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ElaKiri Talk!
..:Need For Speed : Shift:..
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<blockquote data-quote="Rovin" data-source="post: 4000531" data-attributes="member: 121927"><p>Need for Speed: Shift is one of the next installments in the long-running racing video game franchise Need for Speed published by Electronic Arts. It's under development by Slightly Mad Studios — who, under their former name Blimey! Games helped develop GT Legends and GTR 2 together with SimBin Studios — with help of Michael Mann (EP at EA Black Box and Patrick Söderlund (senior VP of EA Games and head of DICE). In the new franchising model for the series adopted by EA, Shift takes its place aiming at hardcore gamers and focusing on simulation racing rather than the arcade racing of previous titles in the series. It focuses on less on style and more on simulating the driver experience and is being described as a racing game built by racers for racers.</p><p></p><p>Shift features a cockpit view which allows the player to freely look around inside the car. To increase realism, the game uses a HUD that mimics driver head movement responding to g-force.</p></blockquote><p></p>
[QUOTE="Rovin, post: 4000531, member: 121927"] Need for Speed: Shift is one of the next installments in the long-running racing video game franchise Need for Speed published by Electronic Arts. It's under development by Slightly Mad Studios — who, under their former name Blimey! Games helped develop GT Legends and GTR 2 together with SimBin Studios — with help of Michael Mann (EP at EA Black Box and Patrick Söderlund (senior VP of EA Games and head of DICE). In the new franchising model for the series adopted by EA, Shift takes its place aiming at hardcore gamers and focusing on simulation racing rather than the arcade racing of previous titles in the series. It focuses on less on style and more on simulating the driver experience and is being described as a racing game built by racers for racers. Shift features a cockpit view which allows the player to freely look around inside the car. To increase realism, the game uses a HUD that mimics driver head movement responding to g-force. [/QUOTE]
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