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Over the last few years, we have received an incredible number of
requests from 3ds Max users at all skill levels suggesting that we
create a book that illustrates the process of creating a 3D
visualization project from start to finish and step-by-step. As a
result of these requests, we are pleased to announce the production of
our 5th book, 3ds Max 2011 – One Project From Start to Finish. This
book is the most comprehensive guide to completing a 3D visualization
project ever produced, and we have commissioned one of the best, and
most respected 3D visualization firms in the world, Cat-a-pult, to help
write this one of a kind book. The intent of the book is to show in
great detail, each step of the visualization process, as applied to one
very unique visualization project and every facet of the design and
creation process will be illustrated.
In this book you'll learn...
Modeling
Materials
Unwrap UVW
Texture Painting
Day & Night Lighting
Pelt Mapping
Animation
Particle Flow
Forces and Deflectors
Cloth
Rigging
Graphite Modeling
Compositing
Editing
Rendering
Plugin Usage
Render to Texture
....and much more
Plus coverage of other software...
V-Ray
Vue
After Effects
glu3D
Mudbox
Photoshop
ReelSmart Motion
IvyGenerator
UV-layout
FumeFX
This book was very carefully designed to be useful for readers at
all skill levels. The material is presented in a way that will engage rapidshare.com
advanced users while still being explicatory enough for beginners. It
bursts at the seams with tips and tricks that will leave most readers
in awe. The ultimate goal of this book is to transfer knowledge of
as many 3ds Max features and procedures as possible while showing
how to create one amazing 3D project. We are completely confident that
readers of all skill levels will nd that this book meets its goal.
Note: This book will incorporate the use of V-Ray but the vast
majority of the book will present material that does not require the
use of V-Ray. Approximately 20% of the book will explain V-Ray specific
features and procedures.
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