DIRECTX 11

yashan

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  • Mar 14, 2007
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    Microsoft Releases DirectX 11 Details
    More information on the next evolution of graphics technology.


    July 22, 2008 - Microsoft has released details on DirectX 11, the follow-up application programming interface to DX 10. The DX 11 details were released in a bullet point format at the company's 2008 Gamefest event held in Seattle, Washington today. According to Shacknews, Here's what we know about the upcoming DirectX:

    DX 11 will support Windows Vista and future version of the platform, as well as DX 10, DX10.1, and future DX 11 hardware.In addition, a new compute shader technology will allow developers to use the graphics processing unit as a parallel processor. Gamers with multi-core machines will be able to take advantage of DX 11's ability to do multi-threaded resource handling. Finally, the new API will support tessellation, which sets out to blur the line between high quality pre-rendered cut-scenes and scenes rendered in real-time. Tessellation will allow developers to refine models to be smoother when viewed up close.

    While these new details do sound promising, Microsoft has not released a launch date for DX 11.


    It says DX 11 WORK WITH DX 10 GPUS.:D :) :) :)
     
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    yashan

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    mACHAN REPOST THAMAI. Habai meke thieyenne aluth news eka. specialy "DX 11 will support Windows Vista and future version of the platform, as well as DX 10, DX10.1 gpus". Awulak nam meka ain karannam. :)
     

    Clerk_Kent

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  • Jan 17, 2008
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    yashan said:
    mACHAN REPOST THAMAI. Habai meke thieyenne aluth news eka. specialy "DX 11 will support Windows Vista and future version of the platform, as well as DX 10, DX10.1 gpus". Awulak nam meka ain karannam. :)
    ahh....pissuda ..ain karanna one ne..aluth ne news eka:D:D