Maya Thread

What is the best 3d animation software?

  • Autodesk Maya

    Votes: 13 56.5%
  • Autodesk 3D Studio Max

    Votes: 8 34.8%
  • Blender

    Votes: 1 4.3%
  • Other

    Votes: 1 4.3%

  • Total voters
    23

mortalkombat

Member
Jun 19, 2009
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0
Middle Of Heaven And Hell
25th


Digital -Tutors Character Setup in Maya


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Character Setup in Maya
A fundamental guide to Character Rigging and Binding


Software: Maya 6 (support files require Maya 7)
Run Time: 3 hrs. 18 min., 1 disc
Availability: Ships next business day

Bring life to your character animations and easily learn the fundamentals of Character Setup in Maya. Contains over 3 hours of project-based training. Ideal for beginning users.

Popular highlights include:

* Intuitive Forearm Rig
* Reverse Foot Rolls
* Hip Sway Controls
* Shoulder Controls
* Body Controls
* FK/IK Blending Techniques
* Character Binding
* Local Rotations
* Pivot Adjustment
* Multi-layer Control
* Spline IK
* Component Editor
* Paint Weights Tools
* Alternate Methods of Adjusting Weights

Lesson Outline:

1. Introduction and project overview 1:57
2. Setting up the scene and creating legs 11:04
3. Creating IK handles and mirroring joints 8:18
4. Creating the foot and knee controls 10:19
5. Creating a foot roll from scratch 9:43
6. Creating a foot roll using similar settings 8:19
7. Creating the back spine and connecting it to the legs 11:43
8. Creating the back and hip controls 10:47
9. Understanding constraints / adding constraints to controls 10:37
10. Inserting joints into the joint chain and head controls 5:18
11. Building the arms and the arm IK controls 8:13
12. Creating the fingers and adjusting local rotation for joints 10:12
13. Building hand controls and the forearm rig 14:51
14. Creating a global control to allow scaling and moving 5:00
15. Creating a knee lock system with a switch 6:09
16. Creating an IK / FK blender for the left arm 13:03
17. Creating an IK / FK blender for the right arm 6:54
18. Tweaking the controls and adjusting the channels 5:31
19. Smooth binding the character and adjusting the weights 8:43
20. Tweaking the points on the feet 8:54
21. Using the paint weights tool 5:06
22. Adding influence on vertex points 9:49
23. Adjusting the elbow geometry 7:56
24. Tweaking controls on the rig 4:49
Total Run Time: 3:23:35

Specifications
Item #: MAF-029
Software Requirement: Maya 6 (support files require Maya 7)
Run Time: 3 hrs. 18 min., 1 disc
Format: CD-ROM
Platform: Mac / PC
Availability: Ships next business day
Weight: 0.25 lbs

Download
http://vip-file.com/download/468a0e808983/CD1.exe.html
or
http://sms4file.com/download/468a0e833755/CD1.exe.html
 

mortalkombat

Member
Jun 19, 2009
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Introduction to Rendering with mental ray in Autodesk Maya 2009


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What is covered in this training product?

This training product is designed for anyone who needs to learn about the mental ray renderer and how to use it in a workflow designed specifically for Autodesk Maya. The mental ray renderer is used in the visual effects, film, architecture, and product visualization industries, among others. This professional renderer can be quite difficult to use and overwhelming for newcomers to rendering and mental ray technology. Taking you step by step and explaining how to use the mental ray renderer in terminology anyone can understand, this training product covers many aspects of mental ray with in-depth lessons that cover both basic principles and fundamentals, as well as production workflows and methods of trouble shooting issues that can appear during an actual production. By covering mental ray in an easy to understand manner, you will get a unique training experience unlike any offered anywhere else. Some of the subjects covered in depth with this training product include Global Illumination, Final Gathering, area lights, Caustics, tone mapping, Importons, Irradiance Particles, and production workflows for mental ray. This training product includes all project files and assets needed to follow along with the instructor. Project files require Autodesk Maya 2009 and up.



NOTE: This product is available as a download only.
Includes all project files, scenes, and assets.



Who is this training product for?

This training product is designed to teach a wide array of skill sets with mental ray. It begins with simple lessons, however it then moves at a comfortable pace into more advanced topics that cover many more powerful features of mental ray. This training is perfect for students learning mental ray rendering for the first time, 3d artists who need to learn the art of rendering with mental ray for Maya quickly and easily, professionals looking to learn how to use the latest mental ray features introduced with Maya 2009 and mental ray 3.6/3.7, such as the new Importons and Irradiance Particles features, among others. If you need to learn mental ray quickly and easily, this training is right for you.



Total running time: 5:49:23


Download
http://sms4file.com/download/0164cc...ith-mental-ray-in-Autodesk-Maya-2009.exe.html
 

mortalkombat

Member
Jun 19, 2009
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0
Middle Of Heaven And Hell
27th

Digital-tutors : Maya Extreme Bundle (84 topics)


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Includes 84 topics, 340 hours, 162 discs

01.Digital-tutors : Add-On: Street Racer Kit
02.Digital-tutors : Animating Cartoon Characters in Maya
03.Digital-tutors : Animating Creatures in Maya: Insects
04.Digital-tutors : Animating Next-Gen Characters in Maya
05.Digital-tutors : Animation Layers in Maya
06.Digital-tutors : Artists Guide to RenderMan for Maya
07.Digital-tutors : Body Mechanics and Animation in Maya: Lifting Heavy Objects
08.Digital-tutors : Body Mechanics and Animation in Maya Pushing Objects
09.Digital-tutors : Body Mechanics and Animation in Maya: Pulling Objects
10.Digital-tutors : Cartoon Character Rigging in Maya
11.Digital-tutors : Character Setup in Maya
12.Digital-tutors : Creating Cartoon Characters in Maya
13.Digital-tutors : Creating Cartoon Sets in Maya
14.Digital-tutors : Cartoon Character Rigging in Maya
15.Digital-tutors : Creating Digital Humans Series
16.Digital-tutors : Creating Stylized Females in Maya
17.Digital-tutors : Creature Rigging in Maya: Insects
18.Digital-tutors : Animating Quadrupeds in Maya
19.Digital-tutors : UV Layout in Maya
20.Digital-tutors : Creating Concept Vehicles in Maya
21.Digital-tutors : Introduction to Animation in Maya
22.Digital-tutors : Introduction to Maya, 2nd Edition
23.Digital-tutors : Maya Modeling Techniques: Interiors
24.Digital-tutors : Python Scripting in Maya
25.Digital-tutors : Introduction to Rigging in Maya
26.Digital-tutors : Introduction to Shave and a Haircut for Maya
27.Digital-tutors : Exaggerated Facial Modeling in Maya and ZBrush
28.Digital-tutors : Facial Animation and Lip Sync in Maya
29.Digital-tutors : Facial Rigging in Maya
30.Digital-tutors : Female Android Modeling in Maya
31.Digital-tutors : Introduction to RenderMan for Maya 2.0
32.Digital-tutors : Introduction to Modeling in Maya
33.Digital-tutors : Introduction to mental ray in Maya 2009
34.Digital-tutors : Flash and Maya Integration
35.Digital-tutors : HDRI Workflow with Maya and Photoshop
36.Digital-tutors : Intermediate Poly/Sub-D Training Kit
37.Digital-tutors : Introduction to Dynamics in Maya
38.Digital-tutors : Introduction to Hypershade
39.Digital-tutors : Introduction to Lighting in Maya
40.Digital-tutors : Introduction to Maya 2009
41.Digital-tutors : Introduction to Maya Animation: Walk Cycle
42.Digital-tutors : Introduction to Maya Muscle
43.Digital-tutors : Introduction to Maya nCloth
44.Digital-tutors : Introduction to Maya Paint Effects
45.Digital-tutors : Introduction to MEL
46.Digital-tutors : UV Mapping Workflows in Maya
47.Digital-tutors : Mastering Maya Render Nodes
48.Digital-tutors : Using SyFlex in Maya
49.Digital-tutors : Urban Environment Creation in Maya
50.Digital-tutors : Ultimate Fluids
51.Digital-tutors : The Artists Guide to MEL
52.Digital-tutors : Maya Modeling Techniques: Automotive
53.Digital-tutors : Maya Modeling Techniques: Werewolves
54.Digital-tutors : Maya Unlimited: Cloth
55.Digital-tutors : Maya Unlimited: Fluid Effects
56.Digital-tutors : Maya Unlimited: Fur
57.Digital-tutors : Maya Unlimited: Hair
58.Digital-tutors : mental ray in Maya (e-download)
59.Digital-tutors : mental ray Nodes in Maya
60.Digital-tutors : mental ray Nodes Online Reference Library
61.Digital-tutors : mental ray Rendering Techniques: Interiors
62.Digital-tutors : mental ray Tips and Tricks
63.Digital-tutors : mental ray Workflows in Maya: Caustics
64.Digital-tutors : mental ray Workflows in Maya: Final Gather
65.Digital-tutors : mental ray Workflows in Maya: Global Illumination
66.Digital-tutors : mental ray Workflows in Maya: Subsurface Scattering
67.Digital-tutors : Modeling Next-Gen Characters in Maya
68.Digital-tutors : Motorcycle Modeling Techniques in Maya
69.Digital-tutors : Non-linear Animation with Maya Trax
70.Digital-tutors : nParticles in Maya 2009
71.Digital-tutors : Digital Tutors-Pixar RenderMan Tutorials-Siggraph2007
72.Digital-tutors : Polygon and Sub-D Modeling Workflows in Maya
73.Digital-tutors : Product Visualization in Maya
74.Digital-tutors : RealFlow and Maya Integration
75.Digital-tutors : Render Passes in Maya 2009
76.Digital-tutors : Rendering with Maya Toon (e-download)
77.Digital-tutors : mental ray in Maya: Rendering Workflow (e-download)
78.Digital-tutors : Rigging Cartoon Vehicles in Maya
79.Digital-tutors : Rigging Quadrupeds in Maya
80.Digital-tutors : Set Dressing and Design in Maya
81.Digital-tutors : Shading Networks in Maya
82.Digital-tutors : Soft and Rigid Bodies in Maya (e-download)
83.Digital-tutors : Stereoscopic 3D in Maya
84.Digital-tutors : Texture Painting with Maya and Photoshop

DOWNLOAD
http://rapidshare.com/files/274497747/maya_digitaltutor_collection.txt
http://rapidshare.com/files/274498201/maya_digitaltutor_collection.txt
 

mortalkombat

Member
Jun 19, 2009
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0
Middle Of Heaven And Hell
28th


Digital-tutors Bundle (3ds max, maya, xsi, zbrush,realflow,mudbox…)



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MAYA
01.Digital-tutors : Add-On: Street Racer Kit
02.Digital-tutors : Animating Cartoon Characters in Maya
03.Digital-tutors : Animating Creatures in Maya: Insects
04.Digital-tutors : Animating Next-Gen Characters in Maya
05.Digital-tutors : Animation Layers in Maya
06.Digital-tutors : Artists Guide to RenderMan for Maya
07.Digital-tutors : Body Mechanics and Animation in Maya: Lifting Heavy Objects
08.Digital-tutors : Body Mechanics and Animation in Maya Pushing Objects
09.Digital-tutors : Body Mechanics and Animation in Maya: Pulling Objects
10.Digital-tutors : Cartoon Character Rigging in Maya
11.Digital-tutors : Character Setup in Maya
12.Digital-tutors : Creating Cartoon Characters in Maya
13.Digital-tutors : Creating Cartoon Sets in Maya
14.Digital-tutors : Cartoon Character Rigging in Maya
15.Digital-tutors : Creating Digital Humans Series
16.Digital-tutors : Creating Stylized Females in Maya
17.Digital-tutors : Creature Rigging in Maya: Insects
18.Digital-tutors : Animating Quadrupeds in Maya
19.Digital-tutors : UV Layout in Maya
20.Digital-tutors : Creating Concept Vehicles in Maya
21.Digital-tutors : Introduction to Animation in Maya
22.Digital-tutors : Introduction to Maya, 2nd Edition
23.Digital-tutors : Maya Modeling Techniques: Interiors
24.Digital-tutors : Python Scripting in Maya
25.Digital-tutors : Introduction to Rigging in Maya
26.Digital-tutors : Introduction to Shave and a Haircut for Maya
27.Digital-tutors : Exaggerated Facial Modeling in Maya and ZBrush
28.Digital-tutors : Facial Animation and Lip Sync in Maya
29.Digital-tutors : Facial Rigging in Maya
30.Digital-tutors : Female Android Modeling in Maya
31.Digital-tutors : Introduction to RenderMan for Maya 2.0
32.Digital-tutors : Introduction to Modeling in Maya
33.Digital-tutors : Introduction to mental ray in Maya 2009
34.Digital-tutors : Flash and Maya Integration
35.Digital-tutors : HDRI Workflow with Maya and Photoshop
36.Digital-tutors : Intermediate Poly/Sub-D Training Kit
37.Digital-tutors : Introduction to Dynamics in Maya
38.Digital-tutors : Introduction to Hypershade
39.Digital-tutors : Introduction to Lighting in Maya
40.Digital-tutors : Introduction to Maya 2009
41.Digital-tutors : Introduction to Maya Animation: Walk Cycle
42.Digital-tutors : Introduction to Maya Muscle
43.Digital-tutors : Introduction to Maya nCloth
44.Digital-tutors : Introduction to Maya Paint Effects
45.Digital-tutors : Introduction to MEL
46.Digital-tutors : UV Mapping Workflows in Maya
47.Digital-tutors : Mastering Maya Render Nodes
48.Digital-tutors : Using SyFlex in Maya
49.Digital-tutors : Urban Environment Creation in Maya
50.Digital-tutors : Ultimate Fluids
51.Digital-tutors : The Artists Guide to MEL
52.Digital-tutors : Maya Modeling Techniques: Automotive
53.Digital-tutors : Maya Modeling Techniques: Werewolves
54.Digital-tutors : Maya Unlimited: Cloth
55.Digital-tutors : Maya Unlimited: Fluid Effects
56.Digital-tutors : Maya Unlimited: Fur
57.Digital-tutors : Maya Unlimited: Hair
58.Digital-tutors : mental ray in Maya (e-download)
59.Digital-tutors : mental ray Nodes in Maya
60.Digital-tutors : mental ray Nodes Online Reference Library
61.Digital-tutors : mental ray Rendering Techniques: Interiors
62.Digital-tutors : mental ray Tips and Tricks
63.Digital-tutors : mental ray Workflows in Maya: Caustics
64.Digital-tutors : mental ray Workflows in Maya: Final Gather
65.Digital-tutors : mental ray Workflows in Maya: Global Illumination
66.Digital-tutors : mental ray Workflows in Maya: Subsurface Scattering
67.Digital-tutors : Modeling Next-Gen Characters in Maya
68.Digital-tutors : Motorcycle Modeling Techniques in Maya
69.Digital-tutors : Non-linear Animation with Maya Trax
70.Digital-tutors : nParticles in Maya 2009
71.Digital-tutors : Digital Tutors-Pixar RenderMan Tutorials-Siggraph2007
72.Digital-tutors : Polygon and Sub-D Modeling Workflows in Maya
73.Digital-tutors : Product Visualization in Maya
74.Digital-tutors : RealFlow and Maya Integration
75.Digital-tutors : Render Passes in Maya 2009
76.Digital-tutors : Rendering with Maya Toon (e-download)
77.Digital-tutors : mental ray in Maya: Rendering Workflow (e-download)
78.Digital-tutors : Rigging Cartoon Vehicles in Maya
79.Digital-tutors : Rigging Quadrupeds in Maya
80.Digital-tutors : Set Dressing and Design in Maya
81.Digital-tutors : Shading Networks in Maya
82.Digital-tutors : Soft and Rigid Bodies in Maya (e-download)
83.Digital-tutors : Stereoscopic 3D in Maya
84.Digital-tutors : Texture Painting with Maya and Photoshop
85.Digital-tutors : Artists Guide to RenderMan for Maya
3DS MAX
1.Digital-tutors : Modeling Interiors in 3ds Max
2.Digital-tutors : Introduction to Rigging in 3ds Max
3.Digital-tutors : Introduction to Modeling in 3ds Max
4.Digital-tutors : Introduction to mental ray in 3ds Max
5.Digital-tutors : Introduction to Lighting in 3ds Max
6.Digital-tutors : Introduction to Animation in 3ds Max
7.Digital-tutors : Creating Cartoon Characters in 3ds Max
8.Digital-tutors : Automotive Modeling in 3ds Max
XSI
01.Digital-tutors : Animating Quadrupeds in XSI
02.Digital-tutors : Animating Walk Cycles in XSI
03.Digital-tutors : Automotive Modeling in XSI
04.Digital-tutors: Soft and Rigid Bodies in XSI
05.Digital-tutors : HDRI Workflow with XSI and Photoshop
06.I3D Tutorials Rendering With Softimage XSI vII Mental Ray
07.Digital-tutors: Softimage XSI ICE Nodes Reference Library
08.Digital-tutors : Interior Modeling Techniques with XSI
09.Digital-tutors : Introduction to Animation in XSI
10.Digital-tutors : Introduction to Animation Mixer in XSI
11.Digital-tutors : Introduction to Character Development Kit in XSI
12.Digital-tutors : Introduction to ICE in XSI 7
13.Digital-tutors : Introduction to Lighting in XSI
14.Digital-tutors : Introduction to Modeling in XSI
15.Digital-tutors : Introduction to Rigging in XSI
16.Digital-tutors : Introduction to XSI 6
17.Digital-tutors : Introduction to XSI 7
18.Digital-tutors : Introduction to XSI Render Tree (e-download)
19.Digital-tutors : Introduction to XSI, 2nd Edition
20.Digital-tutors : mental ray in XSI
21.Digital –tutors: Mental Ray Production shaders in Softimage
22.Digital-tutors : Modeling Next-Gen Characters in XSI
23.Digital-tutors : Next-Generation Gaming Techniques in XSI
24.Digital-tutors : Particles and Forces in XSI
25.Digital-tutors : Polygon and Sub-D Modeling in XSI
26.Digital-tutors : Rendering Interiors in XSI
27.Digital-tutors : Rendering Techniques in XSI
28.Digital-tutors : Rigging Next Gen Characters in XSI
29.Digital-tutors : Rigging Quadrupeds in XSI (e-download)
30.Digital-tutors : UV Layout in XSI
31.Digital-tutors : ZBrush 2 and XSI Integration (e-download)
Zbrush
01.Digital-tutors : Character and Scene Development in ZBrush
02.Digital-tutors : Character Creation in Zbrush
03.Digital-tutors : Detailing Next-Gen Characters in ZBrush
04.Digital-tutors : Getting Started with Zbrush
05.Digital-tutors : Introduction to ZBrush 3
06.Digital-tutors : Materials and Rendering in ZBrush 3.1
07.Digital-tutors : Pipeline Integration with Maya and ZBrush 3
08.Digital-tutors : Sculpting Caricatures in ZBrush 3
09.Digital-tutors : Sculpting Techniques with ZBrush 3
10.Digital-tutors : Texturing Next-Gen Characters in Zbrush
11.Digital-tutors : Texturing with ZBrush 3
12.Digital-tutors : ZSphere Modeling in ZBrush
13.Digital-tutors : Exaggerated Facial Modeling in Maya and ZBrush
Flash
01.Digital-tutors : Introduction to Flash 8
Fusion
01.Digital-tutors : Artists Guide to Fusion 6
Houdini
01.Digital-tutors : Introduction To Fluids In Houdini
02.Digital-tutors : Introduction to Mantra in Houdini
Modo
01.Digital-tutors : Creating Cartoon Characters in modo
MotionBuilder
01.Digital-tutors : Intro to MotionBuilder 2009
Mudbox
01.Digital-tutors : Introduction to Mudbox
02.Digital-tutors : Introduction to Mudbox 2009
Photoshop
01.Digital-tutors : Introduction to Photoshop CS3
Pixel Bender
01.Digital-tutors : Getting Started with Pixel Bender
RealFlow
01.Digital-tutors : Dynamic Simulations with RealFlow4
02.Digital-tutors : Fundamentals of RealWave in RealFlow
03.Digital-tutors : Introduction to Realflow 4
Stitcher
01.Digital-tutors : Introduction to Stitcher 2009
Toxik
01.Digital-tutors : Getting Started with Toxik

Download
http://rapidshare.com/files/293301146/digitaltutor_collection_.txt
http://rapidshare.com/files/293301246/digitaltutor_collection_.txt
 

mortalkombat

Member
Jun 19, 2009
931
64
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Middle Of Heaven And Hell
29th

Digital Tutors - Stereoscopic 3D In Maya



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Digital Tutors - Stereoscopic 3D In Maya




- Create audience excitement and interactive experiences.
- Learn practical workflows to making stereoscopic 3D imagery with Maya 2009.

- Gain total control over the camera, characters, and environments

to create one of the most powerful effects in cinema.

- Contains over 2 hours of project based training and step-by-step examples for any artist.

www.digitaltutors.com/store/product.php?productid=3611


Popular highlights include:
- Stereoscopy Overview
- Rules of Safe Stereo
- Anaglyph Filtering
- Previewing Stereo Images
- Zero Parallax
- Interaxial Separation
- Frustrum
- Customizing a Safe Volume
- Creating Custom Stereo Rigs
- Rendering Stereo Images
- Compositing Stereo Pairs in After Effects
- Anaglyph Effects in Photoshop
- Loading Built-in Stereo Rigs
- Python Scripting to Modify Stereo Rigs
- Stereo Camera Settings and Defaults
- Off-Axis Camera Types
- Converged Camera Types
- Parallel Stereo Camera Types
- Extending Maya Stereo Camera with Expressions
- Cross Converged Viewing
- Parallel Pair Viewing



Lesson Outline:
1. Introduction and Project Overview (1:37)
2. Creating a Stereo Image (9:38)
3. Learning to render Stereo pairs (9:02)
4. Defining Stereoscopic (1:12)
5. Explaining the different types of filters (4:44)
6. Controlling Zero Parallax and Interaxial Separations (8:03)
7. Covering the rules of Stereo (3:49)
8. Utilzing Stereo Display Controls (7:09)
9. Creating custom safe Stereo guide (8:37)
10. Working with a converged Stereo camera (6:32)
11. Using the parallel Stereo camera (2:58)
12. Loading custom Stereo camera rigs (10:15)
13. Creating a custom Stereo rig using Python (4:20)
14. Setting default values in the custom Stereo rig (9:26)
15. Adding expressions to the custom Stereo rig (7:51)
16. Setting up Shelf Buttons to automate the custom camera (6:48)
17. Creating an Anaglyph image in Photoshop (8:03)
18. Building an Anaglyph image sequence in After Effects (2:56)
19. Creating a Stereo pipeline for color corrections (9:00)



Total Run Time 2:02:17





RS Download Links:



http://rapidshare.com/files/199757673/flb4flb3d.r00
http://rapidshare.com/files/199762951/flb4flb3d.r01
http://rapidshare.com/files/199765444/flb4flb3d.r02
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http://rapidshare.com/files/199825958/flb4flb3d.rar
http://rapidshare.com/files/199825966/flb4flb3d.sfv
 

mortalkombat

Member
Jun 19, 2009
931
64
0
Middle Of Heaven And Hell
30th


Autodesk Maya Techniques: Digital Hair


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Autodesk Maya Techniques: Digital Hair
654 MB | HF,UP & RS
Digital Hair is your solution to achieving the best digital hair creations. Digital hair can pose many creative challenges. On the one hand, it should be...

* Hair stiffness
* Hair styling (Manual and Dynamic)
* Visualization tricks
* Hair density
* Faking density
* Hardcore Tricks
* Cutting hair
* Color
* Tweaking the hair system after caching
* Flying hair
* Rendering Hair


Download Links

ALL LINK ARE INTERCHANGEABLE

Hotfile
http://hotfile.com/dl/21243717/b66533c/dr_daz_Maya_Digital_HAIR.part01.rar.html
http://hotfile.com/dl/21243905/e1f0b15/dr_daz_Maya_Digital_HAIR.part02.rar.html
http://hotfile.com/dl/21244488/b10b473/dr_daz_Maya_Digital_HAIR.part03.rar.html
http://hotfile.com/dl/21243997/2d7bdab/dr_daz_Maya_Digital_HAIR.part04.rar.html
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http://hotfile.com/dl/21248948/2d6fcc7/dr_daz_Maya_Digital_HAIR.part07.rar.html

Uploading
http://uploading.com/files/3af6fc5a/dr_daz_Maya_Digital_HAIR.part01.rar/
http://uploading.com/files/9dfb257c/dr_daz_Maya_Digital_HAIR.part02.rar/
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RS Mirrors
http://rapidshare.com/files/323398482/dr_daz_Maya_Digital_HAIR.part01.rar
http://rapidshare.com/files/323398792/dr_daz_Maya_Digital_HAIR.part02.rar
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http://rapidshare.com/files/323398119/dr_daz_Maya_Digital_HAIR.part07.rar

RAR PASS: dr_daz
 

mortalkombat

Member
Jun 19, 2009
931
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0
Middle Of Heaven And Hell
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Simply Maya - Modeling The Sea Creature DVD | 1.14 GB


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Simplymaya is proud to present, from the far depths of the sea, the sea creature modeling and texturing tutorial. This tutorial will start off by creating image planes to help us achieve our basic shape and size in nurbs.

Rapidshare:
Code:
http://rapidshare.com/files/292746009/SMMTSC.part01.rar
http://rapidshare.com/files/292744059/SMMTSC.part02.rar
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http://rapidshare.com/files/292744661/SMMTSC.sfv
Password:YeYo4NigMae

Hotfile
Code:
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Password:YeYo4NigMae
 

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Mastering Maya 2009


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Eric Keller, "Mastering Maya 2009"
Sybex | ISBN: 0470392207 | 2009-04-27 | 1072 pages | PDF | 41 MB


The Ultimate Maya 2009 Resource for Intermediate to Advanced Users If you already know the basics of Maya, now you can elevate your skills with Maya 2009 and the advanced coverage in this
authoritative new reference and tutorial. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level instruction on Maya Complete and Maya Unlimited.
This fully updated book brings you up to speed on Maya 2009's new features and expands your skills with advanced instruction on cloth, fur, and fluids. You'll learn Dynamics, Maya Muscle, Stereo Cameras, Assets, rendering with mental ray, and more. Filled with challenging tutorials and real-world scenarios from some of the leading professionals in the industry, this one-of-a-kind guide gives you valuable insight into the entire CG production pipeline.
If you've been looking for a complete, professional-quality Maya resource to turn to again and again, this is the book for you.


Download
http://rapidshare.com/files/259522467/MasteringMaya2009_0470392207.pdf
 

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Realistic I glass video tutorial


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A marvelous realistic iglass video tutorial. step by step tutorial using Adobe illustrator and using Mental Ray with Maya makes it faster. Easy to do video tutorial in flash, very useful for newbies. You can download these flash videos to your pc for your convenience to do your work later. To download flash files you can use FlashGet. Not only this there are many other tutorials.

Download

http://www.deathfall.com/tutorials.php?op=showcontent&id=83


http://www.deathfall.com/tutorial/Illustrator_Botle_prepering.swf
http://www.deathfall.com/tutorial/Maya_Ai_import_revilve.swf
http://www.deathfall.com/tutorial/Untitled.swf
http://www.deathfall.com/tutorial/Maya_ajust_Glasshaders.swf
http://www.deathfall.com/tutorial/Finetuning.swf
http://www.deathfall.com/tutorial/Finetuning2.swf
 

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Digital Tutors - Cartoon Character Rigging in Maya


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Digital Tutors - Cartoon Character Rigging in Maya
Learn a production workflow to creating advanced character rigs with an emphasis on toon, squash and stretch rigging techniques, and the principles of building solution-based rigs. Contains over 7 hours of project-based training for animators and setup artists learning the processes of creating stylized toon rigs with animator-friendly controls. Perfect for experienced artists.

Lesson : runtime 10 hrs. 30 min.


Download

CD1
part1:http://rapidshare.com/files/159920020/CartoonRigCD1.part1.rar
part2:http://rapidshare.com/files/159918147/CartoonRigCD1.part2.rar
part3:http://rapidshare.com/files/159918131/CartoonRigCD1.part3.rar
part4:http://rapidshare.com/files/159920267/CartoonRigCD1.part4.rar
part5:http://rapidshare.com/files/159920411/CartoonRigCD1.part5.rar
part6:http://rapidshare.com/files/159919540/CartoonRigCD1.part6.rar

CD2
part1:http://rapidshare.com/files/159918299/CartoonRigCD2.part1.rar
part2:http://rapidshare.com/files/159920752/CartoonRigCD2.part2.rar
part3:http://rapidshare.com/files/159918144/CartoonRigCD2.part3.rar
part4:http://rapidshare.com/files/159920746/CartoonRigCD2.part4.rar
part5:http://rapidshare.com/files/159918219/CartoonRigCD2.part5.rar
part6:http://rapidshare.com/files/159920963/CartoonRigCD2.part6.rar

CD3
part1:http://rapidshare.com/files/159918281/CartoonRigCD3.part1.rar
part2:http://rapidshare.com/files/159921379/CartoonRigCD3.part2.rar
part3:http://rapidshare.com/files/159920705/CartoonRigCD3.part3.rar
part4:http://rapidshare.com/files/159918533/CartoonRigCD3.part4.rar
part5:http://rapidshare.com/files/159921368/CartoonRigCD3.part5.rar
part6:http://rapidshare.com/files/159918518/CartoonRigCD3.part6.rar
CD4
part1:http://rapidshare.com/files/159921341/CartoonRigCD4.part1.rar
part2:http://rapidshare.com/files/159918570/CartoonRigCD4.part2.rar
part3:http://rapidshare.com/files/159918638/CartoonRigCD4.part3.rar
part4:http://rapidshare.com/files/159921538/CartoonRigCD4.part4.rar
part5:http://rapidshare.com/files/159918742/CartoonRigCD4.part5.rar
part6:http://rapidshare.com/files/159921844/CartoonRigCD4.part6.rar
part7:http://rapidshare.com/files/159918726/CartoonRigCD4.part7.rar

pass : rapidoff
 

mortalkombat

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Digital Tutors Introduction to Maya 2009


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Digital Tutors Introduction to Maya 2009
Digital.Tutors.Introduction.to.Maya.2009-AG (2.7GB)
Release Date.... 06-20-2009
Release Type.... 3D Tutorial
Release Discs.... 4CD
DESCRIPTION :
Discover over 9 hours of project-based training to learn the fundamentals of modeling, texturing, rigging, animating, dynamics, lighting, and rendering in
Maya. Taught by four Digital-Tutors instructors, each teaching their core areas of expertise to provide an essential guide to utilizing the powerful tools
available in Maya. Ideal for new and beginning artists


Uploading

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Rapidshare

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http://rapidshare.com/files/315096245/dtitm09.part21.rar
 

mortalkombat

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Introducing Maya 2009


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Author: Dariush Derakhshani
Paperback: 624 pages
Publisher: Sybex; Pap/Cdr edition
Dated:January 9, 2009
Language: English
ISBN-10: 0470372370
ISBN-13: 978-0470372371

Book Description

If you’re new to Maya, the industry-leading 3D animation and effects software, Introducing Maya includes step-by-step tutorials and easy-to-follow explanations to teach you the basics and nuances of this complex software. Whether you’re a student or a hobbyist, you can learn all about the Maya interface and the fundamentals of modeling, texturing, animating and visual effects with realistic examples. If you’re new to 3D animation or transitioning from another 3D application, this book will provide you with the tools you need to become proficient at Maya.

Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Download
http://www.file-rack.com/files/9dCZhFk2yDSP/IntrMay.rar.html
 

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Maya at a Glance by George Maestri, Famous Lynda Tutorial



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Publisher: Sybex; (April 22, 2005) ISBN: 0782144047 PDF 7,6 Mb 190 pagesOne look and you'll see this Maya book is different from all the others. It presents core Maya features visually, using pages that are packed with beautiful graphics and loaded with detailed explanations on every crucial feature of Maya's interface. Engaging step-by-step tutorials provide hands-on reinforcement for what you've learned.Maya at a Glance is the perfect introduction and reference to the Academy Award® winning Maya 3D animation and effects software.


Download Free Maya at a Glance by George Maestri, Famous Lynda Tutorial
http://rapidshare.com/files/5504339/Sybex.Maya.At.A.Glance.Jun.2005.ISBN0782144047.rar
pass : gfxgfx.net
 

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Gnomon Workshop-the Making Of Trin (zbrush To Maya Tutorial)



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Trin was started to create a high-res 4k still image, yet evolved to become a looping ten second animation rendered in vertical HD at 1200×1920 to be displayed on a wall-mounted digital display. Starting from a personal sketch, Trin was created in twenty hours using Photoshop, Maya, Zbrush, UVlayout, Bodypaint and Mental Ray. The entire process was recorded and is demonstrated using timelapse footage, where I explain every step with an emphasis on both the technical and aesthetic thought processes. Level: Intermediate.


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Chapter One: Orthographics
Trin is based on a pre-existing design that was drawn on paper as a frontal orthographic. The first step is to generate a side-view sketch from the front view design. Using Photoshop, I design Trin’s profile ensuring that it aligns perfectly with the front, while trying to create a sideview that holds true to the design. I then import the front/side images into Maya and prepare the image planes for modeling.

Chapter Two: Base Mesh, part one
There are two ways to approach a basemesh when Zbrush is going to be involved. The first is create the simplest possible form via box-modeling. The second is to create a topological model where the edge flow follows the musculature of the design. While a Zbrush sculpt can be retopologized, if I know that the 2D design must be exactly followed, I often prefer to make a topological basemesh from the start. In this chapter, the model begins by importing a human head basemesh that I then cut up and redirect the edge flow to suit Trin’s anatomy.

Chapter Three: Base Mesh, part two
The basemesh for Trin is completed, including the coat and other details.

Chapter Four: UV Layout
Using Headus UVlayout, the UVs for Trin and his components are flattened and then arranged in Maya. The separate elements are then exported as ‘obj’s in preparation of Zbrush import.

Chapter Five: Zbrush, part one
The ZTL is assembled and sculpting begins on the head primarily using the Simple brush.

Chapter Six: Zbrush, part two
Sculpting continues, with high-frequency detail added using the Rake tool. Forms are resolved using the Simple brush and Move tool.

Chapter Seven: Shaders / Lighting
Normal maps are generated in Zbrush using Zmapper, then Trin’s components are exported from Zbrush to Maya. Once in Maya, I block-in the initial shaders, normal maps, SSS and lighting. I then export a 2k render to Photoshop and create a color study.

Chapter Eight: Texturing the Coat
Trin’s coat is textured in Photoshop using scans of leather that are assembled together using the transform, warp and liquify tools.

Chapter Nine: Texturing the Head
Trin’s head is textured in Bodypaint, where I painted the color map from scratch using a texture stamping technique.

Chapter Ten: Modeling the Hallway
The original design is very vague when it comes to the background. I interprete the sketch as being a hallway, and let myself design as I model. In this chapter the hallway geometry is finalized and lit.

Chapter Eleven: Texturing the Hallway
Using Photoshop, the hallway is textured by overlaying many different photographic textures in order to create a grungy look. With the textures imported into Maya, the final hallway background is rendered, ready to be composited in Photoshop with Trin.

Chapter Twelve: Photoshop Composite
With the background and foreground elements rendered at 2k, I now take them into Photoshop to develop the final look for the composite.

Chapter Thirteen: Quickrig and Animation
With Trin’s ‘look’ finalized, I decided that perhaps it would be cool to create a short and simple looping animation of him that I could display on a wall mounted display. In this chapter I show how to create the skeleton, a quick lattice rig for his head and eye constraints.

Chapter Fourteen: After Effects Composite
With the ten second animation rendered in HD as just two layers, fg +bg, I recreate the look developed in Photoshop using After Effects. The final Quicktime movie is then rendered and Trin is ready to be displayed.

Details:
Total files size – 2.57 GB
Password: adarb

Files:

http://rapidshare.com/files/225414263/Gnomon_Workshop_-_Making_Of_Trin__Alex_Alvarez_.part01.rar
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mortalkombat

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3D TUTORIALS – INTRODUCTION TO THE HYPERSHADE IN MAYA 2009


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What is awninged in this upbringing product?
This upbringing creation is fashioned for anyone who needs to see most graduation and surfacing, as substantially as using the Hypershade to impact expeditiously and easily in Maya. Taking you travel by travel and explaining how to ingest the Hypershade and how to create shader networks in word anyone crapper understand, this upbringing creation covers some aspects of employed on materials and shaders with in-depth lessons that counterbalance both base principles and fundamentals, as substantially as creation workflows and methods of pain actuation issues that crapper materialize during an actualised production.

In cushy to see lessons, you module intend a unequalled upbringing undergo different some offered anywhere else. Some of the subjects awninged in depth with this upbringing creation allow shaders, materials, noetic treat limited shaders, ambient occlusion, architectural materials, underground scattering, and creation workflows for Maya. This upbringing creation includes every send files and assets necessary to study along with the instructor. Project files order Autodesk Amerind 2009 and up.

Total Running Time: 6 hours

Video Breakdown:

* 00_Intro
* 01_Overview
* 02_Hypershade_Intro
* 03_Working_with_the_Hypershade
* 04_Maya_Shaders
* 05_mental_ray_Shaders
* 06_Desert_Part_01
* 07_Desert_Part_02
* 08_Desert_Part_03
* 09_Desert_Part_04
* 10_Desert_Part_05
* 11_Architectural_Part_01
* 12_Architectural_Part_02
* 13_Architectural_Part_03
* 14_Architectural_Part_04
* 15_Architectural_Part_05.
* 16_Architectural_Part_06
* 17_Architectural_Part_07
* 18_Architectural_Part_08
* 19_Architectural_Part_09
* 20_Jellyfish_Part_01
* 21_Jellyfish_Part_02
* 22_Jellyfish_Part_03
* 23_Conclusion

Download links:
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http://rapidshare.com/files/214816243/i3DTut_IntroHyperMaya2009.part11.rar
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mortalkombat

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Jun 19, 2009
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Getting started with Maya 2010

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Getting started with Maya is latest tutorial book on Autodesk maya's latest version. Getting started with Maya is the most appropriate book on maya animation for beginners as well as professionals who need some references on new features added recently in new version, Autodesk Maya 2010.

Getting started with Maya is tutorial written by Maya animation experts and maya software developers themselves. This book is more than just enough for anyone willing to learn maya 3D animation. This book contents all tutorial needed for Getting started with Autodesk Maya 2010 and be able to create animated 3D motion picture like Shrek, Kung fu Panda.

Download
http://depositfiles.com/en/files/s5s1rawxf
 
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