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<blockquote data-quote="Arkham Knight" data-source="post: 16527349" data-attributes="member: 500755"><p>I don't need to google it now because I kept my eye on the release of DirectX 12 API's presentation and I studied about the API ever since Microsoft announced it and in there Nvidia vice president stated all cards since GTX 400 supported to DirectX 12 API as soon as the API is released to public but still ATI didn't say like that so stop lying lol </p><p></p><p>PhysX is NOT almost dead? want proofs?</p><p><a href="http://physxinfo.com/index.php?p=gam&f=gpu" target="_blank">http://physxinfo.com/index.php?p=gam&f=gpu</a></p><p></p><p>there are almost 30+ games that supported to PhysX and more are upcoming and it's not just PhysX there are CUDA games too like Just Cause.</p><p></p><p>NO you again failed . do you even know what is the core feature of the DirectX 12 API? lol <img src="/styles/default/xenforo/smilies/default/rofl.gif" class="smilie" loading="lazy" alt=":rofl:" title="ROFL :rofl:" data-shortname=":rofl:" /> DirectX 12 is about optimizing the API and allow developers to access to the GPU without going through the CPU so there is no bottleneck and game will run more closer to the metal and it's somewhat like Mental API and the API will also gain the fully advantage of the multi core processors by spreading the load among multiple cores. so that's the core part of the DirectX 12 API and this already exists in Consoles but it's a new thing for PCs.</p><p></p><p>so you don't need new hardware to gain fully advantage of the new DX API all you need the Software support (like OS , API support) and a game that runs on DirectX 12 API.</p><p></p><p>yeah because you ain't living in Sri Lanka so don't talk if you don't know the facts.</p><p> </p><p><img src="http://www.elakiri.com/forum/images/icons/sq/7.gif" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p></blockquote><p></p>
[QUOTE="Arkham Knight, post: 16527349, member: 500755"] I don't need to google it now because I kept my eye on the release of DirectX 12 API's presentation and I studied about the API ever since Microsoft announced it and in there Nvidia vice president stated all cards since GTX 400 supported to DirectX 12 API as soon as the API is released to public but still ATI didn't say like that so stop lying lol PhysX is NOT almost dead? want proofs? [URL]http://physxinfo.com/index.php?p=gam&f=gpu[/URL] there are almost 30+ games that supported to PhysX and more are upcoming and it's not just PhysX there are CUDA games too like Just Cause. NO you again failed . do you even know what is the core feature of the DirectX 12 API? lol :rofl: DirectX 12 is about optimizing the API and allow developers to access to the GPU without going through the CPU so there is no bottleneck and game will run more closer to the metal and it's somewhat like Mental API and the API will also gain the fully advantage of the multi core processors by spreading the load among multiple cores. so that's the core part of the DirectX 12 API and this already exists in Consoles but it's a new thing for PCs. so you don't need new hardware to gain fully advantage of the new DX API all you need the Software support (like OS , API support) and a game that runs on DirectX 12 API. yeah because you ain't living in Sri Lanka so don't talk if you don't know the facts. [IMG]http://www.elakiri.com/forum/images/icons/sq/7.gif[/IMG] [/QUOTE]
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