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*** Clash Of Clan - SL DragonZ ***
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<blockquote data-quote="Amith0424" data-source="post: 19889876" data-attributes="member: 315318"><p style="text-align: center"></p> <p style="text-align: center"><span style="font-size: 15px"><span style="color: Blue"><strong>Update 21/03 - The Bowler</strong></span></span></p> <p style="text-align: center"></p> <p style="text-align: center"><img src="https://i.ytimg.com/vi/9oNklzDVlSM/mqdefault.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p>Short version of the release notes can be found below. In-depth explanation post available here.</p><p></p><p>New Content:</p><p>• New unit Bowler at Town Hall 10</p><p>• Inferno Tower level 4 at Town Hall 11</p><p>• Mortar level 9 at Town Hall 11</p><p>• Hog Rider level 6 at Town Hall 10</p><p>• Valkyrie level 5 at Town Hall 10</p><p>• Goblin level 7 at Town Hall 10</p><p></p><p>Town Hall 11</p><p>• Grand Warden Life Aura and Eternal Tome range reduced slightly</p><p></p><p>Town Hall 10+</p><p>• Inferno Tower Multi-mode acquires new targets faster</p><p>• Town Hall 10 and 11 players are less likely to find each other in Multiplayer</p><p></p><p>Town Hall 9+</p><p>• All Skeleton hitpoints reduced</p><p>• Skeletons spawned from Witches no longer trigger traps</p><p>• Goblin level 6 has been moved to Town Hall 9 (was TH10)</p><p>• X-Bow levels 2-4 damage increased</p><p></p><p>Town Hall 8+</p><p>• Valkyrie damage increased, hitpoints decreased</p><p>• Valkyrie starts attacking much faster after reaching her target - give her a try!</p><p>• Wizard Tower levels 5-9 hitpoints increased, greatly increased at later levels</p><p>• Defending Troops (but not Heroes) flee from Poison Spells if they are standing idle</p><p></p><p>Town Hall 5+</p><p>• All Dark Spells brewing time decreased to 10 minutes</p><p>• All Elixir Spells brewing time decreased to 20 minutes</p><p></p><p>All levels:</p><p>• Battle time limit reduced to be 3 minutes per attack once again</p><p>• Revenge attacks award Star Bonus and League Bonus rewards</p><p>• New building constructions can no longer be cancelled (upgrades can still be cancelled)</p><p></p><p></p><p>War:</p><p>• Clan Wars matchmaking has been overhauled - details in the dev blog <a href="http://supr.cl/WarMatchUpdate" target="_blank">http://supr.cl/WarMatchUpdate</a></p><p>• War sizes 35v35 and 45v45 have been removed to boost other war sizes</p><p>• New stat "War win streak" in Clan profile shows how many consecutive Clan War wins a Clan currently has</p><p>• War Events menu has been redesigned to be much more readable</p><p>• Number of remaining war attacks can be seen from the Clan War button when outside of the war map</p><p>• All replays can be viewed directly from My Team/Enemy Team summaries in War Details</p><p>• "Star button" has been replaced with a bigger "War Details" button on the bottom-right of the war map</p><p></p><p>Other:</p><p>• Builder Summary: Tap the Builder icon to see all in-progress construction</p><p>• Tap an entry in the builder summary to select it in the Village</p><p>• When attacking, army selection bar shows left/right scroll arrows if an undeployed unit or spell is hidden off-screen</p><p>• Tapping the Loot Cart shows how many resources are inside before collecting</p><p>• Resource storages have more visual states to indicate more clearly how full or empty they are</p><p>• Exploding traps indicate their area of effect more clearly in battle</p><p>• Battles now end automatically if only a Poison Spell is remaining, and no longer end automatically if only an Earthquake Spell is remaining</p><p>• More replays are stored in the Defense Log and Attack Log, and are available for longer</p><p>• Army Overview shows time until training/brewing is complete, also accounting for active boosts</p><p>• Player Profiles unlocked units area reorganized</p></blockquote><p></p>
[QUOTE="Amith0424, post: 19889876, member: 315318"] [CENTER] [SIZE="4"][COLOR="Blue"][B]Update 21/03 - The Bowler[/B][/COLOR][/SIZE] [IMG]https://i.ytimg.com/vi/9oNklzDVlSM/mqdefault.jpg[/IMG][/CENTER] Short version of the release notes can be found below. In-depth explanation post available here. New Content: • New unit Bowler at Town Hall 10 • Inferno Tower level 4 at Town Hall 11 • Mortar level 9 at Town Hall 11 • Hog Rider level 6 at Town Hall 10 • Valkyrie level 5 at Town Hall 10 • Goblin level 7 at Town Hall 10 Town Hall 11 • Grand Warden Life Aura and Eternal Tome range reduced slightly Town Hall 10+ • Inferno Tower Multi-mode acquires new targets faster • Town Hall 10 and 11 players are less likely to find each other in Multiplayer Town Hall 9+ • All Skeleton hitpoints reduced • Skeletons spawned from Witches no longer trigger traps • Goblin level 6 has been moved to Town Hall 9 (was TH10) • X-Bow levels 2-4 damage increased Town Hall 8+ • Valkyrie damage increased, hitpoints decreased • Valkyrie starts attacking much faster after reaching her target - give her a try! • Wizard Tower levels 5-9 hitpoints increased, greatly increased at later levels • Defending Troops (but not Heroes) flee from Poison Spells if they are standing idle Town Hall 5+ • All Dark Spells brewing time decreased to 10 minutes • All Elixir Spells brewing time decreased to 20 minutes All levels: • Battle time limit reduced to be 3 minutes per attack once again • Revenge attacks award Star Bonus and League Bonus rewards • New building constructions can no longer be cancelled (upgrades can still be cancelled) War: • Clan Wars matchmaking has been overhauled - details in the dev blog [url]http://supr.cl/WarMatchUpdate[/url] • War sizes 35v35 and 45v45 have been removed to boost other war sizes • New stat "War win streak" in Clan profile shows how many consecutive Clan War wins a Clan currently has • War Events menu has been redesigned to be much more readable • Number of remaining war attacks can be seen from the Clan War button when outside of the war map • All replays can be viewed directly from My Team/Enemy Team summaries in War Details • "Star button" has been replaced with a bigger "War Details" button on the bottom-right of the war map Other: • Builder Summary: Tap the Builder icon to see all in-progress construction • Tap an entry in the builder summary to select it in the Village • When attacking, army selection bar shows left/right scroll arrows if an undeployed unit or spell is hidden off-screen • Tapping the Loot Cart shows how many resources are inside before collecting • Resource storages have more visual states to indicate more clearly how full or empty they are • Exploding traps indicate their area of effect more clearly in battle • Battles now end automatically if only a Poison Spell is remaining, and no longer end automatically if only an Earthquake Spell is remaining • More replays are stored in the Defense Log and Attack Log, and are available for longer • Army Overview shows time until training/brewing is complete, also accounting for active boosts • Player Profiles unlocked units area reorganized [/QUOTE]
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