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Cyberpunk 2077 PC Review (With New Gameplay)
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<blockquote data-quote="aamirdo" data-source="post: 25972389" data-attributes="member: 49170"><p>Cyberpunk 2077, one of the most-anticipated video games of the year was released last week. A dystopian romp around a Blade Runner-inspired city, it had all the ingredients for a perfect storm of hype: it’s been nearly a decade in the making; its creator, Warsaw’s CD Projekt Red, was behind one of the greatest games of the last decade (<a href="https://www.theguardian.com/technology/2015/may/13/witcher-3-wild-hunt-review-xbox-ps4-pc" target="_blank">The Witcher 3 </a>– think Game of Thrones but grimier); it stars Keanu Reeves, who is as popular with gamers as he is with everybody else. Eight million people had pre-ordered and paid for the game before it came out. But since 10 December, it’s all gone horribly wrong.</p><p></p><p>On launch day, the reviews were good – great, even. Many critics praised the fictional Night City’s realism, its striking skyscraping architecture and grubby alleys; they loved the invigorating gunplay, ballsy characters and neon swagger. Some expressed reservations about the game’s rather adolescent tone and its eagerness to objectify women’s bodies – neither of which were a surprise to anyone who’d been keeping an eye on the game’s marketing</p><p><a href="https://shrinke.me/Q9t4XY" target="_blank">https://shrinke.me/Q9t4XY</a></p></blockquote><p></p>
[QUOTE="aamirdo, post: 25972389, member: 49170"] Cyberpunk 2077, one of the most-anticipated video games of the year was released last week. A dystopian romp around a Blade Runner-inspired city, it had all the ingredients for a perfect storm of hype: it’s been nearly a decade in the making; its creator, Warsaw’s CD Projekt Red, was behind one of the greatest games of the last decade ([URL='https://www.theguardian.com/technology/2015/may/13/witcher-3-wild-hunt-review-xbox-ps4-pc']The Witcher 3 [/URL]– think Game of Thrones but grimier); it stars Keanu Reeves, who is as popular with gamers as he is with everybody else. Eight million people had pre-ordered and paid for the game before it came out. But since 10 December, it’s all gone horribly wrong. On launch day, the reviews were good – great, even. Many critics praised the fictional Night City’s realism, its striking skyscraping architecture and grubby alleys; they loved the invigorating gunplay, ballsy characters and neon swagger. Some expressed reservations about the game’s rather adolescent tone and its eagerness to objectify women’s bodies – neither of which were a surprise to anyone who’d been keeping an eye on the game’s marketing [URL]https://shrinke.me/Q9t4XY[/URL] [/QUOTE]
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