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PROTEUS 7.1
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<blockquote data-quote="Little DJ" data-source="post: 10827378" data-attributes="member: 320663"><p><img src="http://3.bp.blogspot.com/-f3Bw4mbAJ6k/Tka22dS68TI/AAAAAAAAABw/v0gHCVrvlwo/s320/proteus7.4L1.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p><img src="http://4.bp.blogspot.com/-vSInKfTq1b8/Tka3DJ4sDvI/AAAAAAAAAB0/ejrUE_FU50A/s320/pic2.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p><span style="font-size: 15px">Proteus Virtual System Modelling (VSM) combines mixed mode SPICE circuit simulation, animated components and microprocessor models to facilitate co-simulation of complete microcontroller based designs. For the first time ever, it is possible to develop and test such designs before a physical prototype is constructed.</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">This is possible because you can interact with the design using on screen indicators such as LED and LCD displays and actuators such as switches and buttons. The simulation takes place in real time (or near enough to it): a 300 MHz Pentium II can simulate a basic 8051 system clocking at over 12MHz. Proteus VSM also provides extensive debugging facilities including breakpoints, single stepping and variable display for both assembly code and high level language source.</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">The VSM architecture allows additional animated models to be created by anyone, including end users. Whilst many types of animated model can be produced without resort to coding, a documented interface has been provided for developers to write their own models packaged as Windows DLLs. These models can implement purely electrical behaviour or combine this with graphical behaviour so that almost any kind of application specific peripheral can be simulated.</span></p><p></p><p> <a href="http://www.electronicworkspace.com/2011/08/proteus-71.html" target="_blank"><strong><p style="text-align: center"><span style="font-size: 18px">Download</span></p><p></strong></a></p></blockquote><p></p>
[QUOTE="Little DJ, post: 10827378, member: 320663"] [IMG]http://3.bp.blogspot.com/-f3Bw4mbAJ6k/Tka22dS68TI/AAAAAAAAABw/v0gHCVrvlwo/s320/proteus7.4L1.png[/IMG] [IMG]http://4.bp.blogspot.com/-vSInKfTq1b8/Tka3DJ4sDvI/AAAAAAAAAB0/ejrUE_FU50A/s320/pic2.gif[/IMG] [SIZE="4"]Proteus Virtual System Modelling (VSM) combines mixed mode SPICE circuit simulation, animated components and microprocessor models to facilitate co-simulation of complete microcontroller based designs. For the first time ever, it is possible to develop and test such designs before a physical prototype is constructed. This is possible because you can interact with the design using on screen indicators such as LED and LCD displays and actuators such as switches and buttons. The simulation takes place in real time (or near enough to it): a 300 MHz Pentium II can simulate a basic 8051 system clocking at over 12MHz. Proteus VSM also provides extensive debugging facilities including breakpoints, single stepping and variable display for both assembly code and high level language source. The VSM architecture allows additional animated models to be created by anyone, including end users. Whilst many types of animated model can be produced without resort to coding, a documented interface has been provided for developers to write their own models packaged as Windows DLLs. These models can implement purely electrical behaviour or combine this with graphical behaviour so that almost any kind of application specific peripheral can be simulated.[/SIZE] [URL="http://www.electronicworkspace.com/2011/08/proteus-71.html"][B][CENTER][SIZE="5"]Download[/SIZE][/CENTER][/B][/URL] [/QUOTE]
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