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Riva tuner
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<blockquote data-quote="kovida_xp" data-source="post: 3468246" data-attributes="member: 56546"><p>I'm using riva tuner to overclock my Geforce 8600 GT , however The core clock and shader clock seems to have linked together. even though I disable the 'Link clocks' function. I cant save separate values for core and shader clocks, but can save them when the 'Link Clocks' option is active but when this occur system crashes because shader clock goes out of limits </p><p></p><p>So any ideas?<img src="/styles/default/xenforo/smilies/default/confused.gif" class="smilie" loading="lazy" alt=":confused:" title="Confused :confused:" data-shortname=":confused:" /> <img src="/styles/default/xenforo/smilies/default/confused.gif" class="smilie" loading="lazy" alt=":confused:" title="Confused :confused:" data-shortname=":confused:" /></p></blockquote><p></p>
[QUOTE="kovida_xp, post: 3468246, member: 56546"] I'm using riva tuner to overclock my Geforce 8600 GT , however The core clock and shader clock seems to have linked together. even though I disable the 'Link clocks' function. I cant save separate values for core and shader clocks, but can save them when the 'Link Clocks' option is active but when this occur system crashes because shader clock goes out of limits So any ideas?:confused: :confused: [/QUOTE]
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