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<blockquote data-quote="sihina_lahiru" data-source="post: 4711390" data-attributes="member: 149577"><p>Heroes of might and magic 2 </p><p><img src="http://www.arsvcs.demon.co.uk/leisure/homm2/images/ascreen.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /> </p><p>Heroes of Might and Magic 2 is, as the title suggests, a sequel to an earlier game in the same ilk; namely, a turn-based strategy game which doesn't run in real-time. You explore maps, visiting special sites and collecting resources, whilst fighting battles in order to win overall control of an area. If you've played battle strategy games on other platforms before then the critical difference between this game and many others is that you can take as long as you like over your moves - like a board game you take it in turns with the computer players (or friends) to move. Whether you like this or not is a personal choice, but it does mean that there are no play-mechanics here that you couldn't simulate with an elaborate board game. It's a dice-based RPG writ large. </p><p>The game is fundamentally divided into two sections - exploration and battles. Each turn you have a certain number of moves you can make, and if these moves take you into a position where an enemy is already present then you progress into a battle with them - it's as simple as that. As you move your characters around the screen, journeying on a fixed square grid, you reveal new areas and build up a giant map which scrolls around the screen at your whim. At the start of a level you can see only the area immediately around you, but as you progress more of the land is opened up. On each level your overall aim is usually to locate and defeat specific enemies - generally speaking you must vanquish all enemies and capture their castles. </p><p> <strong>Code:</strong></p><p> <a href="http://rapidshare.com/files/4126688/HEROES2.rar" target="_blank">http://rapidshare.com/files/4126688/HEROES2.rar</a></p></blockquote><p></p>
[QUOTE="sihina_lahiru, post: 4711390, member: 149577"] Heroes of might and magic 2 [IMG]http://www.arsvcs.demon.co.uk/leisure/homm2/images/ascreen.gif[/IMG] Heroes of Might and Magic 2 is, as the title suggests, a sequel to an earlier game in the same ilk; namely, a turn-based strategy game which doesn't run in real-time. You explore maps, visiting special sites and collecting resources, whilst fighting battles in order to win overall control of an area. If you've played battle strategy games on other platforms before then the critical difference between this game and many others is that you can take as long as you like over your moves - like a board game you take it in turns with the computer players (or friends) to move. Whether you like this or not is a personal choice, but it does mean that there are no play-mechanics here that you couldn't simulate with an elaborate board game. It's a dice-based RPG writ large. The game is fundamentally divided into two sections - exploration and battles. Each turn you have a certain number of moves you can make, and if these moves take you into a position where an enemy is already present then you progress into a battle with them - it's as simple as that. As you move your characters around the screen, journeying on a fixed square grid, you reveal new areas and build up a giant map which scrolls around the screen at your whim. At the start of a level you can see only the area immediately around you, but as you progress more of the land is opened up. On each level your overall aim is usually to locate and defeat specific enemies - generally speaking you must vanquish all enemies and capture their castles. [B]Code:[/B] [url]http://rapidshare.com/files/4126688/HEROES2.rar[/url] [/QUOTE]
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