New Relases and Up Coming Games

SIRUS3001

Well-known member
  • Jan 23, 2008
    13,222
    95
    48

    GTA IV PC Delayed to December



    Rockstar releases official PC system requirements.
    October 30, 2008 - Rockstar has delayed the PC version of Grand Theft Auto IV to December 2. Even though the console versions of the critically-acclaimed shooter were released back in April, the PC version was originally set for a November launch.

    While Rockstar did not give any reasons for the delay, GTA IV for the PC will feature new enhancements and additions over its console counterparts. Not only has the game been configured for the mouse and keyboard controls, but the PC version will allow players to turn the city's traffic density up, and will feature graphical updates like better draw distances
    To take advantage of these new visual upgrades, Rockstar has released the official system requirements for the game. The Games for Windows web site previously posted technical specifications for the game back in September, but they were later removed. The previously posted requirements share a lot in common with the recommended system requirements. Specifications are posted below:

    Minimum System Requirements
    • OS: Windows Vista - Service Pack 1 / XP - Service Pack 3
    • Processor: Intel Core 2 Duo 1.8Ghz, AMD Athlon X2 64 2.4Ghz
    • Memory: 1.5GB, 16GB Free Hard Drive Space
    • Video Card: 256MB NVIDIA 7900 / 256MB ATI X1900
    Recommended System Requirements
    • OS: Windows Vista - Service Pack 1 / XP - Service Pack 3
    • Processor: Intel Core 2 Quad 2.4Ghz, AMD Phenom X3 2.1Ghz
    • Memory: 2 GB (Windows XP) 2.5 GB (Windows Vista)
    • 18 GB Free Hard Drive Space
    • Video Card: 512MB NVIDIA 8600 / 512MB ATI 3870
    :P:P:rofl::rofl::P:P:P:P:P:P:P

    Tomb Raider-Underworld
    IntoTheUnderworldPreview.jpg

    2112507838_8c79785849.jpg

    Publisher:Eidos Interactive
    Developer:Crystal Dynamics
    Genre:Modern Action Adventure
    Release Date: Nov 18, 2008

    Spider-Man: Web of Shadows
    spider-man-web-shadows1.jpg


    Already Relased
    • Activision
    • Shaba Games , Treyarch
    • Action
    • Release: Oct 28, 2008 »
    • ESRB: Teen
    DOWNLOAD HERE

    :P:P:P:P
     

    agrmrs

    Well-known member
  • Feb 1, 2008
    16,026
    795
    113
    the next gen

    The next gen games;););)

    super-mario-bros-special-big.gif



    here are some screen shots;);)

    Super-Mario-War.png


    super-mario-bros-dx-big.jpg


    super_mario_war.png



    the best game i've ever played;););)
     

    roshant

    Member
    Sep 25, 2008
    4,836
    157
    0
    Mars-Deimos-Phobos
    Waiting for T.R. underworld
    with this i have played 6 out of 8 tomb raider games.

    TR1 did not play
    Played
    TR2,TR3,TR4,TR5,
    TR6 angel of darkness did not play --game was a crap
    TR7-Legend fantastic,
    TR8 Anniversary-Great

    Now this one Tomb Raider Underworld

     

    SIRUS3001

    Well-known member
  • Jan 23, 2008
    13,222
    95
    48
    News For World in Conflict Fans
    World In Conflict :Black Hawk Down Mod
    STATUS: BETA


    MOgaTEST3.jpg

    Features



    Tactical Aids:
    US


    * AC-130 Spectre Gunship: targets enemy infantry, vehicles, and structures with 2x20mm Gatling guns, 1x40mm Bofors cannon, and 1x105mm Howitzer
    * Pararescue Jumper: Trained to rescue downed pilots in dangerous territory, 8 man squad (inc. 3 PJ's and 5 Operators), heals infantry very quickly and can deploy smoke grenades
    * JSOW (Joint Stand-off Weapon): Launches JSOW missile which splits into approx. 250 individually guided submunitions. Extremely effective against infantry and armor.
    * CSAR (Combat Search and Rescue): Good against vehicles, air units and infantry, airdrops CSAR team to heal and cover wounded troops under smokescreen cover.

    Current Units:

    US


    Infantry


    * Rangers: elite troops, 6 man squad (inc. 1 medic and 1 AT), able to plant explosive charges
    * Delta Operators: sof troops, 4 man squad (inc. 1 medic and 1 AT), able to direct AC-130 strikes
    * Delta Snipers: increased range and rate of fire, 2 man squad (inc. 1 w/M-21 and 1 w/CAR 15), able to direct AC-130 strikes
    * Navy SEAL Team Six: ct troops, 4 man squad (inc. 1 medic and 2 MG), able to put a large amount of firepower on target in a short amount of time
    * Engineer: no changes at present time
    * PURCHASEABLE OUT-OF-ROLE UNITS:
    o HMMWV w/.50 cal
    o UH-60 Blackhawk
    o MH-6J Little Bird

    Armor


    * M-60 Patton: improved secondary MG, increased blast radius for use against infantry, increased resistance to RPG's
    * Condor APC: vulnerable to RPG's, carries 20mm cannon and 7.62 MG, model is a work in progress
    * M113 APC: bettered armored than Condor, carries .50 cal MG
    * HMMWV w/.50 cal: see below

    Support

    * Engineer: see above
    * HMMWV w/.50 cal: increased rate of fire for more effectiveness against troops, vulnerable to RPG's
    * HMMWV w/40mm Grenade: extremely effective against enemy infantry, vulnerable to RPG's
    * HMMWV w/TOW: useful against enemy structures, vulnerable to RPG's
    * HMMWV Ambulance: can heal infantry and repair other vehicles, vulnerable to RPG's
    * Transport Trucks: no changes at present time, extremely vulnerable to RPG's
    Notes: All HMMWV's can now use smoke

    Air

    * AH-1W Super Cobra: changed to fill gunship role, increased gun rate of fire, added rockets, TOW
    * AH-6J Little Bird: light gunship, armed with rockets and miniguns, Hellfire
    * MH-6J Little Bird: unarmed, able to carry troops, very fast
    * UH-60 Black Hawk: armed with miniguns, able to carry troops, vulnerable to RPG's
    * OH-6A Cayuse: increased speed
    * Air Force Pararescuemen: 2 man squad, able to heal units extremely quickly, can deploy smoke grenades

    Misc.


    * Converted AA fortifications to FARPs (Forward Arming and Refueling Point), can repair vehicles
    Somalia

    Infantry

    * Militia Men: poorly trained, cheap, 5 man squad (inc. 1 medic and 1 RPG)
    * RPG Militia: capable of shooting down helicopters and very effective against ground vehicles
    * Somali Sniper: slightly more accurate than ordinary militia
    * Somali Mob: Rioting crowds, throw Molotov Cocktails
    * Spotter: extremely stealthy, long view range, able to go behind enemy lines to spy

    Armor

    * Technical w/.50 cal: carries mounted .50 cal MG, effective against infantry (still a work in progress)
    * Technical w/Recoilless Rifle: carries mounted recoilless rifle, effective against enemy armor and structures
    * Land Rover w/.50 cal: carries mounted .50 cal MG, effective against infantry
    * Car: unarmed, cheap transport

    Support


    * Elite AA Milita: carry guided missiles, more effective against air than regular RPG
    * Transport Truck: lightly armored transport
    * Car: unarmed, cheap transport
    * Bomb Truck: packed with explosives, detonates when it is near enemy units
    * Spotter: see above
    * Engineer: able to heal friendly units, carries explosive charge

    Misc.

    * AA fortifications now fire Stinger missiles to counter US Air Support
    UN

    Armor

    * M1A2 Abrams
    * M2/M3 Bradley
    * AAV
    * LAV-25
    * M113
    * Condor APC
    * BTR-80
    * M48 Patton

    Infantry


    * Standard infantry squads

    Support


    * M198 155mm howitzer
    * M252 81mm mortar
    * Transport Truck
    * HMMWV (all 3 variants)
    * engineers


    Air

    * OH-58 Kiowa
    * OH-6 Cayuse
    * MH-60L Black Hawk
    * MH-60L DAP Black Hawk Direct Action Platform (maybe, not historically accurate)
    * AH-1W Cobra
    * UH-1 Huey
    * CH-53E Super Stallion
    * AH-64 Apache


    -=-Known Problems-=-

    -AC-130 sound issues
    -GUI color issues
    -Roadblock TA issues
    If you find any more bugs or issues please feel free e-mail me, but be specific.

    -=-Special Thanks-=-

    To the BHD Mod Team: Tankbuster, Razgriz PR, ICBMHeadshot, Lunawolf242, Cd-planet, and Dragongk2
    To MadMonk777, Gundug, Tevkid, and Phazon for answering my pestering questions and helping me wherever they could
    To the testers: NateDaPope, GUNNYCANUCK, General_II, Delta Shorty, silverstone08, CundC, Briscoe, and carbonated water
    To the guys at WiC Heaven
    To the Transition Entertainment team
    To the guys at the Massgate forums for creating the concept and supporting the mod
    To the troops in the 160th SOAR(A). "NSDQ"
    To everyone that helped make this possible

    ====================================