StarCraft II

dasun

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  • Jul 25, 2006
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    kotte
    thats so funny bro
    in the game we can discover crystel mines
    are those mines also get over
    :shocked: :shocked: :shocked:
    mama ahuwamai mines madi unaa kiyala computer player ta
    :yes: :yes: :yes:

    Anusha said:
    Slowing down the income is one thing. Stopping it is another.

    Besides, my strategy was a defensive one. I build heavy defenses and few big ships which don't get destroyed easily (like the battlecruisers of terran) and the opponents send all their fleets to take me down. But they lose their fleets and warriors because of my defenses and heavy ships. They run out of resources. They stop sending me attackers. It becomes boring.....It was the pc opponent that loses from this.

    So i used to create cusom maps letting them have a big pile of materials. At least then there was a good chance of me getting beaten :lol:
     

    Anusha

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    dasun said:
    never seen that bro
    Yeah, Sawyer from lost and that general from sg1 (who appeared in the x301 test who was playing the role of Senater Kinsy in sg1 lol)
     

    Anusha

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    dasun said:
    thats so funny bro
    in the game we can discover crystel mines
    are those mines also get over
    :shocked: :shocked: :shocked:
    mama ahuwamai mines madi unaa kiyala computer player ta
    :yes: :yes: :yes:
    of course the pc player does, but they have no chance lol. i just keep taking out everything, until they only have a small base in a corner. lol usually on a big map, i will end up with about 90% territory captured. (this is not the campaign)
     

    dasun

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    Anusha said:
    of course the pc player does, but they have no chance lol. i just keep taking out everything, until they only have a small base in a corner. lol usually on a big map, i will end up with about 90% territory captured. (this is not the campaign)
    wow a expert in stratagy games
    nice to meet you bro
     

    Anusha

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    dasun said:
    wow a expert in stratagy games
    nice to meet you bro
    Hehe. I played Tiberium Wars skirmish on 8 player maps (last 3 i think) with brutal enemy - solo, 2 per team and 4 per team. It wasn't easy :D
     

    dasun

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    Anusha said:
    Hehe. I played Tiberium Wars skirmish on 8 player maps (last 3 i think) with brutal enemy - solo, 2 per team and 4 per team. It wasn't easy :D
    sounds like a pro im games
    :lol: :lol:
     

    da one

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    Apr 20, 2007
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    inside u
    dexter.morgan.666 said:
    when i first saw STALKER-Shadow of Chernobyl's screen shots i thought wow! nice:cool:. But when i started play i realized its not a good creation.Graphics engin was a crap.:(:(:(:(

    so im not going to say anything about starcraft 2 until i play it.:lol::lol::lol:


    However Starcraft 1 was a superb game:yes::yes::yes:
    :yes: :yes: :yes:
    maximum unit balence
     

    Anusha

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    dasun said:
    sounds like a pro im games
    :lol: :lol:
    I'm losing the touch now. I wonder how long it will take for me to finish NFS Pro Street (if it will be playable :() and Crysis :D
    NFS Carbon took only 7 hours. :D