Search
Search titles only
By:
Search titles only
By:
Log in
Register
Search
Search titles only
By:
Search titles only
By:
Menu
Install the app
Install
Forums
New posts
All threads
Latest threads
New posts
Trending threads
Trending
Search forums
What's new
New posts
New ads
New profile posts
Latest activity
Free Ads
Latest reviews
Search ads
Members
Current visitors
New profile posts
Search profile posts
Contact us
Latest ads
📸 SIGMA 85mm F1.4 DG HSM | Art — Nikon Mount
romeshnonis
Updated:
Yesterday at 3:56 PM
Google AI PRO - 18 Month
Sanathbh
Updated:
Yesterday at 2:42 PM
Ad icon
Singapore V2Ray VPN for Tunneling
hu KANNA
Updated:
Monday at 9:03 PM
Plan your Crypto & Forex entries before you take the trade
romeshnonis
Updated:
Monday at 3:20 AM
RHCSA, RHCE, AWS, Docker, Kubernetes Training
Sanjeewani95
Updated:
Sep 8, 2026
Electronics
Vehicles
Property
Search
Reply to thread
Forums
Computers & Internet
Downloads
Maya Thread
Get the App
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Message
<blockquote data-quote="mortalkombat" data-source="post: 6303383" data-attributes="member: 216027"><p>62nd</p><p></p><p><strong>Character Animation Fundamentals</strong></p><p></p><p></p><p><img src="http://gfxworld.ws/images/uploads/45f628c052f18c0192c9ee46715f3162.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>This is Chris's first lecture in a series on character animation using Maya. In this lecture Chris introduces the basics of feature film style character animation. Starting with the bouncing ball and then moving on to using a character rig, Chris gives you a guided tour of the inner workings of Maya, covering the interface and how to develop good workflow habits. He discusses the basics of acting and emotion and demonstrates how to setup the always challenging walk cycle, from blocking in and smoothing out the animation to refining it by adding attitude and feeling.</p><p></p><p>1. Maya Interface / Tangents and Curve Types</p><p>2. Bouncing the Ball / Squash and Stretch</p><p>3. Refining the Bouncing Ball</p><p>4. Blocking the Walk Cycle</p><p>5. Breakdowns / Smoothing the Curves</p><p>6. Finaling the Walk Cycle</p><p>7. Adding Feel / Adding Drag / Opposing Action</p><p>8. Adding Attitude / Unpinning</p><p>9. Final Touches</p><p></p><p>Download Links:</p><p><a href="http://rapidshare.com/files/314111411/CAF.part01.rar" target="_blank">http://rapidshare.com/files/314111411/CAF.part01.rar</a></p><p><a href="http://rapidshare.com/files/314128854/CAF.part02.rar" target="_blank">http://rapidshare.com/files/314128854/CAF.part02.rar</a></p><p><a href="http://rapidshare.com/files/314142889/CAF.part03.rar" target="_blank">http://rapidshare.com/files/314142889/CAF.part03.rar</a></p><p><a href="http://rapidshare.com/files/314172719/CAF.part04.rar" target="_blank">http://rapidshare.com/files/314172719/CAF.part04.rar</a></p><p><a href="http://rapidshare.com/files/314192503/CAF.part05.rar" target="_blank">http://rapidshare.com/files/314192503/CAF.part05.rar</a></p><p><a href="http://rapidshare.com/files/314199150/CAF.part06.rar" target="_blank">http://rapidshare.com/files/314199150/CAF.part06.rar</a></p><p></p><p>NO PASSWORD</p></blockquote><p></p>
[QUOTE="mortalkombat, post: 6303383, member: 216027"] 62nd [B]Character Animation Fundamentals[/B] [IMG]http://gfxworld.ws/images/uploads/45f628c052f18c0192c9ee46715f3162.jpg[/IMG] This is Chris's first lecture in a series on character animation using Maya. In this lecture Chris introduces the basics of feature film style character animation. Starting with the bouncing ball and then moving on to using a character rig, Chris gives you a guided tour of the inner workings of Maya, covering the interface and how to develop good workflow habits. He discusses the basics of acting and emotion and demonstrates how to setup the always challenging walk cycle, from blocking in and smoothing out the animation to refining it by adding attitude and feeling. 1. Maya Interface / Tangents and Curve Types 2. Bouncing the Ball / Squash and Stretch 3. Refining the Bouncing Ball 4. Blocking the Walk Cycle 5. Breakdowns / Smoothing the Curves 6. Finaling the Walk Cycle 7. Adding Feel / Adding Drag / Opposing Action 8. Adding Attitude / Unpinning 9. Final Touches Download Links: [url]http://rapidshare.com/files/314111411/CAF.part01.rar[/url] [url]http://rapidshare.com/files/314128854/CAF.part02.rar[/url] [url]http://rapidshare.com/files/314142889/CAF.part03.rar[/url] [url]http://rapidshare.com/files/314172719/CAF.part04.rar[/url] [url]http://rapidshare.com/files/314192503/CAF.part05.rar[/url] [url]http://rapidshare.com/files/314199150/CAF.part06.rar[/url] NO PASSWORD [/QUOTE]
Insert quotes…
Verification
Hathara warak wissa keeyada? (Hathara wadi karanna 20)
Post reply
Top
Bottom