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<blockquote data-quote="Matrik" data-source="post: 5735161" data-attributes="member: 245679"><p>- Unpack the files included in AF2.rar in Scenery/World/scenery (runways elevation corrections)</p><p></p><p>- Modify the terrain.cfg file (root of your FSX install):</p><p> - In the [general] section of the file, add 40 to the DefaultTextureCount</p><p> For Example:</p><p> Change: DefaultTextureCount=467 to: DefaultTextureCount=507</p><p> - Copy the content of the file terrain-cfg_add.txt at the end of your</p><p> Terrain.cfg </p><p> - You must then modify the [Texture.xxx] xxx number of each new entry to the</p><p> correct number:</p><p> For example if your ORIGINAL DefaultTextureCount was 467, the first</p><p> [Texture.xxx] should be changed to [Texture.467], the next one [Texture.468],</p><p> and so on for the 40 new entries.</p><p></p><p>That did it for me, hope it helps</p></blockquote><p></p>
[QUOTE="Matrik, post: 5735161, member: 245679"] - Unpack the files included in AF2.rar in Scenery/World/scenery (runways elevation corrections) - Modify the terrain.cfg file (root of your FSX install): - In the [general] section of the file, add 40 to the DefaultTextureCount For Example: Change: DefaultTextureCount=467 to: DefaultTextureCount=507 - Copy the content of the file terrain-cfg_add.txt at the end of your Terrain.cfg - You must then modify the [Texture.xxx] xxx number of each new entry to the correct number: For example if your ORIGINAL DefaultTextureCount was 467, the first [Texture.xxx] should be changed to [Texture.467], the next one [Texture.468], and so on for the 40 new entries. That did it for me, hope it helps [/QUOTE]
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