Anyone have this e-book?

hul2000

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Oct 17, 2006
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I'm looking for "Object Oriented Programming with C++" by Balagurusamy (Tata Mc-Grawhill Publishers)

mini-0070402116.jpg


If anyone have this please upload.
 

chinth_guy

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Dec 5, 2007
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hul2000 said:
I'm looking for "Object Oriented Programming with C++" by Balagurusamy (Tata Mc-Grawhill Publishers)

mini-0070402116.jpg


If anyone have this please upload.



Dude! I have it...but nothings free on our dear island man!!!!!:no::no::no::no::no:
How much u wiling to pay???:P:P:P:P:P
 

Nero

Active member
  • Jul 8, 2006
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    i got sm but not sure this is th 1 u need check n see
    C++ GUI Programming
    Using Trolltech's Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux--without making source code changes. With this book Trolltech insiders have written a start-to-finish guide to getting great results with the most powerful version of Qt ever created: Qt 4.1.

    Using C++ GUI Programming with Qt 4 you'll discover the most effective Qt 4 programming patterns and techniques as you master key technologies ranging from Qt's model/view architecture to Qt's powerful new 2D paint engine. The authors provide readers with unparalleled insight into Qt's event model and layout system. Then, using realistic examples, they introduce superior techniques for everything from basic GUI development to advanced database and XML integration.

    Includes new chapters on Qt 4's model/view architecture and Qt's new plugin support, along with a brief introduction to Qtopia embedded programming

    Covers all Qt fundamentals, from dialogs and windows to implementing application functionality

    Introduces best practices for layout management and event processing

    Shows how to make the most of Qt 4's new APIs, including the powerful new 2D paint engine and the new easy-to-use container classes

    Contains completely updated material in every chapter

    Presents advanced Qt 4 techniques covered in no other book, from creating both Qt and application plugins to interfacing with native APIs

    Contains an in-depth appendix on C++/Qt programming for experienced Java developers
    Download

    Code: Select all
    http://rapidshare.com/files/89790522/cpp_gui_programming_in_qt_upped_by_deltatsunami.rar
     

    Nero

    Active member
  • Jul 8, 2006
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    Object Oriented Analysis and Design
    TITLE : Head First Object-Oriented Analysis and Design: A Brain Friendly Guide to OOA&D (Head First) [ILLUSTRATED] (Paperback)
    AUTHOR : by Brett D. McLaughlin (Author), Gary Pollice (Author), Dave West (Author)
    PUBLISHER : O'Reilly Media publisher
    ISBN : 0596008678
    EDITION : 1st
    PUB DATE : November 01, 2006
    LANGUAGE : English
    FORMAT : PDF
    SIZE : 11 x 5.00 MB


    "Head First Object Oriented Analysis and Design is a refreshing look at
    subject of OOAD. What sets this book apart is its focus on learning. The
    authors have made the content of OOAD accessible, usable for the
    practitioner." Ivar Jacobson, Ivar Jacobson Consulting
    "I just finished reading HF OOA&D and I loved it! The thing I liked most
    about this book was its focus on why we do OOA&D-to write great
    software!" Kyle Brown, Distinguished Engineer, IBM

    "Hidden behind the funny pictures and crazy fonts is a serious,
    intelligent, extremely well-crafted presentation of OO Analysis and
    Design. As I read the book, I felt like I was looking over the shoulder
    of an expert designer who was explaining to me what issues were
    important at each step, and why." Edward Sciore, Associate Professor,
    Computer Science Department, Boston College

    Tired of reading Object Oriented Analysis and Design books that only
    makes sense after you're an expert? You've heard OOA&D can help you
    write great software every time-software that makes your boss happy,
    your customers satisfied and gives you more time to do what makes you
    happy.

    But how?

    Head First Object-Oriented Analysis & Design shows you how to analyze,
    design, and write serious object-oriented software: software that's easy
    to reuse, maintain, and extend; software that doesn't hurt your head;
    software that lets you add new features without breaking the old ones.
    Inside you will learn how to:

    - Use OO principles like encapsulation and delegation to build
    applications that are flexible
    - Apply the Open-Closed Principle (OCP) and the Single Responsibility
    Principle (SRP) to promote reuse of your code
    - Leverage the power of design patterns to solve your problems more
    efficiently
    - Use UML, use cases, and diagrams to ensure that all stakeholders are
    communicating clearly to help you deliver the right software that meets
    everyone's needs.

    By exploiting how your brain works, Head First Object-Oriented Analysis
    & Design compresses the time it takes to learn and retain complex
    information. Expect to have fun, expect to learn, expect to be writing
    great software consistently by the time you're finished reading this!





    CODE
    http://www.megaupload.com/?d=3QXONMO1