter not important) And you put all those facts taken from your little experience from witcher 2, and starts critizising witcher 3 as well. Which in almost all aspects, A COMPLETE GAME. Even if you've played witcher 3 and still critizising the combat, then it kind of shows your, 1. Inability to comprehend the mechanics or 2. Inability to play the game Take a look at the video below. You keep whining about camera movement... I say there is no such thing and it doesn't affect gameplay. @ 36.45, you are facing the second boss (kind of) in the expansion Blood & Wine. And as you can clearly see, the bruxa goes invicible sometimes and you've a hard time trying to find where it is. [B](While in Combat Mode)[/B] So you've to turn your camera to find where it is. What if we combine the game movement camera & the exploration camera together? It won't have that feeling to combat & it will not be effective. (Five senses) [YOUTUBE]vXmU3LAK8Ss[/YOUTUBE] And check this out. @4.40.. Your so called "stupid" camera movement. He ain't targeting anyone. so what happens? The target changes. [B]AND how?[/B] simply put towards the enemy you are moving. But why is he looking at another enemy? Because he is the one who is the bloody closest to him. Geralt is moving towards another enemy. but he keeps looking at the enemy clses to him. Come on dear readers... Do you see anything wrong with this? And what if you lock on a target. Then geralt, not minding others, looks and target that enemy only. And while all of this is happening you can move your camera freely to get a clear view of the surroundings. [YOUTUBE]AQCorNF2aBE[/YOUTUBE] And lastly check out this one as well. Starting from @35.35 Although some stuff he uses is not actually my fighting style this is a clear example of the "PURE TACTiCAl COMBAT" that witcher 3 has. [YOUTUBE]KF7tRYKzkF8[/YOUTUBE] 1. At the start of the fight he has no idea what kind of necrophage or vampire is coming. As many players do he activaes his Quen shield. The first thing comes to fight is a Scurver. He doesn't have that kind of idea about the "scurver" so he check his beastiary to see what kind of enemy it is and its weaknesses. 2. After a little while, he gets bloody overpowered. So he back down. Trying to find what new enemies approached and their weaknesses as well. (the huge enemy is an ekkimera type vamp) Then he applies the vampire oil and equip the blinding moon dust bomb. 3. After getting some grasp of the fight he keeps using his "swirl" fast attack ability and ties the bombs as well. And while keep backing down with patience without rushing to attack. Now this is Tactical combat. Try say that isn't.. I usually goes to combat, much more prepared. I'm mostly an alchemy user so I drink many decoctions & potions and use blade oil and bombs. Uses signs moderately and have my normal word attacks upgraded. But no fancy sword movements like the swirl. And tries to get hit much less as possible. And fights more patiently. I don't know if this'll clear up this debate. But as everyone can see, your critizisation is absolute garbage. I'm tired now and have other things to do. I'll put up a comment on the other part of your thread later on. (About dark souls and the stuff I didn't explain about the witcher series here.) And try to find more suitable youtubers. That "Worth a buy" guy is absolute garbage. Look at all the comments on his videos. He has even disabled comments on some of them. He may try to point out something (maybe right or maybe wrong) but he does that in an absolute stupid manner. And he is one clueless gamer. [/SIZE] [/QUOTE]
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