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<blockquote data-quote="sihina_lahiru" data-source="post: 4711387" data-attributes="member: 149577"><p>Sim City 3000 </p><p><img src="http://www.skcomputer.de/eBay/images/SimCity3000Deutschlandpic2.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /> </p><p>There were many changes between SimCity 3000, and its immediate predecessor, SimCity 2000 (SC2K). These changes spanned both the integral city management aspects of the game, as well as its graphical and landscape aspects. These changes gave the game a feel greatly different from that of SC2K. </p><p>In a pattern which has continued throughout the SimCity franchise, the number and complexity of city services increased between SC2K and SC3K. The most notable change was that the concept of waste management was introduced in SC3K. In previous versions of SimCity, this aspect had been ignored. However, in SC3K, once a city had a population greater than 1,000, garbage would begin to accumulate and would have to be disposed of at the expense of the city. Farms and agriculture structures were also introduced, appearing on large light industrial zones in a city with low land value, little pollution and a small citywide population.....</p><p> <strong>Code:</strong></p><p> <a href="http://rapidshare.com/files/4100383/SCity3000.part1.rar" target="_blank">http://rapidshare.com/files/4100383/SCity3000.part1.rar</a> </p><p><a href="http://rapidshare.com/files/4100768/SCity3000.part2.rar" target="_blank">http://rapidshare.com/files/4100768/SCity3000.part2.rar</a></p></blockquote><p></p>
[QUOTE="sihina_lahiru, post: 4711387, member: 149577"] Sim City 3000 [IMG]http://www.skcomputer.de/eBay/images/SimCity3000Deutschlandpic2.jpg[/IMG] There were many changes between SimCity 3000, and its immediate predecessor, SimCity 2000 (SC2K). These changes spanned both the integral city management aspects of the game, as well as its graphical and landscape aspects. These changes gave the game a feel greatly different from that of SC2K. In a pattern which has continued throughout the SimCity franchise, the number and complexity of city services increased between SC2K and SC3K. The most notable change was that the concept of waste management was introduced in SC3K. In previous versions of SimCity, this aspect had been ignored. However, in SC3K, once a city had a population greater than 1,000, garbage would begin to accumulate and would have to be disposed of at the expense of the city. Farms and agriculture structures were also introduced, appearing on large light industrial zones in a city with low land value, little pollution and a small citywide population..... [B]Code:[/B] [url]http://rapidshare.com/files/4100383/SCity3000.part1.rar[/url] [url]http://rapidshare.com/files/4100768/SCity3000.part2.rar[/url] [/QUOTE]
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