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<blockquote data-quote="Wolverine GTR" data-source="post: 22258845" data-attributes="member: 158020"><p style="text-align: center"><span style="font-family: 'Tahoma'"><strong><span style="font-size: 18px">Vampyr has been delayed until Spring 2018</span></strong></span></p> <p style="text-align: center"></p> <p style="text-align: center"><img src="https://i.imgur.com/x8YPLlV.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p> <p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center">Focus Home Interactive has announced that its upcoming RPG, Vampyr, has been delayed until Spring 2018. According to DONTNOD’s CEO, this delay was caused by a technical issue. Moreover, this delay will give the team extra time to polish and balance the game before releasing it.</p> <p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center">As Oskar Guilbert, CEO of DontNod Entertainment, stated:</p> <p style="text-align: center"><p style="margin-left: 20px">“Delaying the release of a project you hold dear is always a tough decision. However, we believe that meeting a deadline should never compromise quality. We were still convinced just a few weeks ago that we would be able to release Vampyr this year. Unfortunately, a technical issue – now solved – has set our teams’ schedule back at the end of the development.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">This delay allows us enough time for all the polishing and balancing phase, much needed for a game of Vampyr’s scope, with its ambitious, semi-open world, its complex narrative and deep RPG mechanics that give players a real impact on the world.”</p> <p style="margin-left: 20px"></p> </p> <p style="text-align: center">Vampyr is powered by Unreal Engine 4 and promises to feature versatile RPG skill-trees that change the way you play, a wide range of crafted weapons and powerful Vampire abilities to defeat a large and unique bestiary, and will offer the ability to save or kill every civilian (and these decisions will shape the game’s story).</p> <p style="text-align: center"></p></blockquote><p></p>
[QUOTE="Wolverine GTR, post: 22258845, member: 158020"] [CENTER][FONT=Tahoma][B][SIZE=5]Vampyr has been delayed until Spring 2018[/SIZE][/B][/FONT] [IMG]https://i.imgur.com/x8YPLlV.jpg[/IMG] Focus Home Interactive has announced that its upcoming RPG, Vampyr, has been delayed until Spring 2018. According to DONTNOD’s CEO, this delay was caused by a technical issue. Moreover, this delay will give the team extra time to polish and balance the game before releasing it. [/CENTER] [CENTER]As Oskar Guilbert, CEO of DontNod Entertainment, stated:[/CENTER] [CENTER][INDENT]“Delaying the release of a project you hold dear is always a tough decision. However, we believe that meeting a deadline should never compromise quality. We were still convinced just a few weeks ago that we would be able to release Vampyr this year. Unfortunately, a technical issue – now solved – has set our teams’ schedule back at the end of the development. This delay allows us enough time for all the polishing and balancing phase, much needed for a game of Vampyr’s scope, with its ambitious, semi-open world, its complex narrative and deep RPG mechanics that give players a real impact on the world.” [/INDENT][/CENTER] [CENTER]Vampyr is powered by Unreal Engine 4 and promises to feature versatile RPG skill-trees that change the way you play, a wide range of crafted weapons and powerful Vampire abilities to defeat a large and unique bestiary, and will offer the ability to save or kill every civilian (and these decisions will shape the game’s story). [/CENTER] [/QUOTE]
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