In total contrast with what lies ahead, Commandos 3 starts out easy enough. The two tutorial missions are--with a single exception--a smart introduction to the key members of the commando squad and their highly specialized abilities. As in Commandos 2, the interiors of buildings are fully 3D, and it's possible to smoothly rotate the camera with the mousewheel. While the 3D segment isn't the best-looking part of the game, this extra control makes it fairly convenient to navigate the cramped rooms. The starter scenario gently walks you through the basics of the interface, which differs significantly in style from those in typical strategy or action games. Except when manually set to provide cover fire, the commandos don't act without explicit commands. Moving one character at a time is simple enough, though the lack of hotkeys for specific weapons or abilities becomes a challenge in tight spots. The tutorial's one notable failing is that it doesn't mention that the abilities menu hides choices until it's clicked on, like the one for weapons, which confused more than one of us when looking for the spy's "distract" ability.
Download Links
http://ucash.in/2a0ecf2
http://ucash.in/2a0ecef
http://ucash.in/2a0ecee
http://ucash.in/2a0ece4
http://ucash.in/2a0ece8
http://ucash.in/2a0eceb
http://ucash.in/2a0ecea
http://ucash.in/2a0ecf1
http://ucash.in/2a0ecf0
http://ucash.in/2a0ece2
http://ucash.in/2a0ece5
http://ucash.in/2a0ecec
http://ucash.in/2a0ece7
http://ucash.in/2a0ece3
http://ucash.in/2a0ece9
http://ucash.in/2a0eced
http://ucash.in/2a0ece6