Search
Search titles only
By:
Search titles only
By:
Log in
Register
Search
Search titles only
By:
Search titles only
By:
Menu
Install the app
Install
Forums
New posts
All threads
Latest threads
New posts
Trending threads
Trending
Search forums
What's new
New posts
New ads
New profile posts
Latest activity
Free Ads
Latest reviews
Search ads
Members
Current visitors
New profile posts
Search profile posts
Contact us
Latest ads
Pure VPN - Up to 27 Months
vgp
Updated:
Friday at 8:10 AM
එක පැකේජ් එකයි මාසෙටම Unlimited Internet. තාමත් DATA CARD දාන්න සල්ලි වියදම් කරනවද? අඩුම මිලට අපෙන්.
sayuru bandara
Updated:
Tuesday at 12:30 PM
Ad icon
ඉන්ටර්නෙට් එකෙන් හරියටම සල්ලි හොයන්න සහ Success වෙන්න කැමතිද? 🚀 (E-Money & Success Stories)
siri sumana
Updated:
May 30, 2026
Gemini AI PRO 18 months Offer
Hawaka
Updated:
May 27, 2026
Ad icon
koko account
DasunEranga
Updated:
May 27, 2026
Electronics
Vehicles
Property
Search
Reply to thread
Forums
Computers & Internet
Downloads
Maya Thread
Get the App
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Message
<blockquote data-quote="mortalkombat" data-source="post: 6303383" data-attributes="member: 216027"><p>62nd</p><p></p><p><strong>Character Animation Fundamentals</strong></p><p></p><p></p><p><img src="http://gfxworld.ws/images/uploads/45f628c052f18c0192c9ee46715f3162.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>This is Chris's first lecture in a series on character animation using Maya. In this lecture Chris introduces the basics of feature film style character animation. Starting with the bouncing ball and then moving on to using a character rig, Chris gives you a guided tour of the inner workings of Maya, covering the interface and how to develop good workflow habits. He discusses the basics of acting and emotion and demonstrates how to setup the always challenging walk cycle, from blocking in and smoothing out the animation to refining it by adding attitude and feeling.</p><p></p><p>1. Maya Interface / Tangents and Curve Types</p><p>2. Bouncing the Ball / Squash and Stretch</p><p>3. Refining the Bouncing Ball</p><p>4. Blocking the Walk Cycle</p><p>5. Breakdowns / Smoothing the Curves</p><p>6. Finaling the Walk Cycle</p><p>7. Adding Feel / Adding Drag / Opposing Action</p><p>8. Adding Attitude / Unpinning</p><p>9. Final Touches</p><p></p><p>Download Links:</p><p><a href="http://rapidshare.com/files/314111411/CAF.part01.rar" target="_blank">http://rapidshare.com/files/314111411/CAF.part01.rar</a></p><p><a href="http://rapidshare.com/files/314128854/CAF.part02.rar" target="_blank">http://rapidshare.com/files/314128854/CAF.part02.rar</a></p><p><a href="http://rapidshare.com/files/314142889/CAF.part03.rar" target="_blank">http://rapidshare.com/files/314142889/CAF.part03.rar</a></p><p><a href="http://rapidshare.com/files/314172719/CAF.part04.rar" target="_blank">http://rapidshare.com/files/314172719/CAF.part04.rar</a></p><p><a href="http://rapidshare.com/files/314192503/CAF.part05.rar" target="_blank">http://rapidshare.com/files/314192503/CAF.part05.rar</a></p><p><a href="http://rapidshare.com/files/314199150/CAF.part06.rar" target="_blank">http://rapidshare.com/files/314199150/CAF.part06.rar</a></p><p></p><p>NO PASSWORD</p></blockquote><p></p>
[QUOTE="mortalkombat, post: 6303383, member: 216027"] 62nd [B]Character Animation Fundamentals[/B] [IMG]http://gfxworld.ws/images/uploads/45f628c052f18c0192c9ee46715f3162.jpg[/IMG] This is Chris's first lecture in a series on character animation using Maya. In this lecture Chris introduces the basics of feature film style character animation. Starting with the bouncing ball and then moving on to using a character rig, Chris gives you a guided tour of the inner workings of Maya, covering the interface and how to develop good workflow habits. He discusses the basics of acting and emotion and demonstrates how to setup the always challenging walk cycle, from blocking in and smoothing out the animation to refining it by adding attitude and feeling. 1. Maya Interface / Tangents and Curve Types 2. Bouncing the Ball / Squash and Stretch 3. Refining the Bouncing Ball 4. Blocking the Walk Cycle 5. Breakdowns / Smoothing the Curves 6. Finaling the Walk Cycle 7. Adding Feel / Adding Drag / Opposing Action 8. Adding Attitude / Unpinning 9. Final Touches Download Links: [url]http://rapidshare.com/files/314111411/CAF.part01.rar[/url] [url]http://rapidshare.com/files/314128854/CAF.part02.rar[/url] [url]http://rapidshare.com/files/314142889/CAF.part03.rar[/url] [url]http://rapidshare.com/files/314172719/CAF.part04.rar[/url] [url]http://rapidshare.com/files/314192503/CAF.part05.rar[/url] [url]http://rapidshare.com/files/314199150/CAF.part06.rar[/url] NO PASSWORD [/QUOTE]
Insert quotes…
Verification
Dawasata paya keeyak thibeda?
Post reply
Top
Bottom