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<blockquote data-quote="Dark_Night_of_the_Soul" data-source="post: 26309266" data-attributes="member: 495054"><p>[MEDIA=youtube]2vKzi6FGXIY[/MEDIA]</p><p></p><p></p><p>Hi All!</p><p></p><p>Here's the first stage of my current game. Though it's still not like "perfect" -- has glitches and stuff, stuff to fine-tune and fix. I haven't yet figured out a proper name for the game, but the inspiration for the game came from TOMB RAIDER the game, which I love dearly -- Really wanted to make something like TR!</p><p></p><p>This first leg, I built the little room myself. I downloaded the player model from AssetStore, and got the animations for her from Mixamo. I downloaded the Character Controller for the player (I named her "Koshi") also from AssetStore, and replaced its default animations with the ones from Mixamo.</p><p></p><p>So, this "first level" of the game involves solving a little puzzle, which related to Greek gods/goddesses (like typically in TR). When you solve it, you can access the next section of the building (which is not built yet).</p><p></p><p>I struggled with creating a Character Controller myself, but it got too complicated, so I resorted to downloading one from the AssetStore. Also had to spend some time trying to figure out how to climb stairs. Programming (with C#) the puzzle was somewhat mind boggling, cuz I haven't created a 3D game before -- Only 2D games (Initially with Adobe Flash, and then with Unity).</p><p></p><p>Hope to complete this game as soon as possible as life allows me.</p><p></p><p>Thanks for reading.</p></blockquote><p></p>
[QUOTE="Dark_Night_of_the_Soul, post: 26309266, member: 495054"] [MEDIA=youtube]2vKzi6FGXIY[/MEDIA] Hi All! Here's the first stage of my current game. Though it's still not like "perfect" -- has glitches and stuff, stuff to fine-tune and fix. I haven't yet figured out a proper name for the game, but the inspiration for the game came from TOMB RAIDER the game, which I love dearly -- Really wanted to make something like TR! This first leg, I built the little room myself. I downloaded the player model from AssetStore, and got the animations for her from Mixamo. I downloaded the Character Controller for the player (I named her "Koshi") also from AssetStore, and replaced its default animations with the ones from Mixamo. So, this "first level" of the game involves solving a little puzzle, which related to Greek gods/goddesses (like typically in TR). When you solve it, you can access the next section of the building (which is not built yet). I struggled with creating a Character Controller myself, but it got too complicated, so I resorted to downloading one from the AssetStore. Also had to spend some time trying to figure out how to climb stairs. Programming (with C#) the puzzle was somewhat mind boggling, cuz I haven't created a 3D game before -- Only 2D games (Initially with Adobe Flash, and then with Unity). Hope to complete this game as soon as possible as life allows me. Thanks for reading. [/QUOTE]
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