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kingsultan111 ට ප්රශ්ණයක්
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<blockquote data-quote="kingsultan111" data-source="post: 26817598" data-attributes="member: 575252"><p>> Nobody will hire you or give you a job.</p><p></p><p>My annual salary is 700k USD (after taxes). I have enough money to flip Sri Lankan parliament.</p><p></p><p>> Tell me you can understand the paper and make it explain to others using a video.</p><p></p><p>Signal Processing is not my domain. I really hate show offs. Don't ask me to do a video.</p><p></p><p>> But the more you understand how the underlying game engine works you can be more good with Unity.</p><p></p><p>This is pure gate keeping bullshit. Let me gate keep you, if you don't understand philosophy, you don't understand Mathematics.</p><p></p><p>In fact, I have seen so many good actors who have never studied film theory.</p><p></p><p>Likewise with anything, there are participators and experts. Implementing a game engine your own doesn't offer any insight how Game engine really work. You still only get bare understanding. You need a PhD in Mathematics to fully understand how Game Engines and 3D programming works.</p><p></p><p>Having an advanced knowledge for example a PhD in maths, doesn't necessarily translate into being a good developer.</p><p></p><p>I can assure you [USER=495054]@Dark_Night_of_the_Soul[/USER] can land a job if he wants without the need for understanding the deep theory of 3D Game Engines.</p><p></p><p>We have people who wants to understand how computers actually works. I tell you, it's next to impossible to understand how exactly computers works.</p><p></p><p>No one will never have a solid mental model of how a computer actually works, just lower level abstractions. Even if your understanding it at the level of, say, electron orbitals.</p><p></p><p>Modern processors execute instructions speculatively and out of order, memory access is faked by caches, and memory itself got weird problems like row hammer.</p><p></p><p>Only very few people have found ways to break thru every abstractions, but their understanding will be wrong in the next generation if it isn't wrong already as we're at a point where understanding the computer architecture is basically impossible because it's proprietary and hidden behind abstractions that are largely fictitious and it's only going to get horrible over the time.</p><p></p><p>And it's also a good thing that a lots of people can be very productive in their domains without understanding theory.</p><p></p><p>Don't compare me to Pissu Kasun. I have attitudes.</p></blockquote><p></p>
[QUOTE="kingsultan111, post: 26817598, member: 575252"] > Nobody will hire you or give you a job. My annual salary is 700k USD (after taxes). I have enough money to flip Sri Lankan parliament. > Tell me you can understand the paper and make it explain to others using a video. Signal Processing is not my domain. I really hate show offs. Don't ask me to do a video. > But the more you understand how the underlying game engine works you can be more good with Unity. This is pure gate keeping bullshit. Let me gate keep you, if you don't understand philosophy, you don't understand Mathematics. In fact, I have seen so many good actors who have never studied film theory. Likewise with anything, there are participators and experts. Implementing a game engine your own doesn't offer any insight how Game engine really work. You still only get bare understanding. You need a PhD in Mathematics to fully understand how Game Engines and 3D programming works. Having an advanced knowledge for example a PhD in maths, doesn't necessarily translate into being a good developer. I can assure you [USER=495054]@Dark_Night_of_the_Soul[/USER] can land a job if he wants without the need for understanding the deep theory of 3D Game Engines. We have people who wants to understand how computers actually works. I tell you, it's next to impossible to understand how exactly computers works. No one will never have a solid mental model of how a computer actually works, just lower level abstractions. Even if your understanding it at the level of, say, electron orbitals. Modern processors execute instructions speculatively and out of order, memory access is faked by caches, and memory itself got weird problems like row hammer. Only very few people have found ways to break thru every abstractions, but their understanding will be wrong in the next generation if it isn't wrong already as we're at a point where understanding the computer architecture is basically impossible because it's proprietary and hidden behind abstractions that are largely fictitious and it's only going to get horrible over the time. And it's also a good thing that a lots of people can be very productive in their domains without understanding theory. Don't compare me to Pissu Kasun. I have attitudes. [/QUOTE]
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