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ElaKiri Talk!
Sri Lankan Game for Android and IOS
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<blockquote data-quote="Cool Shane" data-source="post: 14227775" data-attributes="member: 370479"><p><span style="font-size: 15px"><strong><u>Very Good Review Bro! Best one so far!</u></strong> <strong>Thanksss</strong> a Lot and thanks a lot for the Screenshots too Mate!</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">I Really have no idea about the network permission thing Mate! will look to it, 1st i created this as a HTML/Javascript online game and added a online highscore system! i might have left out some code (forgot to erace) when recoding for Android. maybe! will look to it!</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">Yep Still its not smooth,</span></p><p><span style="font-size: 15px">At first the agent gets stuck whenever he contact with a wall or etc,</span></p><p><span style="font-size: 15px">it is actually the<strong> User's fault!</strong> <img src="/styles/default/xenforo/smilies/default/happy.gif" class="smilie" loading="lazy" alt=":)" title="Happy :)" data-shortname=":)" /></span></p><p><span style="font-size: 15px">added the motion controlling proportional to the tilt angle!</span></p><p><span style="font-size: 15px">So its different from the control we do from Keyboard Keys.</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">Think as this...</span></p><p><span style="font-size: 15px">There is a Wall below the Agent,</span></p><p><span style="font-size: 15px">You have tilted the phone downwards by a huge angle,</span></p><p><span style="font-size: 15px">so the force you are exerting downwards is, lets say about 10,000N.</span></p><p><span style="font-size: 15px">At this position if you tilt the phone to left or right a little (and exert a force about 1000N) the Agent will not move, he will get stuck.</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">But we cant blame the users in our Game ne! <img src="/styles/default/xenforo/smilies/default/wink.gif" class="smilie" loading="lazy" alt=";)" title="Wink ;)" data-shortname=";)" /></span></p><p><span style="font-size: 15px"><strong>we have to make it as simple as possible to them!</strong></span></p><p><span style="font-size: 15px">(and sliding against the walls is cool <img src="/styles/default/xenforo/smilies/default/happy.gif" class="smilie" loading="lazy" alt=":)" title="Happy :)" data-shortname=":)" /> )</span></p><p><span style="font-size: 15px">So i wrote a little code to Make the Vertical force to 0N if the agent is in contact with a horizontal Wall! etc!</span></p><p><span style="font-size: 15px">(took sometime to come up with this! tried many things)</span></p><p><span style="font-size: 15px">This is perfect for large walls but no so for small walls.</span></p><p><span style="font-size: 15px">Will look to it and come up with something to make it more smooth Bro!</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">Agent Doesn't Die Bro! <img src="/styles/default/xenforo/smilies/default/D.gif" class="smilie" loading="lazy" alt=":D" title="Big grin :D" data-shortname=":D" /> he surrenders! <img src="/styles/default/xenforo/smilies/default/wink.gif" class="smilie" loading="lazy" alt=";)" title="Wink ;)" data-shortname=";)" /> (Hands behind head lying down)</span></p><p><span style="font-size: 15px">By This the game becomes a little Harder and the player cant leave the hostage if he make contact with him, the player have to protect him and safely guide him to the helipad!</span></p><p><span style="font-size: 15px">ah i have to replace the helicopter Graphics too! <img src="/styles/default/xenforo/smilies/default/D.gif" class="smilie" loading="lazy" alt=":D" title="Big grin :D" data-shortname=":D" /></span></p><p><span style="font-size: 15px">it looks terrible <img src="/styles/default/xenforo/smilies/default/happy.gif" class="smilie" loading="lazy" alt=":)" title="Happy :)" data-shortname=":)" /></span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">Can Do as you told Machan!</span></p><p><span style="font-size: 22px">Others Also Feel thats Better?</span></p></blockquote><p></p>
[QUOTE="Cool Shane, post: 14227775, member: 370479"] [SIZE="4"][B][U]Very Good Review Bro! Best one so far![/U][/B] [B]Thanksss[/B] a Lot and thanks a lot for the Screenshots too Mate! I Really have no idea about the network permission thing Mate! will look to it, 1st i created this as a HTML/Javascript online game and added a online highscore system! i might have left out some code (forgot to erace) when recoding for Android. maybe! will look to it! Yep Still its not smooth, At first the agent gets stuck whenever he contact with a wall or etc, it is actually the[B] User's fault![/B] :) added the motion controlling proportional to the tilt angle! So its different from the control we do from Keyboard Keys. Think as this... There is a Wall below the Agent, You have tilted the phone downwards by a huge angle, so the force you are exerting downwards is, lets say about 10,000N. At this position if you tilt the phone to left or right a little (and exert a force about 1000N) the Agent will not move, he will get stuck. But we cant blame the users in our Game ne! ;) [B]we have to make it as simple as possible to them![/B] (and sliding against the walls is cool :) ) So i wrote a little code to Make the Vertical force to 0N if the agent is in contact with a horizontal Wall! etc! (took sometime to come up with this! tried many things) This is perfect for large walls but no so for small walls. Will look to it and come up with something to make it more smooth Bro! Agent Doesn't Die Bro! :D he surrenders! ;) (Hands behind head lying down) By This the game becomes a little Harder and the player cant leave the hostage if he make contact with him, the player have to protect him and safely guide him to the helipad! ah i have to replace the helicopter Graphics too! :D it looks terrible :) Can Do as you told Machan![/SIZE] [SIZE="6"]Others Also Feel thats Better?[/SIZE] [/QUOTE]
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