Vue 8 xStream offers professional CG artists a complete toolset for creating and rendering exceptionally rich and realistic natural environments in 3ds Max, Maya, LightWave, Cinema 4D and Softimage.
Access all the power of the world’s leading 3D Digital Nature solution directly from within your favorite application. Create and edit beautifully detailed natural environments using your application’s standard manipulators.
Render everything together inside 3ds Max, Maya, LightWave, Cinema 4D or Softimage, with full interaction between Vue and native elements, including 2-way mutual shadow casting, reflection, refraction and GI.
The release of Vue 8 marks e-on’s on-going commitment to provide substantial, cutting-edge features and improvements to our valued users and customers who share our passion for Digital Nature. With this new release, all aspects of the program have been improved in the areas of natural scenery creation, precise artistic control, performance, immersive integration and content.
Revolutionary 3D Terrain Sculpting Editor
Powerful 3D Sculpting Brushes
Create caves and overhangs
The Vue Terrain Editor is vastly improved with the addition of powerful 3D sculpting features for carving and molding terrain features and shapes. Paint overhangs, caves, and reliefs with the power and ease of 3D brush strokes.
The 3D sculpting brush contains several types of brush behaviors including the ability to sculpt, inflate, extrude, free form, invert, and smooth.
The intensity and tip profile of the 3D sculpting brushes can be adjusted by using falloff filters and bitmaps can be used to customize the shape and influence of the brush.
Localized Infinite and Procedural Terrain Scultping
Combine the best of both worlds with the ability to locally sculpt features on finite and infinite procedural terrains.
Let Vue automatically generate infinitely detailed expanses of terrain, then fine tune or completely rework localized areas of the terrain to suit your requirements. Touch up zones can be nested to provide unlimited artistic control.
Sculpt in roads, paths, and caverns while perserving the procedural details around the localized features.
Automatic localized subdivision
Revolutionary Smart Subdivision Technology
Using innovative dynamic refinement techniques, sculpting actions refine the terrain mesh based on the localized application of the 3D sculpting brush, automatically adding polygons only where they are needed, thereby optimizing the mesh density and increasing overall performance.
Paint freely at any level of detail, the smart subdivision technology automatically selects the appropriate LOD for you. Paint with brushes that are the equivalent of millions of polygons in real-time!
The terrain editor now supports sculpting in context of the entire scene, allowing terrains to be edited and shaped around scene elements.
For example, the terrain mesh can be sculpted to add reliefs around architectural elements and scene objects that are located in and around the terrain.
And more…
Minimum System Requirements
Macintosh
* Mac OS X v10.5 and 10.6,
* 2GHz Intel processor or faster,
* 1GB of free RAM,
* 200 MB of free Hard Disk space,
* 1024×768 in 65K colors/16 bits (24+ bits recommended).
Windows
*
Windows XP/Vista/
Windows 7 32/64,
* 2GHz Pentium IV or better processor,
* 1GB of free RAM,
* 200 MB of free Hard Disk space,
* 1024×768 in 65K colors/16 bits (24+ bits recommended).
An OpenGL accelerated video board is not required, but is a big plus.
Supported Applications
Windows
* 3DSMax (and 3DSMax Design)
o 32bit version: 3DSMax 7 to 2010*
o 64bit version: 3DSMax 9 to 2010*
* Cinema 4D
o 32bit version: Cinema 4D R9.6 to R11.5
o 64bit version: Cinema 4D R9.6 to R11.5
* LightWave 3D
o 32bit version: LightWave 3D 9.3 to 9.6
o 64bit version: LightWave 3D 9.3 to 9.6
* Maya
o 32bit version: Maya 6 to 2010
o 64bit version: Maya 8 to 2010
* Softimage|XSI
o 32bit version: XSI 5.1 to Softimage 2010
o 64bit version: XSI 5.1 to Softimage 2010
(*) If using 3ds Max 2009, SP1 is highly suggested.
Macintosh
* Cinema 4D
o Universal Binary version (32bit*): Cinema 4D R10 to R11.5
* LightWave 3D
o Universal Binary version (32bit*): LightWave 3D 9.3 to 9.6
* Maya
o Universal Binary version (32bit*): Maya 8.5 to 2010 (2009 and 2010 is MacIntel only)
(*) If the host application supports 64bit, you need to launch it in 32bit mode to allow the loading of the xStream integration plug-in.
Download: ( keygen not included)
Torrent:
e-on_Vue_8_xStream.5207018.CGP.torrent
2.21 GB
Keygen:
http://netload.in/datei8JOLQHq7tz.htm
Hotfile:
http://hotfile.com/dl/20372395/8a75327/Vue_8_xStream.part1.rar.html
http://hotfile.com/dl/20372397/b82da58/Vue_8_xStream.part2.rar.html
http://hotfile.com/dl/20372413/1f7c322/Vue_8_xStream.part3.rar.html
http://hotfile.com/dl/20372417/9ff94a3/Vue_8_xStream.part4.rar.html
http://hotfile.com/dl/20372421/843ae8c/Vue_8_xStream.part5.rar.html
http://hotfile.com/dl/20372426/44f6a24/Vue_8_xStream.part6.rar.html
http://hotfile.com/dl/20372435/e3881e1/Vue_8_xStream.part7.rar.html
Mirror:
http://uploading.com/files/d417cm82/Vue+8+xStream.part1.rar/
http://uploading.com/files/acmb4e63/Vue+8+xStream.part2.rar/
http://uploading.com/files/92835eb6/Vue+8+xStream.part3.rar/
http://uploading.com/files/8361669c/Vue+8+xStream.part4.rar/
http://uploading.com/files/a37m5338/Vue+8+xStream.part5.rar/
http://uploading.com/files/5f516a55/Vue+8+xStream.part6.rar/
http://uploading.com/files/c2178615/Vue+8+xStream.part7.rar/
Other Mirrors (by naveen)
Rapidshare
DVD1
VUE v8.0 xStream WinAll & MacOSX 2xISO (2010):
http://rapidshare.com/files/338108122/EOV8xStream.part01.rar
http://rapidshare.com/files/338107462/EOV8xStream.part02.rar
http://rapidshare.com/files/338106970/EOV8xStream.part03.rar
http://rapidshare.com/files/338108341/EOV8xStream.part04.rar
http://rapidshare.com/files/338107310/EOV8xStream.part05.rar
http://rapidshare.com/files/338107316/EOV8xStream.part06.rar
http://rapidshare.com/files/338108343/EOV8xStream.part07.rar
http://rapidshare.com/files/338105387/EOV8xStream.part08.rar
http://rapidshare.com/files/338110278/EOV8xStream.part09.rar
http://rapidshare.com/files/338107313/EOV8xStream.part10.rar
http://rapidshare.com/files/338109201/EOV8xStream.part11.rar
http://rapidshare.com/files/338085973/EOV8xStream.part12.rar
http://rapidshare.com/files/338110198/EOV8xStream.part13.rar
http://rapidshare.com/files/338108180/EOV8xStream.part14.rar
http://rapidshare.com/files/338110005/EOV8xStream.part15.rar
http://rapidshare.com/files/338110370/EOV8xStream.part16.rar
http://rapidshare.com/files/338104770/EOV8xStream.part17.rar
DVD2
ONLY KeyGen’s – Win.&.MacOSX:and Installation method
http://rapidshare.com/files/338741130/_xv8xskgxf.rar
Hotfile
DVD1
VUE v8.0 xStream WinAll & MacOSX 2xISO (2010):
http://hotfile.com/dl/25055738/72765e2/EOV8xStream.part01.rar.html
http://hotfile.com/dl/25055754/47340d1/EOV8xStream.part02.rar.html
http://hotfile.com/dl/25055761/4fd7bb5/EOV8xStream.part03.rar.html
http://hotfile.com/dl/25055780/f143632/EOV8xStream.part04.rar.html
http://hotfile.com/dl/25055799/91fb93c/EOV8xStream.part05.rar.html
http://hotfile.com/dl/25055784/72cb8b4/EOV8xStream.part06.rar.html
http://hotfile.com/dl/25055725/308b1e1/EOV8xStream.part07.rar.html
http://hotfile.com/dl/25055716/29d88f5/EOV8xStream.part08.rar.html
http://hotfile.com/dl/25055640/95bb0cf/EOV8xStream.part09.rar.html
http://hotfile.com/dl/25055626/99a13c4/EOV8xStream.part10.rar.html
http://hotfile.com/dl/25055454/f2bc7ce/EOV8xStream.part11.rar.html
http://hotfile.com/dl/25055459/0934cc8/EOV8xStream.part12.rar.html
http://hotfile.com/dl/25055481/d3addd2/EOV8xStream.part13.rar.html
http://hotfile.com/dl/25055496/767e80d/EOV8xStream.part14.rar.html
http://hotfile.com/dl/25055499/44db121/EOV8xStream.part15.rar.html
http://hotfile.com/dl/25055518/fe16492/EOV8xStream.part16.rar.html
http://hotfile.com/dl/25055506/77ba17d/EOV8xStream.part17.rar.html
Hotfile
ONLY KeyGen’s – Win.&.MacOSX:and Installation method
http://hotfile.com/dl/25151033/27a2f6d/gfxvn__xv8xskgxf.rar.html
Update 8.4:
vue xstream 8.0 sp1 update,
New Features in Vue 8.4:
# Improved Displacement Mapping: computation and rendering of displaced
materials on standard terrains is significantly faster and more memory
efficient.
# Multi-Materials: new Multi-materials allow users to change all
materials of any given object in a single operation. Multi-materials can
be saved for future use, copy-pasted or drag-dropped between different
objects in the scene.
# New Material Control: new “Relative to sea” material mapping option,
and “Sea level” input node.
# User-definable units in Function Graphs: “External Dependency”,
“Distance to object below”, “Distance from camera”, etc nodes now
express object dimensions in user-definable real-world units.
# Easier Pose/Motion Handling: the new Motion Browser lets users
visually select and interactively preview preset poses and motions for
rigged meshes.
# EcoSystem Display Improvements: the rendering of shaded EcoSystem
billboards is improved to provide more accurate coloring and reduce
flickering when moving around the scene.
# Other Artistic Control Improvements: the render area and the
collections browser can be locked to avoid accidental modifications,
materials mapped in World coordinates are now accurately previewed in
OpenGL, GPU resources can be easily monitored in the status bar, objects
can be copy-pasted to hidden or locked layers, and more…
# Other Performance Improvements: faster high quality previewing in
OpenGL, automatic resizing of render buckets to maximize use of all
cores on small renders, faster handling of complicated group
hierarchies, default views are automatically resized to adjust according
to internal units, and more…
Windows
x64 Update SP1
http://rapidshare.com/files/357743887/Vue8xStream-Win64_49622.exe
x64 Update 8.4
http://rapidshare.com/files/357745958/Vue8xStream-Win64_50247.exe
For all other 32/64bit Win/Mac update versions go to
http://forum.cgpersia.com/f13/vue-xstream-8-4-update-7301/
note:
1. Start the installation (on Mac OS you must copy the content of the disk on your hard drive and run the installer from there).
2. During the installation, when you are asked to enter your serial number use the keygen to create one.
Don’t close the keygen yet and don’t generate a different serial, you’ll need to generate the activation code from the first serial otherwise it won’t work.
If by mistake you closed the keygen you can enter the serial number you used to register the program in the first (serial number) field of the keygen.
3. After installation, launch the program and activate it using the activation code you get from the keygen.
When you enter the code click on “Finalize activation”.
If you get an error about invalid activation code it’s because the MAC address used in the keygen is wrong.
This can happens if you have several network adapters on your system.
Simply try to enter the MAC address from the other adapters until you find the correct one (it’s the MAC address of the default ethernet adapter).
To get the MAC address on Windows open a DOS prompt and type “ipconfig /all”, the MAC address is the physical address (do not type the “-” signs in the keygen).
Under Mac OS X select “About this Mac” from the Apple menu. Click on “More Info…”, select the Network tab from the left menu and enter the MAC address of the Ethernet adapter (do not type the “:” signs in the keygen).
4. When you are in the program you can now enter the RenderCow serial number.
From the help menu select: “Register RenderCow Pack”, click on “Add” and enter the RenderCow code from the keygen.
5. Enjoy it!
NB : You can of course generate serial and activation on another machine, just don’t forget to enter the MAC address of the machine you are installing Vue 8 on in the keygen.
If something is wrong with your MAC Address, you can use the one that is written in C:\document and setting\All Users\Application Data\e-onsoftware\Vue 8 xStream.reg.
OR /Users/Shared/Vue 8 xStream.reg.
A random mac address is used if there is no network adapter.
Enjoy!