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*** Clash Of Clan - NEW UPDATE ***
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<blockquote data-quote="perv" data-source="post: 19342179" data-attributes="member: 536370"><p> <ul> <li data-xf-list-type="ul">Available loot is now distributed to the Town Hall as well as storages (maximum loot is unchanged)</li> <li data-xf-list-type="ul">Town Halls contain a share of loot equal to one Gold Storage, one Elixir Storage and 1/4 Dark Elixir storage</li> <li data-xf-list-type="ul">The Town Hall is now looted only when it is completely destroyed by an attacker</li> <li data-xf-list-type="ul">Town Hall Gold, Elixir and Dark Elixir storage increases by Town Hall Level</li> <li data-xf-list-type="ul">The Town Hall and Clan Castle now count as resource buildings, so Goblins can target them for double damage </li> </ul><p><img src="/styles/default/xenforo/smilies/default/dull.gif" class="smilie" loading="lazy" alt=":dull:" title="Dull :dull:" data-shortname=":dull:" /><img src="/styles/default/xenforo/smilies/default/dull.gif" class="smilie" loading="lazy" alt=":dull:" title="Dull :dull:" data-shortname=":dull:" /></p></blockquote><p></p>
[QUOTE="perv, post: 19342179, member: 536370"] [LIST] [*]Available loot is now distributed to the Town Hall as well as storages (maximum loot is unchanged) [*]Town Halls contain a share of loot equal to one Gold Storage, one Elixir Storage and 1/4 Dark Elixir storage [*]The Town Hall is now looted only when it is completely destroyed by an attacker [*]Town Hall Gold, Elixir and Dark Elixir storage increases by Town Hall Level [*]The Town Hall and Clan Castle now count as resource buildings, so Goblins can target them for double damage [/LIST] :dull::dull: [/QUOTE]
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