VRay for Rhino 4.v01.05.29 [RED TEAM]

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Nov 3, 2009
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VRay for Rhino 4.v01.05.29 [RED TEAM] | 67.22 MB | RS |HF

Rhino users of all fields, from engineering and architecture to design and animation need a robust ray-tracing engine that enables them to bring their ideas to life quickly, easily, and cost-effectively. With V-Ray for Rhino, ASGVIS offers these visualization professionals a state-of-the-art solution that generates high-quality images of unparalleled realism. Developed with Chaos Group, V-Ray for Rhino works with Robert McNeel & Associates' Rhinoceros, which is one of the most popular Windows-based NURBS modeling tools available today

* True raytraced reflections and refractions.
* Glossy reflections and refractions.
* Indirect Illumination (global illumination, global lighting). Different approaches include direct computation (brute force), and irradiance maps.
* Area shadows (soft shadows). Includes box and sphere emitters.
* True HDRI support. Includes support of proper texture coordinate handling for both cubic and angular maps. Map your images directly without distortions or cropping.
* Fully multithreaded raytracing engine.
* Antialiasing. Includes fixed, simple 2-level and adaptive approaches.
* Reusable irradiance maps (save and load support). Incremental sampling for fly-through animations.
* Displacement.
* V-Ray Material Editor with Material Preview.
* V-Ray Sun and Sky.
* V-Ray Physical Camera.
* Depth-Of-Field camera effect.
* Distributed Rendering allowing a single image to be processed over up to 10 machines.
* Per Material GI, Background, Reflection, and Refraction.
* V-Ray Two-Sided Material for easy creation of thin translucency.
* Caustics.
* Animation Support for Bongo as well as Rhino's built in animation tools.

Code:
http://hotfile.com/dl/20502491/9306457/VRay.for.Rhino.4.v01.05.29.Cracked.rar.html