SynthEyes - a camera tracking and stabilization system

miyuru4u

Well-known member
  • Jan 18, 2007
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    In the eyes of my girl
    SynthEyes v2007 1/2


    syntheyes2007orighe1.jpg



    SynthEyes is a camera tracking (a.k.a. match-moving) and stabilization system offering high performance and a wealth of features. You can match-move your first shot in under a minute, exported to 25+ animation and compositing packages. Use SynthEyes for animated critter insertion, getting rid of the "shakes," virtual set extension, architectural previews, accident reconstruction, virtual product placement, face and body capture, and more.


    Types of Shots

    * Camera tracking
    * Moving-object tracking
    * Fully automatic match-moving for straightforward shots
    * Rapid supervised tracking for difficult tracks.
    * Fixed (known or unknown) or zooming lens field of view
    * Manual or automated lens distortion compensation
    * Nodal solving: compute camera pan/tilt and tracker directions when camera was mounted on a tripod (ie computes a ~2=-D track because 3-D is not possible)
    * Multiple cameras and moving objects with simultaneous solving, including mixes such as tripod-mounted camera(2=-D) with moving object(3-D), or a video shot plus digital camera reference stills
    * Motion Capture  for faces or whole bodies, using multiple cameras

    Image Preprocessor

    * Flexible image preprocessing engine for easier tracking and RAM storage of large film-resolution shots
    * Image stabilization engine, directable by user, integrated with 3-D tracking.
    * Image format re-sampling and aspect changes.
    * Traditional hue/saturation and animated level adjustments
    * Animated Region of Interest to reduce RAM on object-tracking shots
    * R/G/B channel selection and inversion
    * Blur to remove film grain and compression artifacts
    * Lens distortion removalanimate for zooms with distortion
    * Optic axis re-centering
    * DeRez to maximize RAM cache
    * Maintain multiple setups to focus on different regions or objects.
    * Save processed image sequence to disk (see exports below)
    * Reapply lens distortion and cropping for total lens distortion workflow
    * Multi-threaded image fetch for exceptional performance

    Object Separation

    * Automatically select trackers only within a green-screen region
    * Set up regions for each moving object or garbage mattes for actors, for example
    * Keyframe-animated splines to define regions
    * Quick square and circle spline setup
    * Import spline control points from tracker paths for rapid setup
    * Animated enables for splines
    * Use a rotoscoped alpha-channel

    Tracking

    * Match, white spot, black spot, symmetric trackers
    * Bidirectional tracking
    * Automatic periodic keying
    * Smoothing at keys
    * Tracker and camera/object graphs for glitch hunting
    * Quick track repair from the tracker graphs
    * Wizard to clean up supervised tracks
    * Mix supervised and automatic tracking on the same shot, including guide trackers
    * Real-time error calculation and position calculation after initial 3-D solve
    * Special tracking modes for hand-held shots

    Solving

    * Object and tracker weighting
    * Multi-processor and multi-core optimized
    * Zero-weighted trackers: 3-D positions without affecting the camera path, and can be used for instant position calculation during tracking
    * Skip-frame track for auto-tracking and solving
    * Refine previously-computed solutions, for rapid tweaking
    * Rapidly add additional trackers with specified accuracies after initial solve
    * Coalesce co-located trackers: trackers on the same image feature, but typically during different sections of the shot.
    * Post-solve camera path filtering
    * Light solver to determine light position or direction from ray or planar geometry, or from a reflection from a mesh
    * Novel 3-D curve tracking and solving system to find 3-D curve shape even if the curve has no point features.

    Coordinate System Setup

    * Quick setup wizard - click 3 trackers, then (optionally) automatically realign
    * Line-based alignment for nodal-tripod and lock-off shots.
    * Flexible coordinate system alignment controls for complex situations
    * Move entire scene and paths manually if desired
    * Exact constraints for survey data, including infrequent GPS waypoints
    * Coordinate system setup before or after solving

    Perspective Window

    * Navigate the 3-D scene independent of the solved camera
    * Mesh-building commands to turn a collection of trackers into an exportable 3-D mesh to build shadow catchers and proxy geometry
    * Place seed points on imported meshes to aid tough object tracks
    * Create preview movies for real-time playback in the Quicktime Player, including antialiasing
    * Depth map outputs
    * Front-projection onto meshes
    * Shadow-casting onto the ground plane or constructed mesh(es)
    * Object-manipulation handles

    Imports and Exports


    * Imports: AVI, BMP, Cineon, DPX, DV*, JPEG, MPEG, QuickTime (Apple) MOV*, OpenEXR, PNG, SGI RGB, Targa, TIFF.
    * Exports: BMP, Cineon, DPX, JPEG+, MOV*, OpenEXR, PNG+, SGI, Targa.
    * Any practical resolution, image or pixel aspect ratio (no resolution limits)
    * 16 bits/channel for selected incoming imagery types
    * Included exporters for MAXscript (3ds max, 3D Studio VIZ); Maya scene file; Softimage dotXSI; Lightwave; Maxon C4D (via .LWS); Bentley Microstation; Houdini; Blender; Carrara; Electric Image; Hash Animation: Master; Poser, Realsoft 3D; trueSpace; Vue 5 & 6 Infinite; Discreet Flame/Inferno(3-D); Combustion(3-D); Combustion/Flame/Inferno 2-D ASCII tracker file; After Effects(2- & 3-D); Shake (2- & 3-D); Apple Motion(2-D); Nuke; FLAIR motion control cameras; Fusion (2-D); Fusion 5 (3-D); toxik; Mistika; Particle Illusion
    * Flexible generic ASCII text importers and exporters for tracker 2-D paths and 3-D positions, and camera/object paths
    * Sample exports available. Features can vary from exporter to exporter
    * SIZZLE scripting language, so you can modify existing exporters, or add new importers, tools, or exporters


    Download
    http://rs42cg2.rapidshare.com/files/67428253/SynthEyes.rar

    mirror
    http://www.nakido.com/39A6AC7ECF5EFFADF3D00C0E37006F1CC149FFA1