Welcome To The Graphic World (Dream Work)

sihina_lahiru

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    Blender 2.49a Portable | 13,5 MB

    Blender, the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback. Available for Windows, Linux, Irix, Sun Solaris, FreeBSD or Mac OS X. Blender has proven to be an extremely fast and versatile design instrument. The software has a personal touch, offering a unique approach to the world of Three Dimensions. Use Blender to create TV commercials, to make technical visualizations, business graphics, to do some morphing, or design user interfaces. You can easy build and manage complex environments. The renderer is versatile and extremely fast. All basic animation principles (curves & keys) are well implemented.

    *** Modeling
    A range of 3D object types including polygon meshes, NURBS surfaces, bezier and B-spline curves, metaballs, vector fonts (TrueType, PostScript, OpenType)
    'Smooth proxy' style catmull-clark subdivision surfaces
    Boolean mesh functions
    Editing functions such as extrude, bevel, cut, spin, screw, warp, subdivide, noise, smooth Soft selection editing tools for organic modeling
    Python scripting access for custom tools

    *** Animation
    Armature (skeleton) deformation with forward/inverse kinematics, auto skinning and interactive 3D paint for vertex weighting
    Non-linear animation mixer with automated walkcycles along paths
    Constraint system
    Vertex key framing for morphing, with controlling sliders
    Character animation pose editor
    Animatable lattice deformation
    'Ipo' system integrates both motion curve and traditional key-frame editing
    Audio playback, mixing and editing support for sound synchronisation
    Python scripting access for custom and procedural animation effects

    *** Realtime 3D/game creation
    Graphical editor for defining interactive behavior without programming
    Collision detection and dynamics simulation
    Python scripting API for sophisticated control and AI, fully defined advanced game logic
    Supports all OpenGL? lighting modes, including transparencies, Animated and reflection-mapped textures
    Playback of games and interactive 3D content without compiling or preprocessing
    Audio, using the fmod toolkit
    Multi-layering of Scenes for overlay interfaces

    *** Rendering
    Very fast inbuilt raytracer
    Integral support for the famous Yafray render engine
    Oversampling, motion blur, post-production effects, fields, non-square pixels
    Environment maps, halos, lens flares, fog
    Various surface shaders such as Lambert, Phong, Oren-nayar, Blinn, Toon
    Edge rendering for toon shading
    Procedural Textures
    Ambient Occlusion
    Radiosity solver
    Export scripts available for external renderers such as Renderman (RIB), Povray, Virtualight
    UV texture editor with various mesh unwrap modes

    *** Interface
    Flexible user configurable window layout
    Powerful object-oriented data system
    Anti-aliased fonts with international translation support
    Windows for animation curves/keys, schematic scene diagram, non-linear video sequence editing, character animation action editor, non-linear animation mixer, image/UV editing, file/image selection and file management
    Inbuilt text editor for annotations and editing Python scripts
    Consistent interface across multiple platforms

    *** Files
    Save all scene data in a single .blend file
    .blend format supports compression, digital signatures, encryption, forwards/backwards compatibility and can be used as a library to link to from other .blend files
    Read / Write TGA, JPG, PNG, Iris, SGI Movie, IFF, AVI and Quicktime GIF, TIFF, PSD, MOV (Windows and Mac OS X)
    Native import and export for DXF, Inventor and VRML files, with python scripts available for many other 3D formats
    Create stand-alone executables containing interactive 3D content or play back with the 3d web browser plugin


    Portable_blender_www.downarchive.com.rar
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    sihina_lahiru

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    3DHomeArchitectDesignDeluxe.jpg


    3D Home Architect Design Deluxe 8 - Full ISO | 762MB


    3D Home Architect Design Deluxe 8 lets you create the perfect home. Packed with powerful design capabilities and extensive reference resources, it's everything you need to bring your home design goals within reach. Experiment with structures - Incorporate decks and patios, plus decorative and functional objects for every room in the house, plus the garden. Create structurally sound, fully framed deck plans with the new deck too Advanced terrain modeling tools create natural slopes and grades Take advantage of 3DTrueView photo realistic rendering technology to view your plans onscreen in vivid, lifelike detail Browse the catalog to incorporate gazebos, fountains, furniture, pools, even tennis courts, and more into your landscape plan.


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    sihina_lahiru

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    CEBASPYROCLUSTER.jpg


    CEBAS PYROCLUSTER V3.5 FOR 3DSMAX 2010 | 10.3 Mb


    pyrocluster offers state of the art volume acceleration rendering technologies, and it is by far one of the fastest and most flexible 3D smoke/cloud generators for 3ds max 8 through 2010. To guarantee a flawless integration into 3ds max, many new workflow and design concepts have been introduced. pyrocluster is now much more user friendly and offers even better control over volumetric effects like any other tool for 3ds max.


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    sihina_lahiru

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    1223579643_box_shot_3d_box.jpg


    Box Shot 3D 2.12 | 8.51 Mb


    Box Shot 3D is a virtual cover renderer based on ray tracing algorithms. What does this mean? Simply put, the box shots you create will look very realistic. This attractive display is often the deciding factor for purchasing products. Because of high rendering technology, Box Shot 3D’s rendering is so life-like, customers may think they are seeing the actual product photo. Software renderers don’t require 3D acceleration hardware and thus perform all calculations on the CPU. There are two types of software renderers: polygonal and raytracing.

    Box Shot 3D is a virtual cover renderer based on ray tracing algorithms. What does this mean? Simply put, the box shots you create will look very realistic. This attractive display is often the deciding factor for purchasing products. Because of high rendering technology, Box Shot 3D’s rendering is so life-like, customers may think they are seeing the actual product photo. Software renderers don’t require 3D acceleration hardware and thus perform all calculations on the CPU. There are two types of software renderers: polygonal and raytracing.

    The Most Important Features Of Box Shot 3D

    Box Shot 3D uses professional technology packed into an easy user interface. It allows you to create amazing web and print graphics with just a few clicks! The important features of Box Shot 3D are:

    Raytracing
    Raytracing allows creation of photorealistic images and shadows. Box Shot 3D calculates millions of light rays passing from the light source to the object. The result is a very realistic looking object. Raytracing is usually used for special effects in movies. Box Shot 3D allows you to use this technology for creating box shots!

    Realistic Shadows
    The use of raytracing leads to “realistic” shadows. Box Shot 3D calculates the amount of light for every pixel in your image. Box Shot 3D also calculates skylight (or atmospheric light) - light emitted by sky. This makes images look even more realistic.

    Antialiasing
    Box Shot 3D uses many tricks for fast and efficient antialiasing. You will never see rough or pixilated edges again. Everything will be smooth and very realistic.

    Reflections
    You can fully control the box reflection, transparency and depth on the floor and adjust them with sliders to see result in realtime.

    Transparent background
    If you want to use the rendered image in a complex project, you can easily output your image with transparent backgrounds (PNG format) for use in your favorite graphics editor. You may also select a solid background color as well.

    Different shapes
    Box Shot 3D contains many different shapes that can be used for rendering boxes, dvd- and cd-cases, screenshots, books with soft and hard covers or stacks of books. Select the shape you need, insert your images and press “Render”, it’s that easy!

    Quality control
    The quality of the rendered image can be adjusted. If you need a fast draft render for preview, set the “Quality” slider to the smallest value and rendering will finish faster. When you need full production quality, set this slider to a higher value for the desired output.

    Easy to use
    Yes. Box Shot 3D is a one of the simplest applications of its kind. It has easy “step-by-step” tabs that quickly guide you through the entire creation process.


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    sihina_lahiru

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    • 2008-12-13_022702_JPG-1.jpg

      Lynda - Maya 2009 New Features | 206 MB

      In Maya 2009 New Features, George Maestri demonstrates several breakthrough updates in the latest version of this 3D modeling, rendering, and animation tool. He explores the upgrades to the interface and covers soft selection and other modeling tools. George then delves into more complex new features, including the Asset Manager for organizing objects and nodes within a scene; animation layering to blend, merge, group, reorder, override, and add to preceding layers; Maya Muscle, for creating lifelike skin motion; and nParticles, a new particle system. Exercise files accompany the course.

      Table of contents
      IntroductionWelcome 1:14 18.2 MB
      Using the exercise files 1:27 1.5 MB

      1. Working with the New Interface and Selection ToolsUsing the new Panel toolbar 3:03 5.9 MB
      Using the improved selection tools 3:30 8.9 MB
      Working with the new soft selection tools 2:45 9.5 MB
      Making selections with Drag Select 1:47 5 MB
      Making multi-component selections 1:28 3.3 MB
      Selecting portions of edge and face loops 1:28 4.4 MB

      2. Organizing with Maya AssetsCreating assets 4:47 5.9 MB
      Editing assets 2:55 4.5 MB
      Modifying asset attributes 3:09 4.4 MB

      3. Creating Maya MusclesIntroducing the Maya Muscle system 2:32 5 MB
      Setting up a muscle system 5:40 12 MB
      Using Muscle Creator to create and edit muscles 7:29 19.7 MB
      Using Muscle Builder to sculpt deformable muscles 4:49 11.3 MB
      Modifying muscle bulge and jiggle using Muscle parameters 4:25 8.7 MB
      Sculpting muscle shapes 3:21 7.1 MB
      Painting muscle weights 2:13 6 MB

      4. Working with nParticlesIntroducing nParticles 1:27 1.3 MB
      Creating emitters 6:31 11.7 MB
      Working with particle attributes 7:18 13.3 MB
      Adding forces to particle systems 5:29 15.9 MB
      Creating particle collisions 3:56 7.9 MB
      Creating collision events 3:47 5.5 MB

      5. Animating with Animation LayersWorking in the animation layer interface 5:19 8.2 MB
      Creating animation layers 4:35 8.6 MB
      Editing animation layers 1:40 2.1 MB
      Exporting animation layers 1:55 3.3 MB

      ConclusionGoodbye 0:15 1.1 MB

     

    sihina_lahiru

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    • MinutesMatterStudio.jpg


      Minutes Matter Studio 3.0.7.0 | 76,9 MB

      Minutes Matter Studio is a package purchase which includes studio 2.0 and studio planner. Easily create custom window treatment illustrations and design floor plans all while working within a single program. Explore the endless possibilities of digital rendering tailored for your specific needs. This computer program maximizes the design process, saves hours of time during consultations and eliminates costly communication errors! Create beautiful window treatment illustrations to scale using Studio 2.0. Now every detail of the design can be evaluated before fabrication begins, including color & fabric selection. With a computerized rendering of the treatment, alterations & design concepts can be quickly developed without the costly expense of redrawing the treatment by hand or creating a mock up in the workroom.


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    sihina_lahiru

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    ShadersforGameProgrammersandArtists.jpg

    Shaders for Game Programmers and Artists || 9 MB
    Publisher: Course Technology PTR; 1 edition (May 13, 2004) | 512 pages
    Language: English | ISBN-10: 1592000924​

    "Shaders for Game Programmers and Artists" - the title says it all. This book does something that other shader books don't. It focuses solely on shaders and their creation. You'll use ATI's RenderMonkey platform, giving you an easy-to-use framework for shader development and allowing you to focus your energy on shader development rather than the development of framework applications. Cover simple techniques, from the basics of color filters to more advanced topics, such as depth of field, heat shimmer, and high-dynamic range rendering. Extensive exercises at the end of each chapter allow you to test your skills by expanding upon the shader you've just developed. Whether you are an engineer or a technically minded artist, you've finally found the ideal guide for mastering shaders!

    From the Author
    Programmable shaders are the best and latest in the computer graphic industry. With the latest generations of video cards out there developed by ATI Technologies and nVidia, it is now possible to draw interactive scenes on a computer with an unsurpassed realism. With the current rate of advancement in this field, it is only a matter of years before the quality of graphics generated matches the visuals in some of most recent Hollywood movies such as "I, ROBOT" or "Spider Man 2". Some of the most anticipated video games this year, such as Doom 3, HALO 2 and Half-Life 2, take full advantage these cards and I wanted to show my readers exactly how easily it could be done.

    Most books out there which cover the topic of programmable shaders also covered broadly the topic of computer graphics. I wanted to do something different and focus in-depth on the specific topic of programmable shaders. To accomplish this, I have taken advantage of a tool called RenderMonkey, developed by ATI Technologies, to quickly prototype shaders and spend less time worrying about the other aspects of computer graphics.


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    sihina_lahiru

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    sihina_lahiru

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    • edit_2804f6ca3792804082wojddu.jpg

      IDX Renditioner for Google SketchUp v1.1.0.75 | 17.4 MB

      IDX Renditioner is a plug-in for Google SketchUp that provides high-quality photorealistic rendering ??“ fast and easily. Renditioner works directly within SketchUp and lets you control the materials, advanced lighting components, environments, and background images. Renditioner is ???one button??? easy -- now more than ever. Powerful features are optimized in a jargon free interface. Simplicity paired with speed and working directly in SketchUp, means you can achieve design visualization objectives more quickly. Renditioner offers 16 megapixel renderings for large-scale printing and powerful presentation of your designs.


     

    sihina_lahiru

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    gnomonintroductiontomay.jpg

    The Gnomon workshop : Introduction to Maya | 2700 MB

    Over the past many years, Maya has become the leading 3D application used in the film, broadcast and game industries. Hailed for its diverse toolset, Maya excels due to its integration, flexibility and performance in regards to modeling, texturing, lighting, rendering, animation, rigging and effects. Designed for the individual new to Maya, this DVD contains over five hours of lecture. The essential UI (user interface) is discussed, focusing on the work- flow of an experienced user. Learn how to efficiently create, manipulate and organize hierarchies, objects, components and cameras. Many concepts are introduced including the use of Polygons versus NURBS, tesselation, antialiasing, UV Layout, projects, preferences and MEL scripts. Customization of the UI is also addressed in order to dramatically improve efficiency and workflow.

    5 hours of lecture.

    TOPICS COVERED

    Status Line
    Shelf
    Toolbox
    Command Line
    Time Line
    Help Line
    Primitives
    Manipulators
    Pivot Points
    Snapping Tools
    Cameras
    Hierarchies
    Outliner

    Status Line
    Shelf
    Toolbox
    Command Line
    Time Line
    Help Line
    Primitives
    Manipulators
    Pivot Points
    Snapping Tools
    Cameras
    Hierarchies
    Outliner

    CHAPTERS
    01: UI Overview
    02: Manipulation
    03: Placement
    04: Hierarchies
    05: Selection Masks
    06: Marking Menus and Hotkeys
    07: User Colors
    08: Channels
    09: Scene Management
    10: Maya Projects
    11: Maya Preferences
    12: NURBS vs Polygons


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    sihina_lahiru

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    • 000c6771.jpg

      Earth Desk Pro 4.5.2 | 16.6MB

      EarthDesk replaces your Macintosh desktop picture or Windows wallpaper with a stunning dynamic image of our planet continuously updating in the background while you work. With an internet connection, EarthDesk displays real-time global cloud cover, allowing users to track hurricanes and typhoons, or simply admire our beautiful planet. User options allow you to adjust the overall transparency of the cloud layer. Unique to EarthDesk is accurate rendering of moonlight on the Living Earth satellite map. To create this stunning effect, the phase of the moon and reflectiveness of the Earth's surface are used to determine correct coloring of the image, ensuring a realistic view of the Earth from space.

      EarthDesk uses the same Atlas database technology as Time Palette, providing the application with detailed geographical and time zone information for 10,000 cities throughout the world. The Atlas maintains comprehensive rules for Daylight Saving Time (Summer Time), giving EarthDesk a level of accuracy unmatched by other applications. EarthDesk gives you numerous options for configuring map images on your desktop. Maps can be centered on a city, so that the map remains stationary while the sun and moon move. Alternatively, the map center may be locked to the position of the sun or moon so that the shadow remains fixed, while the map moves.

      Features:
      - Real-time clouds (updated at 3-hour intervals) with transparency and moonlight reflection.
      - Accurate sun, moon and city lighting.
      - High quality twilight shading.
      - Automatically updates when waking from sleep.
      - Moonlight shading can be turned on or off.
      - Complete multi-display support.
      - Eleven different map projections.
      - Enhanced satellite, political and natural maps.


     

    sihina_lahiru

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    AutodeskMayaUnlimitedv2009Sp1x32-x6.jpg

    Autodesk?® Maya?® Unlimited v2009 Sp1 x32-x64 | 362 MB

    The award-winning Autodesk?® Maya?® software is a powerful, integrated 3D modeling, animation, visual effects, and rendering solution. Because Maya is based on an open architecture, all your work can be scripted or programmed using a well-documented and comprehensive API (application programming interface) or one of two embedded scripting languages, the Maya Embedded Language (MEL) or Python?®. This level of openness, combined with an industry-leading suite of 3D visual effects, computer graphics, and character animation tools, enables you to realize your creative vision for your film, television, game development, and design projects.

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    sihina_lahiru

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