Electronic Arts Germany confirmed with today's release-list the release date of Need for Speed Carbon being on 2nd November 2006 for all platforms. Interestingly also for Wii and Playstation 3, the Wii console will be released in mid-November and Sony's Playstation 3 will even come not before 2007 in Europe.
Apart from that we can expect this date can be taken seriously, since the game will be released for most platforms already on 31 October in the USA.
Car List >
2003 BMW M3 GTR
2006 Porsche Cayman S
2006 Nissan 350Z
2004 Lamborghini Murcielago
2006 Ford Mustang GT
2007 Audi Le Mans Quattro
2004 Lotus Elise
1998 Toyota Supra
2006 Alfa Romeo Brera
2006 VW Golf R32
2005 Mercedes CLK500
2006 Chrysler 300C SRT-8
1999 Mitsubishi Eclipse
2005 Renault Clio V6
2006 Mitsubishi Eclipse GT
1970 Plymouth Hemi Cuda
2004 Mercedes-Benz SLR McLaren
1967 Shelby GT500
1999 Nissan Skyline GT-R R34
2005 Mercedes-Benz SL65 AMG
1969 Dodge Charger R/T
2005 Ford GT
2006 Corvette Z06 GT
2006 Ford Mustang GT
2005 Monaro Vauxhall VXR
1970 Chevelle SS
A Note On Sounds >
If you own a 5.1 Surround Sound System you may have missed the 5.1 sound in NFS Most Wanted, but you will be delighted to hear this:
We've really spent a lot of time this year trying to get all the authentic cars in the game recorded, as well as even more aggressive sounding cars for a change in exhaust tone when you upgrade the performance of your engine1. Not only do we have a ton of new cars recorded, but we also have added a new feature which is a seperate engine recording for every car in the game. What this means is that when you change your camera view, you should hear a distinct difference in exhaust and engine sound. This is also noticable on your opponent's and crew member's cars as they drive near you. You'll hear engine sound as they approach behind, which will change to exhaust sound as they pass by you. The effect is much better if you have a 5.1 surround setup, in which case you will hear your player car engine in the front and the exhaust in the rear surround speakers, or the AI racers coming up from behind in the rear speakers and transitioning to the front (or vice versa). Also, depending in wether your car is a front or mid/rear engine car, you will get an appropriate mix of engine/exhaust when you're driving in 3rd person camera.
Im really excited about the car audio this year and Im looking forward to hearing some feedback from all of you once the game is released in November (or after you play the demo).
- JL
NFS Audio Dept - car engines
Vancouver, BC, Canada
1) To be more specific, each class and tier of car has a different number of engine upgrades available. The first engine upgrade you make, you will not hear a change in audio, it will be a physics only upgrade (ie. the car will perform better, but the sound will be the same). The second engine upgrade you make, your exhaust note will sound different/more powerful. The only exception to this rule are cars with only one upgrade available, in which case you will get a new exhaust sound on the first upgrade (hehe, except for the CarerraGT, we couldnt find a better sounding car to record that would work as an upgrade.
PC, Xbox, Xbox360 and PS3 (and hopefully Wii) will support Dolby Digital 5.1, PS2 and Gamecube will support Pro-Logic II surround.
URL
http://www.nfsplanet.com/main.php?lang=eng#3469
Apart from that we can expect this date can be taken seriously, since the game will be released for most platforms already on 31 October in the USA.
Car List >
2003 BMW M3 GTR
2006 Porsche Cayman S
2006 Nissan 350Z
2004 Lamborghini Murcielago
2006 Ford Mustang GT
2007 Audi Le Mans Quattro
2004 Lotus Elise
1998 Toyota Supra
2006 Alfa Romeo Brera
2006 VW Golf R32
2005 Mercedes CLK500
2006 Chrysler 300C SRT-8
1999 Mitsubishi Eclipse
2005 Renault Clio V6
2006 Mitsubishi Eclipse GT
1970 Plymouth Hemi Cuda
2004 Mercedes-Benz SLR McLaren
1967 Shelby GT500
1999 Nissan Skyline GT-R R34
2005 Mercedes-Benz SL65 AMG
1969 Dodge Charger R/T
2005 Ford GT
2006 Corvette Z06 GT
2006 Ford Mustang GT
2005 Monaro Vauxhall VXR
1970 Chevelle SS
A Note On Sounds >
If you own a 5.1 Surround Sound System you may have missed the 5.1 sound in NFS Most Wanted, but you will be delighted to hear this:
We've really spent a lot of time this year trying to get all the authentic cars in the game recorded, as well as even more aggressive sounding cars for a change in exhaust tone when you upgrade the performance of your engine1. Not only do we have a ton of new cars recorded, but we also have added a new feature which is a seperate engine recording for every car in the game. What this means is that when you change your camera view, you should hear a distinct difference in exhaust and engine sound. This is also noticable on your opponent's and crew member's cars as they drive near you. You'll hear engine sound as they approach behind, which will change to exhaust sound as they pass by you. The effect is much better if you have a 5.1 surround setup, in which case you will hear your player car engine in the front and the exhaust in the rear surround speakers, or the AI racers coming up from behind in the rear speakers and transitioning to the front (or vice versa). Also, depending in wether your car is a front or mid/rear engine car, you will get an appropriate mix of engine/exhaust when you're driving in 3rd person camera.
Im really excited about the car audio this year and Im looking forward to hearing some feedback from all of you once the game is released in November (or after you play the demo).
- JL
NFS Audio Dept - car engines
Vancouver, BC, Canada
1) To be more specific, each class and tier of car has a different number of engine upgrades available. The first engine upgrade you make, you will not hear a change in audio, it will be a physics only upgrade (ie. the car will perform better, but the sound will be the same). The second engine upgrade you make, your exhaust note will sound different/more powerful. The only exception to this rule are cars with only one upgrade available, in which case you will get a new exhaust sound on the first upgrade (hehe, except for the CarerraGT, we couldnt find a better sounding car to record that would work as an upgrade.
PC, Xbox, Xbox360 and PS3 (and hopefully Wii) will support Dolby Digital 5.1, PS2 and Gamecube will support Pro-Logic II surround.
URL
http://www.nfsplanet.com/main.php?lang=eng#3469

