NVIDIA is dressing up a new version of the GeForce GTX 260 GPU as reported earlier, with a revision that carries 216 shader units (against 192 for the original GTX 260). Other than the increased shader count, that should provide a significant boost to the shader compute power, other GPU parameters such as clock speeds remain the same. The core features 72 texturing units and 28 ROPs. The core is technically called G200-103-A2 (the older core was G200-100-A2).The GTX 260 brand name is here to stay even with new core.
