Intel Ships New Tools that Boost Game Performance

zCexVe

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    GAME DEVELOPERS CONFERENCE, San Francisco, March 23, 2009 – Intel Corporation today announced the release of Intel® Graphics Performance Analyzers (GPA), a suite of software tools created in support of the Visual Adrenaline developer program.
    Offered worldwide, GPA enables PC game developers to analyze and optimize game performance on Intel® Integrated Graphics. The Visual Adrenaline program, launched at the Intel Developer Forum in San Francisco in August 2008, provides tools, resources and information for game developers, artists and animators.
    GPA provides in-depth application analysis and customization so developers can pinpoint performance bottlenecks and optimize games for Intel-based desktop PCs and laptops that use Intel's chipsets. GPA consists of three components: System Analyzer, Frame Analyzer and the Software Development Kit (SDK). System Analyzer delivers high-level views of overall software performance, Frame Analyzer offers in-depth frame-by-frame performance analysis and the SDK enables developers to customize the suite according to their needs. Developers have the choice to run the tools locally or remotely through a network connection.
    "Game developers need simple, yet powerful tools which enable them to create games that look real, act real and feel real," said Elliot Garbus, vice president and general manager of Intel's Visual Computing Software Division. "The Intel Graphics Performance Analyzers suite is the only software development toolkit that provides a holistic view of system performance for games running on Intel Integrated Graphics. Solving performance bottlenecks with GPA ensures developers are delivering the best gaming experience."
    "Gas Powered Games is thrilled with the resources available to us as members of the Visual Adrenaline Developer Program," said Chris Taylor, CEO and founder of Gas Powered Games. "The competitive landscape requires tools that evolve with the industry and deliver rapid turn-around for graphics solutions. The Intel Graphics Performance Analyzers helped us unlock a higher level of optimization, making our games look even better and run on a broader spectrum of hardware configurations."
    GPA offers the ability to analyze graphics performance on current Intel integrated graphics chipsets and processors, including the Intel® Core™ i7 Processor. In the future, GPA will also support upcoming Intel graphics and many-core related products. GPA is available free of charge to Visual Adrenaline members and can be purchased by non-members for $299 through the Intel® Business Exchange. To learn more, visit www.intel.com/software/gpa.
    Visual Adrenaline is Intel's worldwide program for game and graphics developers. It is a one-stop shop for Intel offerings that help maximize visual computing software for better performance and faster time to market. To date, more than 800 independent software vendor members have joined, including Activision, SEGA and Ubisoft. To learn more about Visual Adrenaline, visit www.intel.com/software/visualadrenaline.
    Intel software provides the resources, technologies, products and services developers need to create innovative products and industry-leading software solutions designed to run best on Intel platforms. Additional information is available at www.intel.com/go/software.
    For details on additional Intel news at the Game Developers Conference, click here.
     

    nismok

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    zCexVe said:
    I have the chipset,but powered by a nvidia 9600M GS.
    Oh. Is this for Intel Integrated Graphics?? :D I have PM45 with 9800 GS :P
     
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    zCexVe

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    nismok said:
    Oh. Is this for Intel Integrated Graphics?? :D I have PM45 with 9800 GS :P
    It s 9800M GS :P Anyway I think so.I mean they will never want us to have our nVIDIA graphics better with the current situation.:P
     

    nismok

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    zCexVe said:
    It s 9800M GS :P Anyway I think so.I mean they will never want us to have our nVIDIA graphics better with the current situation.:P
    Ya, 9800M GS, I hope to Flash it to 9800M GTS :)
     

    zCexVe

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    nismok said:
    Ya, 9800M GS, I hope to Flash it to 9800M GTS :)
    If you gonna flash,Be advised to have the BIOS from an ASUS VGA.But if you gonna edit it and reflash its just the colocks.Since the 9600M GS and GT has the same hardware,I wanted to edit the clocks.But then again,I haven't played a game in a long while.So why bother??? :D Just remeber to use your cooling pad.I do.
     

    nismok

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    zCexVe said:
    If you gonna flash,Be advised to have the BIOS from an ASUS VGA.But if you gonna edit it and reflash its just the colocks.Since the 9600M GS and GT has the same hardware,I wanted to edit the clocks.But then again,I haven't played a game in a long while.So why bother??? :D Just remeber to use your cooling pad.I do.

    Hmm.. I think there is no use of Using Cooling pad, bec. in mine air wents are only on sides..
     

    zCexVe

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    nismok said:
    Hmm.. I think there is no use of Using Cooling pad, bec. in mine air wents are only on sides..
    But remember since laptops are compact and light weight,Cooling equipment can handle only at stock clocks.You dont want to damag your G50 do you??
     

    nismok

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    zCexVe said:
    But remember since laptops are compact and light weight,Cooling equipment can handle only at stock clocks.You dont want to damag your G50 do you??
    Ya thats true Overheat can be harmful, But G50 Optimized for Gaming and can hold upto 100C without any problem. As I heard It's thermal throttle temperature is 110C up.

    I don't know about GPU, But CPU made to OC upto 10%. :)

    Currently My GPU getting Over 80C when Full detail Gaming. :yes: