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<blockquote data-quote="creativeN" data-source="post: 8555026" data-attributes="member: 224119"><p><span style="font-size: 26px">18.</span></p><p><strong>Step 1</strong></p><p></p><p> Open your model stock in Photoshop. You will not need to subtract it from it’s background unless you want to add something that requires that. The first thing I did was to make some general adjustments to the image using <strong>Adjustment Layers</strong>. I added the default purple-orange <strong>Gradient Map</strong>, set its Blend Mode to <strong>Linear Dodge (Add)</strong> and <strong>Opacity</strong> 10%. Then I increased the <strong>Saturation</strong> to 25 on a Hue/Saturation adjustment layer.</p><p> <img src="http://www.psdbox.com/wp-content/uploads/2010/10/1-general-adjustments.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> <strong>Step 2</strong></p><p></p><p> I started by making a light ball. For that I used a stock photo made by myself. So open <a href="http://www.psdbox.com/wp-content/uploads/2010/10/powerball.jpg" target="_blank"><em>powerball.jpg</em></a> scale it down and increase the <strong>Saturation</strong>. Change the blend mode to <strong>Screen</strong> so that you hide the black background. Once you have the stock image ready, get a big soft brush and paint two big dots and change the blend mode to <strong>Overlay</strong>. I used yellow and blue to match the colors of the stock image.</p><p> <img src="http://www.psdbox.com/wp-content/uploads/2010/10/2-power-ball-1.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> <strong>Step 3</strong></p><p></p><p> At this point this doesn’t really look very good so I added some more details. Create the glow of the ball using a big soft brush and an orange color. I changed the blend mode to <strong>Pin Light</strong> and reduced the <strong>Opacity</strong> to 50%. This is very important because if you don’t create this, the Outerglow of the little dots shown on the next image will not be visible or will not look right.</p><p> Keep in mind that depending on the colors of your stock image, you might have to use different blend modes. Blend modes work differently depending on the colors and illumination. The dots are made using a custom scattered brush and with the <strong>Noise</strong> option activated. The blend mode of the outer glow is <strong>Color Dodge</strong>.</p><p> <img src="http://www.psdbox.com/wp-content/uploads/2010/10/3-power-ball-dots.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> As you see on the <em>powerball dots</em> layer, the nice outerglow around the small dots is visible because of the big orange glow light.</p><p> In order to give more consistence and shape to this ball, I made some lines using the <strong>Pen Tool</strong> <strong>(P)</strong>. I took a 2 pixels hard brush then I traced some arc paths and stoke those paths with the brush using the Simulate Pressure option. After creating 5 or 6 curved lines, you can duplicate them and rotate them, nobody will notice they are duplicated.</p><p> <img src="http://www.psdbox.com/wp-content/uploads/2010/10/4-powerball-lines.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> After making the lines, merge them all in one layer if you made them on separate layers and apply <strong>Outerglow</strong>. Again keep in mind the size and colors of your image may affect the final result so you might need to use different settings than on this tutorial.</p><p> <img src="http://www.psdbox.com/wp-content/uploads/2010/10/4b-powerball-lines.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> <strong>Step 5</strong></p><p></p><p> After making the first power ball I started adding some colors on the body using brushes and stock images. Open <a href="http://www.psdbox.com/wp-content/uploads/2010/10/color-wave.jpg" target="_blank"><em>color-waves.jpg</em></a> and paste it over the model. Scale it if necessary and change the Blend Mode to <strong>Screen</strong>. Create a layer mask and mask the upper part. See image below.</p><p> <img src="http://www.psdbox.com/wp-content/uploads/2010/10/5-shirt-color-waves.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> Add more colors on a new layer using a big soft brush and <strong>Overlay</strong> or <strong>Screen</strong> Blend Mode.</p><p> <img src="http://www.psdbox.com/wp-content/uploads/2010/10/5b-color-strokes.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> <strong>Step 6</strong></p><p></p><p> Now I will show you how I made those 3D glassy squares and circles. Get the square brush and in the preset editor activate <strong>Scatter</strong> but do not add too much, about half way and increase <strong>Angle Jitter</strong>. Also increase Size Jitter to maximum and set Control to Fade if you don’t have a tablet. The <strong>Fade</strong> amount depends on the distance at which you want your pixels to become small.</p><p> Start with the brush on the left foot and make a long stroke towards the right hand. Adjust the Fade amount until the squares get smaller as you get closer to the hand. If the squares are too close together, increase the Spacing not the Scattering.</p><p> <img src="http://www.psdbox.com/wp-content/uploads/2010/10/6-square-brushes.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> Set layer Blend Mode of the squares layer to <strong>Overlay</strong> and add the following layer effects. Try different colors and blend modes to get different results.</p><p> <img src="http://www.psdbox.com/wp-content/uploads/2010/10/6b-squares-effects.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> The 3D circles are made the same way. I created some random size circles and reduced the Fill to 16%. Actually I copied the same FX from the squares layer and I changed some blend modes and colors and the Outer Glow settings. I will hide these 3D circles on the next steps so that you can see the other effects better.</p><p> <img src="http://www.psdbox.com/wp-content/uploads/2010/10/6c-3D-circles.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> <strong>Step 7</strong></p><p></p><p> Open <a href="http://www.psdbox.com/wp-content/uploads/2010/10/color-lines.jpg" target="_blank"><em>color-lines.jpg</em></a> and place it over the left foot and change Blend Mode to <strong>Screen</strong>. As you can see, I’m using a technique that I already used on previous tutorials. Change the <strong>Hue</strong> if you want and increase the <strong>Saturation</strong>.</p><p> <img src="http://www.psdbox.com/wp-content/uploads/2010/10/7-left-foot-color-lines.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> I created some paths with the <strong>Pen Tool (p)</strong> and then I used a 2px hard brush to stroke the path. This is the layer style applied to the lines.</p><p> <img src="http://www.psdbox.com/wp-content/uploads/2010/10/7b-glow-lines.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> Still working on the left foot, get a soft brush set the <strong>Brush Opacity</strong> to 43% and paint two spots using the colors: <strong>c2839f</strong> and <strong>bac93c</strong> and change the Blend Mode to <strong>Vivid Light</strong>.</p><p> <img src="http://www.psdbox.com/wp-content/uploads/2010/10/7c-left-foot-color-spots.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> <strong>Step 8</strong></p><p></p><p> Create two or three 45º selections with the <strong>Polygonal Lasso Tool</strong>. Press the <strong>Shift</strong> key while you make the selection in order to create 45º angle selections. Then use a big soft brush and paint along the edge of the selection and create something like in the image below. After you did that change the Blend Mode of the layer to <strong>Overlay</strong> or <strong>Soft Light</strong>.</p><p> <img src="http://www.psdbox.com/wp-content/uploads/2010/10/8-overlay-lines.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> <strong>Step 9</strong></p><p></p><p> Open <a href="http://www.psdbox.com/wp-content/uploads/2010/10/fractals.jpg" target="_blank"><em>fractals.jpg</em></a> and place it over the model then go to <em>Filter>Pixelate>Mosaic</em>. I used 30 pixels as cell size because I’m working with a high resolution picture but you can use a size that’s suitable for your picture. Try to keep some detail. After that, I increased the <strong>Saturation</strong> and changed the Blend Mode to <strong>Color Dodge</strong>. You can also try changing the <strong>Hue</strong> to see what color combinations you can get.</p><p> <img src="http://www.psdbox.com/wp-content/uploads/2010/10/9-pixel-colors.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> <strong>Step 10</strong></p><p></p><p> I noticed that the right side of the picture is too empty so I added some colors too. I used the squares brushes and created a few random squares not to far away from each other and I applied a 45º <strong>Motion Blur</strong>. Then, in order to add the colors I used the layer styles. I used the following style. For a stronger effect duplicate the layer.</p><p> <img src="http://www.psdbox.com/wp-content/uploads/2010/10/10-square-motion-blur.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> So, after duplicating the layer to obtain a stronger color, I also added some soft dots using a scattered brush. These dots have an <strong>Outer Glow</strong> with <strong>Color Dodge </strong>Blend Mode.</p><p> <img src="http://www.psdbox.com/wp-content/uploads/2010/10/10c-squares-blur-dots.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> Using a big soft brush and blue color I added a big light on the right leg. The Blend Mode used is <strong>Linear Dodge (Add)</strong>.</p><p> <img src="http://www.psdbox.com/wp-content/uploads/2010/10/10d-blue-glow-light.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> <strong>Step 11</strong></p><p></p><p> I made a second light ball on the other hand and again I used several stock images made by myself. Open<a href="http://www.psdbox.com/wp-content/uploads/2010/10/supernova.jpg" target="_blank"><em> supernova.jpg</em></a>, increase saturation, scale the image, place it over the hand and change the Blend Mode to <strong>Screen</strong>.</p><p> In order to recreate the light produced by the ball, I took a soft brush about 800 px (because I worked with a hi-res stock image) and I made a big reddish orange soft spotlight. I used <strong>Linear Dodge (Add)</strong>.</p><p> <img src="http://www.psdbox.com/wp-content/uploads/2010/10/11-left-ball-glow.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> Use a scattered brush to add some particles to this ball like you did a few steps ago on the right hand. Add some <strong>Outer Glow</strong> with default color and Blend Mode <strong>Color Dodge</strong>.</p><p> <img src="http://www.psdbox.com/wp-content/uploads/2010/10/11b-left-ball-dots.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> Lastly, I created a tail to this ball using another light stock image. Open <a href="http://www.psdbox.com/wp-content/uploads/2010/10/trail.jpg" target="_blank"><em>trail.jpg</em></a> place it over the light ball and change the Blend Mode to <strong>Screen</strong>.</p><p> <img src="http://www.psdbox.com/wp-content/uploads/2010/10/11c-ball-trail.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> One more stock image to enhance the ball shape. This time I used <em><a href="http://www.psdbox.com/wp-content/uploads/2010/10/shatters.jpg" target="_blank">shatters.jpg</a></em></p><p> <img src="http://www.psdbox.com/wp-content/uploads/2010/10/11d-ball-shatters.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p> That’s all. You can add more things if you want but it would look too crowded. So as you’ve seen I used pretty much the same techniques as in other tutorials.</p><p> As I said keep in mind the stock image you are using as Blend Modes work differently depending on the colors and contrast. Also remember that I used a high resolution stock so the dimensions of brushes and layer style settings might not work the same if you use a low res image. That being said, I hope you liked this tutorial. Below you have the Preview image and PSD download link.</p></blockquote><p></p>
[QUOTE="creativeN, post: 8555026, member: 224119"] [SIZE=7]18.[/SIZE] [B]Step 1[/B] Open your model stock in Photoshop. You will not need to subtract it from it’s background unless you want to add something that requires that. The first thing I did was to make some general adjustments to the image using [B]Adjustment Layers[/B]. I added the default purple-orange [B]Gradient Map[/B], set its Blend Mode to [B]Linear Dodge (Add)[/B] and [B]Opacity[/B] 10%. Then I increased the [B]Saturation[/B] to 25 on a Hue/Saturation adjustment layer. [IMG]http://www.psdbox.com/wp-content/uploads/2010/10/1-general-adjustments.jpg[/IMG] [B]Step 2[/B] I started by making a light ball. For that I used a stock photo made by myself. So open [URL="http://www.psdbox.com/wp-content/uploads/2010/10/powerball.jpg"][I]powerball.jpg[/I][/URL] scale it down and increase the [B]Saturation[/B]. Change the blend mode to [B]Screen[/B] so that you hide the black background. Once you have the stock image ready, get a big soft brush and paint two big dots and change the blend mode to [B]Overlay[/B]. I used yellow and blue to match the colors of the stock image. [IMG]http://www.psdbox.com/wp-content/uploads/2010/10/2-power-ball-1.jpg[/IMG] [B]Step 3[/B] At this point this doesn’t really look very good so I added some more details. Create the glow of the ball using a big soft brush and an orange color. I changed the blend mode to [B]Pin Light[/B] and reduced the [B]Opacity[/B] to 50%. This is very important because if you don’t create this, the Outerglow of the little dots shown on the next image will not be visible or will not look right. Keep in mind that depending on the colors of your stock image, you might have to use different blend modes. Blend modes work differently depending on the colors and illumination. The dots are made using a custom scattered brush and with the [B]Noise[/B] option activated. The blend mode of the outer glow is [B]Color Dodge[/B]. [IMG]http://www.psdbox.com/wp-content/uploads/2010/10/3-power-ball-dots.jpg[/IMG] As you see on the [I]powerball dots[/I] layer, the nice outerglow around the small dots is visible because of the big orange glow light. In order to give more consistence and shape to this ball, I made some lines using the [B]Pen Tool[/B] [B](P)[/B]. I took a 2 pixels hard brush then I traced some arc paths and stoke those paths with the brush using the Simulate Pressure option. After creating 5 or 6 curved lines, you can duplicate them and rotate them, nobody will notice they are duplicated. [IMG]http://www.psdbox.com/wp-content/uploads/2010/10/4-powerball-lines.jpg[/IMG] After making the lines, merge them all in one layer if you made them on separate layers and apply [B]Outerglow[/B]. Again keep in mind the size and colors of your image may affect the final result so you might need to use different settings than on this tutorial. [IMG]http://www.psdbox.com/wp-content/uploads/2010/10/4b-powerball-lines.jpg[/IMG] [B]Step 5[/B] After making the first power ball I started adding some colors on the body using brushes and stock images. Open [URL="http://www.psdbox.com/wp-content/uploads/2010/10/color-wave.jpg"][I]color-waves.jpg[/I][/URL] and paste it over the model. Scale it if necessary and change the Blend Mode to [B]Screen[/B]. Create a layer mask and mask the upper part. See image below. [IMG]http://www.psdbox.com/wp-content/uploads/2010/10/5-shirt-color-waves.jpg[/IMG] Add more colors on a new layer using a big soft brush and [B]Overlay[/B] or [B]Screen[/B] Blend Mode. [IMG]http://www.psdbox.com/wp-content/uploads/2010/10/5b-color-strokes.jpg[/IMG] [B]Step 6[/B] Now I will show you how I made those 3D glassy squares and circles. Get the square brush and in the preset editor activate [B]Scatter[/B] but do not add too much, about half way and increase [B]Angle Jitter[/B]. Also increase Size Jitter to maximum and set Control to Fade if you don’t have a tablet. The [B]Fade[/B] amount depends on the distance at which you want your pixels to become small. Start with the brush on the left foot and make a long stroke towards the right hand. Adjust the Fade amount until the squares get smaller as you get closer to the hand. If the squares are too close together, increase the Spacing not the Scattering. [IMG]http://www.psdbox.com/wp-content/uploads/2010/10/6-square-brushes.jpg[/IMG] Set layer Blend Mode of the squares layer to [B]Overlay[/B] and add the following layer effects. Try different colors and blend modes to get different results. [IMG]http://www.psdbox.com/wp-content/uploads/2010/10/6b-squares-effects.jpg[/IMG] The 3D circles are made the same way. I created some random size circles and reduced the Fill to 16%. Actually I copied the same FX from the squares layer and I changed some blend modes and colors and the Outer Glow settings. I will hide these 3D circles on the next steps so that you can see the other effects better. [IMG]http://www.psdbox.com/wp-content/uploads/2010/10/6c-3D-circles.jpg[/IMG] [B]Step 7[/B] Open [URL="http://www.psdbox.com/wp-content/uploads/2010/10/color-lines.jpg"][I]color-lines.jpg[/I][/URL] and place it over the left foot and change Blend Mode to [B]Screen[/B]. As you can see, I’m using a technique that I already used on previous tutorials. Change the [B]Hue[/B] if you want and increase the [B]Saturation[/B]. [IMG]http://www.psdbox.com/wp-content/uploads/2010/10/7-left-foot-color-lines.jpg[/IMG] I created some paths with the [B]Pen Tool (p)[/B] and then I used a 2px hard brush to stroke the path. This is the layer style applied to the lines. [IMG]http://www.psdbox.com/wp-content/uploads/2010/10/7b-glow-lines.jpg[/IMG] Still working on the left foot, get a soft brush set the [B]Brush Opacity[/B] to 43% and paint two spots using the colors: [B]c2839f[/B] and [B]bac93c[/B] and change the Blend Mode to [B]Vivid Light[/B]. [IMG]http://www.psdbox.com/wp-content/uploads/2010/10/7c-left-foot-color-spots.jpg[/IMG] [B]Step 8[/B] Create two or three 45º selections with the [B]Polygonal Lasso Tool[/B]. Press the [B]Shift[/B] key while you make the selection in order to create 45º angle selections. Then use a big soft brush and paint along the edge of the selection and create something like in the image below. After you did that change the Blend Mode of the layer to [B]Overlay[/B] or [B]Soft Light[/B]. [IMG]http://www.psdbox.com/wp-content/uploads/2010/10/8-overlay-lines.jpg[/IMG] [B]Step 9[/B] Open [URL="http://www.psdbox.com/wp-content/uploads/2010/10/fractals.jpg"][I]fractals.jpg[/I][/URL] and place it over the model then go to [I]Filter>Pixelate>Mosaic[/I]. I used 30 pixels as cell size because I’m working with a high resolution picture but you can use a size that’s suitable for your picture. Try to keep some detail. After that, I increased the [B]Saturation[/B] and changed the Blend Mode to [B]Color Dodge[/B]. You can also try changing the [B]Hue[/B] to see what color combinations you can get. [IMG]http://www.psdbox.com/wp-content/uploads/2010/10/9-pixel-colors.jpg[/IMG] [B]Step 10[/B] I noticed that the right side of the picture is too empty so I added some colors too. I used the squares brushes and created a few random squares not to far away from each other and I applied a 45º [B]Motion Blur[/B]. Then, in order to add the colors I used the layer styles. I used the following style. For a stronger effect duplicate the layer. [IMG]http://www.psdbox.com/wp-content/uploads/2010/10/10-square-motion-blur.jpg[/IMG] So, after duplicating the layer to obtain a stronger color, I also added some soft dots using a scattered brush. These dots have an [B]Outer Glow[/B] with [B]Color Dodge [/B]Blend Mode. [IMG]http://www.psdbox.com/wp-content/uploads/2010/10/10c-squares-blur-dots.jpg[/IMG] Using a big soft brush and blue color I added a big light on the right leg. The Blend Mode used is [B]Linear Dodge (Add)[/B]. [IMG]http://www.psdbox.com/wp-content/uploads/2010/10/10d-blue-glow-light.jpg[/IMG] [B]Step 11[/B] I made a second light ball on the other hand and again I used several stock images made by myself. Open[URL="http://www.psdbox.com/wp-content/uploads/2010/10/supernova.jpg"][I] supernova.jpg[/I][/URL], increase saturation, scale the image, place it over the hand and change the Blend Mode to [B]Screen[/B]. In order to recreate the light produced by the ball, I took a soft brush about 800 px (because I worked with a hi-res stock image) and I made a big reddish orange soft spotlight. I used [B]Linear Dodge (Add)[/B]. [IMG]http://www.psdbox.com/wp-content/uploads/2010/10/11-left-ball-glow.jpg[/IMG] Use a scattered brush to add some particles to this ball like you did a few steps ago on the right hand. Add some [B]Outer Glow[/B] with default color and Blend Mode [B]Color Dodge[/B]. [IMG]http://www.psdbox.com/wp-content/uploads/2010/10/11b-left-ball-dots.jpg[/IMG] Lastly, I created a tail to this ball using another light stock image. Open [URL="http://www.psdbox.com/wp-content/uploads/2010/10/trail.jpg"][I]trail.jpg[/I][/URL] place it over the light ball and change the Blend Mode to [B]Screen[/B]. [IMG]http://www.psdbox.com/wp-content/uploads/2010/10/11c-ball-trail.jpg[/IMG] One more stock image to enhance the ball shape. This time I used [I][URL="http://www.psdbox.com/wp-content/uploads/2010/10/shatters.jpg"]shatters.jpg[/URL][/I] [IMG]http://www.psdbox.com/wp-content/uploads/2010/10/11d-ball-shatters.jpg[/IMG] That’s all. You can add more things if you want but it would look too crowded. So as you’ve seen I used pretty much the same techniques as in other tutorials. As I said keep in mind the stock image you are using as Blend Modes work differently depending on the colors and contrast. Also remember that I used a high resolution stock so the dimensions of brushes and layer style settings might not work the same if you use a low res image. That being said, I hope you liked this tutorial. Below you have the Preview image and PSD download link. [/QUOTE]
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