GAMING MOMENTS ! ! !

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Wolverine GTR

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  • Jan 1, 2009
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    Treyarch Has Big Plans For Call of Duty: Black Ops II E-Sports

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    Powerful tools for shoutcasters and prospective live streamers are part of a big push on Activision and Treyarch’s efforts to make Call of Duty: Black Ops II a top-tier e-sports title.

    Professional and amateur shoutcasters (or “CODcasters” as Activision refers to them, but let’s all agree that’s a dumb non-word and move on) can take control of their broadcast to a much greater degree than simply choosing which player’s eyes to look through. While commenting on a match, or patching through a team’s voice communications to viewers, casters can bring up a larger tactical map and a detail-rich picture-in-picture display. The map shows where every player is on a 2D overhead view and notes whether they’re minimap-visible to opponents. The picture-in-picture view presents a snapshot of current scores, killstreaks, and objective statuses like who is carrying the flag. At all times, a scoreboard keeps track in the top-middle of the screen, while a prominent nameplate occupies the lower-left corner any time the broadcast is following a specific player.

    A former e-sport pro ran a live match broadcast for attendees of a pre-Gamescom Activision event in Cologne, Germany as a demonstration of the technology. The whole setup works seamlessly, and should be a great boon to the e-sports community, which until now has often been forced to work with simple spectator-cam streams.

    Built-in livestreaming works hand in hand with improved shoutcasting tools. Any player with the requisite upstream bandwidth can livestream a multiplayer match of Black Ops II, optionally including a USB camera view of (presumably) his or her own face. The stream is viewable on any device that can view a standard video stream, as proof of which Activision had staff walking around showing live streams running on iPads. It is unclear whether streams are accessed by simple web links or another method. Shoutcasters connect to matches through the game, and can stream their casts through the same technology.
     

    Wolverine GTR

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    42% Of Players Finished Mass Effect 3

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    Saving Earth and stopping the Reapers didn't seem appealing for most gamers it seems. In its five months since release, BioWare says 42 percent of players actually finished Mass Effect 3.

    BioWare online development director Fernando Melo revealed the data during a talk at GDC Europe today, as reported by Eurogamer. The completion rate is actually down from Mass Effect 2, which saw 56 percent of players finishing the game. Melo noted that the completion rate for Mass Effect 2 actually saw a jump this year due to players wanting to prepare their save files to import for the third game.

    The developer says Mass Effect 1 only saw completion rates of 40 percent. Dragon Age: Origins was completed 36 percent while Dragon Age 2 was completed 41 percent.​
     

    Wolverine GTR

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    Battlefield 4 Set In Modern Day

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    There aren't many, if any, details about Battlefield 4 out there right now, but series developer DICE has confirmed that the game will stay in modern times.

    Speaking at GDC Europe, DICE general manager Karl Magnus Troedsson said, "We still want to stay in this genre, the modern day as it is. We feel this is a place we can be and continue with the series. Battlefield 4 can live in this space and be very successful."

    Trodesson also said that the studio hasn't shut the door on the Bad Company franchise.​
     
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