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<blockquote data-quote="Wolverine GTR" data-source="post: 24355463" data-attributes="member: 158020"><p style="text-align: center"><span style="font-family: 'Tahoma'"><span style="font-size: 18px"><strong>Mortal Kombat 11 will be using the Denuvo anti-tamper tech</strong></span></span></p> <p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center">Mortal Kombat 11 releases later this month and its official Steam store page has been recently updated, indicating that this new fighting game will be using the Denuvo anti-tamper tech. As such, MK11 will be yet another fighting game – alongside Tekken 7 and SoulCalibur 6 – that will be using the controversial anti-tamper tech.</p> <p style="text-align: center"></p> <p style="text-align: center">Mortal Kombat 11 will be powered by a custom version of Unreal Engine 3 and NetherRealm Studios promised that the PC version will be better than the one we got for Mortal Kombat X. QLOC will be handling Mortal Kombat 11 PC so hopefully there won’t be any performance conflicts/bugs with the inclusion of the Denuvo tech.</p> <p style="text-align: center"></p> <p style="text-align: center">Now I know that some will be disheartened by the inclusion of Denuvo, however I’ve been recently re-playing Tekken 7 (which is still using Denuvo) and did not experience any major issues (there was at some point an issue with it, however it has already been addressed). So yeah, hopefully the implementation in Mortal Kombat 11 will be solid.</p> <p style="text-align: center"></p> <p style="text-align: center">Mortal Kombat 11 releases on April 23rd!</p> <p style="text-align: center"></p></blockquote><p></p>
[QUOTE="Wolverine GTR, post: 24355463, member: 158020"] [CENTER][FONT=Tahoma][SIZE=5][B]Mortal Kombat 11 will be using the Denuvo anti-tamper tech[/B][/SIZE][/FONT] Mortal Kombat 11 releases later this month and its official Steam store page has been recently updated, indicating that this new fighting game will be using the Denuvo anti-tamper tech. As such, MK11 will be yet another fighting game – alongside Tekken 7 and SoulCalibur 6 – that will be using the controversial anti-tamper tech. Mortal Kombat 11 will be powered by a custom version of Unreal Engine 3 and NetherRealm Studios promised that the PC version will be better than the one we got for Mortal Kombat X. QLOC will be handling Mortal Kombat 11 PC so hopefully there won’t be any performance conflicts/bugs with the inclusion of the Denuvo tech. Now I know that some will be disheartened by the inclusion of Denuvo, however I’ve been recently re-playing Tekken 7 (which is still using Denuvo) and did not experience any major issues (there was at some point an issue with it, however it has already been addressed). So yeah, hopefully the implementation in Mortal Kombat 11 will be solid. Mortal Kombat 11 releases on April 23rd! [/CENTER] [/QUOTE]
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