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<blockquote data-quote="Wolverine GTR" data-source="post: 20512459" data-attributes="member: 158020"><p style="text-align: center"><span style="font-family: 'Tahoma'"><span style="font-size: 18px"><strong>Fallout 4 – Update 1.7 is now available</strong></span></span></p> <p style="text-align: center"></p> <p style="text-align: center"></p> <p style="text-align: center">Bethesda has just released a new patch for Fallout 4. According to the release notes, this update adds support for the upcoming Nuka-World DLC, adds new store art type for Workshop settlements, features general optimization and stability improvements, and fixes a variety of bugs. This patch will be auto-downloaded from Steam, and you can read its complete changelog below.</p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Fallout 4 – Update 1.7 Changelog:</strong></p> <p style="text-align: center"><p style="margin-left: 20px"><span style="color: #000000"><strong>NEW FEATURES</strong></span></p> <p style="margin-left: 20px"></p> <ul style="margin-left: 20px"> <li data-xf-list-type="ul"><span style="color: #000000">Support for Nuka-World</span></li> <li data-xf-list-type="ul"><span style="color: #000000">New store art type for Workshop settlements</span></li> <li data-xf-list-type="ul"><span style="color: #000000">Ability to delete Add Ons without doing a full uninstall (PS4)</span></li> </ul> <p style="margin-left: 20px"><span style="color: #000000"><strong>FIXES</strong></span></p> <p style="margin-left: 20px"></p> <ul style="margin-left: 20px"> <li data-xf-list-type="ul"><span style="color: #000000">General optimization and stability improvements</span></li> <li data-xf-list-type="ul"><span style="color: #000000">Jun and Marcy Long are no longer essential after completing “Sanctuary”</span></li> <li data-xf-list-type="ul"><span style="color: #000000">Vendors can offer large shipments of Ceramic, Copper, Rubber, Steel and Wood</span></li> <li data-xf-list-type="ul"><span style="color: #000000">Improvements to accuracy and control with picking up and placing objects (not Workshop mode)</span></li> <li data-xf-list-type="ul"><span style="color: #000000">Grenades and molotov cocktails can now be used with the Junk Mortar (Contraptions)</span></li> <li data-xf-list-type="ul"><span style="color: #000000">Fixed issue with companions unequipping clothing when fast traveling with player</span></li> <li data-xf-list-type="ul"><span style="color: #000000">Fixed an issue with player animations not loading properly after reloading a saved game</span></li> <li data-xf-list-type="ul"><span style="color: #000000">Fixed issue where certain dog armors would not equip properly on Dogmeat</span></li> <li data-xf-list-type="ul"><span style="color: #000000">Fixed an issue where objects from Add Ons would not scrap correctly or would not be stored properly</span></li> <li data-xf-list-type="ul"><span style="color: #000000">Fixed infinite load that would occasionally occur while logging off while downloading a mod</span></li> <li data-xf-list-type="ul"><span style="color: #000000">Fixed a crash related to investing in a store while trading</span></li> <li data-xf-list-type="ul"><span style="color: #000000">Fixed issue where “Quartermastery” would send player to erroneous locations</span></li> <li data-xf-list-type="ul"><span style="color: #000000">Fixed performance issues related to dropping certain weapons</span></li> <li data-xf-list-type="ul"><span style="color: #000000">Fixed issue where melee weapon would not properly after dying and reloading the save</span></li> <li data-xf-list-type="ul"><span style="color: #000000">Fixed a rare issue where Sturges and Mama Murphy would stop moving</span></li> <li data-xf-list-type="ul"><span style="color: #000000">Fixed snapping issue with Surgery Center in Workshop mode</span></li> </ul> <p style="margin-left: 20px"><span style="color: #000000"><strong>MODS FIXES</strong></span></p> <p style="margin-left: 20px"></p> <ul style="margin-left: 20px"> <li data-xf-list-type="ul"><span style="color: #000000">Fixed issue where Mods images would stop displayed while scrolling through Mods menu</span></li> <li data-xf-list-type="ul"><span style="color: #000000">Disable All Mods now works properly when offline</span></li> <li data-xf-list-type="ul"><span style="color: #000000">NPCs that are changed in a Mod will update changes like hairstyles properly</span></li> <li data-xf-list-type="ul"><span style="color: #000000">Fixed animation error related to NPCs changed in Mods who have died, and reloading the save without the Mod activated</span></li> <li data-xf-list-type="ul"><span style="color: #000000">Fixed issue where sneaking would turn player invisible while running with Mods</span></li> <li data-xf-list-type="ul"><span style="color: #000000">Localization strings moved to Interface archive</span></li> <li data-xf-list-type="ul"><span style="color: #000000">Minor UI improvements to Mods menu and Mods Detail menus</span></li> </ul> </p></blockquote><p></p>
[QUOTE="Wolverine GTR, post: 20512459, member: 158020"] [CENTER][FONT=Tahoma][SIZE=5][B]Fallout 4 – Update 1.7 is now available[/B][/SIZE][/FONT] Bethesda has just released a new patch for Fallout 4. According to the release notes, this update adds support for the upcoming Nuka-World DLC, adds new store art type for Workshop settlements, features general optimization and stability improvements, and fixes a variety of bugs. This patch will be auto-downloaded from Steam, and you can read its complete changelog below.[/CENTER] [CENTER] [B]Fallout 4 – Update 1.7 Changelog:[/B][/CENTER] [CENTER][INDENT][COLOR=#000000][B]NEW FEATURES[/B][/COLOR] [LIST] [*][COLOR=#000000]Support for Nuka-World[/COLOR] [*][COLOR=#000000]New store art type for Workshop settlements[/COLOR] [*][COLOR=#000000]Ability to delete Add Ons without doing a full uninstall (PS4)[/COLOR] [/LIST] [COLOR=#000000][B]FIXES[/B][/COLOR] [LIST] [*][COLOR=#000000]General optimization and stability improvements[/COLOR] [*][COLOR=#000000]Jun and Marcy Long are no longer essential after completing “Sanctuary”[/COLOR] [*][COLOR=#000000]Vendors can offer large shipments of Ceramic, Copper, Rubber, Steel and Wood[/COLOR] [*][COLOR=#000000]Improvements to accuracy and control with picking up and placing objects (not Workshop mode)[/COLOR] [*][COLOR=#000000]Grenades and molotov cocktails can now be used with the Junk Mortar (Contraptions)[/COLOR] [*][COLOR=#000000]Fixed issue with companions unequipping clothing when fast traveling with player[/COLOR] [*][COLOR=#000000]Fixed an issue with player animations not loading properly after reloading a saved game[/COLOR] [*][COLOR=#000000]Fixed issue where certain dog armors would not equip properly on Dogmeat[/COLOR] [*][COLOR=#000000]Fixed an issue where objects from Add Ons would not scrap correctly or would not be stored properly[/COLOR] [*][COLOR=#000000]Fixed infinite load that would occasionally occur while logging off while downloading a mod[/COLOR] [*][COLOR=#000000]Fixed a crash related to investing in a store while trading[/COLOR] [*][COLOR=#000000]Fixed issue where “Quartermastery” would send player to erroneous locations[/COLOR] [*][COLOR=#000000]Fixed performance issues related to dropping certain weapons[/COLOR] [*][COLOR=#000000]Fixed issue where melee weapon would not properly after dying and reloading the save[/COLOR] [*][COLOR=#000000]Fixed a rare issue where Sturges and Mama Murphy would stop moving[/COLOR] [*][COLOR=#000000]Fixed snapping issue with Surgery Center in Workshop mode[/COLOR] [/LIST] [COLOR=#000000][B]MODS FIXES[/B][/COLOR] [LIST] [*][COLOR=#000000]Fixed issue where Mods images would stop displayed while scrolling through Mods menu[/COLOR] [*][COLOR=#000000]Disable All Mods now works properly when offline[/COLOR] [*][COLOR=#000000]NPCs that are changed in a Mod will update changes like hairstyles properly[/COLOR] [*][COLOR=#000000]Fixed animation error related to NPCs changed in Mods who have died, and reloading the save without the Mod activated[/COLOR] [*][COLOR=#000000]Fixed issue where sneaking would turn player invisible while running with Mods[/COLOR] [*][COLOR=#000000]Localization strings moved to Interface archive[/COLOR] [*][COLOR=#000000]Minor UI improvements to Mods menu and Mods Detail menus[/COLOR] [/LIST] [/INDENT][/CENTER] [/QUOTE]
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