DirectX 11

chanster

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Oct 14, 2007
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According to a confidential source, Microsoft has decided to switch to ray-tracing in DirectX 11. They also plan to have DirectX 11 ready in time to debut with Windows Vista Service Pack 2. To do that, they have also decided to base it on the x86 architecture and Intel's ray-tracing engine. There are rumours that Intel did more than just "suggest" it to Microsoft, but that's another story altogether.

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fallenzeraphine

Active member
  • Jan 29, 2008
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    looooool man its a April Fools day joke, look at all the replys from Vendors, Intel says " Eat that GPU" ROFL good one tho