Best Technology E-Books .Updating.........

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    Beginning Programming C++ Ebooks Collection + All Source Code



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    Beginning Programming C++ Ebooks Collection + All Source Code | 140MB

    Programming is the art of expressing solutions to problems so that a computer can execute those solutions. Much of the effort in programming is finding and refining solutions. Often, a problem is only fully understood through the process of programming a solution for it.This book is for someone who has never programmed before but is willing to work hard to learn. It helps you understand the principles and acquire the practical skills of programming using the C++ programming language.

    Accelerated C++
    Practical Programming by Example

    Thinking in C++,
    Volume 1, 2nd Edition

    C++ Primer, Fourth Edition

    Beginning C++ Through Game Programming

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    gudaya

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    Computer / IT » C / C++/ C# → Beginning C++ Through Game Programming

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    Beginning C++ Through Game Programming
    Publisher: Course Technol ogy PTR | ISBN: 1435457420 | 2010 | PDF | 352 pages | Size: 6 Mb​


    BEGINNING C++ THROUGH GAME PROGRAMMING, THIRD
    EDITION
    approaches learning C++ from the unique and fun perspective of games. Written for the beginning game developer or programmer, the book assumes no previous programming experience and each new skill and concept is taught using simple language and step-by-step instructions. Readers will complete small projects in each chapter to reinforce what they've learned and a final project at the end combines all of the major topics covered in the book. Featuring twenty five percent new material, this third edition covers all the latest technology and advances.

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    JAVA VIDEO Programming Tutorial
    index640x480.jpg

    JAVA VIDEO Programming Tutorial | 574 MB

    Genre: eLearningDescription
    java Programming Tutorial
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    Java Programming Tutorial - 47 - More on Static.flv (10676155)
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    Java Programming Tutorial - 16 - Many Methods and Instances.flv (8403321)
    Java Programming Tutorial - 58 - Abstract and Concrete Classes.flv (8350660)
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    Beginning Programming with C Plus Plus for Dummies 2010 - Akilwood


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    Quote:
    An ideal starting point to get a strong grasp of the fundamentals of C++

    C++ is an object-oriented programming language commonly adopted by would-be programmers. This book explores the basic development concepts and techniques of C++ and explains the “how” and “why” of C++ programming from the ground up.

    You’ll discover what goes into creating a program, as well as how to put the various pieces together, deal with standard programming challenges, handle debugging, and make it all work.

    * Details the basics of C++ programming and explores the “how” and “why” of this object-oriented language
    * Addresses the various components that go into creating a program with C++
    * Walks you through common challenges of C++ programming

    Assuming no prior experience, Beginning Programming with C++ For Dummies is a fun and friendly guide to learning the C++ language.

    Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.


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    Pearson-The C Sharp Programming Language Covering C Sharp 4.0 2010 RETAiL EBook-DiGiBook


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    The popular C# programming language combines the high productivity of rapid application development languages with the raw power of C and C++. Updated to cover the new features of C# 4.0, including dynamic binding, named and optional parameters, and covariant and contravariant generic types, this release takes the language to the next level by adding the ability to cleanly write programs that don’t rely on static type definitions. This allows dynamic programming languages such as Python, Ruby, and JavaScript to feel native to C#. The C# Programming Language, Fourth Edition, continues to be the authoritative and annotated technical reference for C# 4.0.
    Written by Anders Hejlsberg, the language’s architect, and his colleagues, Mads Torgersen, Scott Wiltamuth, and Peter Golde, this volume has been completely updated for C# 4.0. The book provides the complete specification of the language, along with descriptions, reference materials, code samples, and annotations from twelve prominent C# gurus.
    The many annotations bring a depth and breadth of understanding rarely found in any programming book. As the main text of the book introduces the concepts of the C# language, cogent annotations explain why they are important, how they are used, how they relate to other languages, and even how they evolved.
    This book is the definitive, must-have reference for any developer who wants to understand C#. With annotations from: Brad Abrams, Joseph Albahari, Krzysztof Cwalina, Jesse Liberty, Eric Lippert, Christian Nagel, Vladimir Reshetnikov, Marek Safar, Chris Sells, Peter Sestoft, Jon Skeet, and Bill Wagner.


    Release Name: Pearson-The.C.Sharp.Programming.Language.Covering.C.Sharp.4.0.2010.RETAiL.EBook-DiGiBook
    Size: 6.05MB
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    Cross-Platform Web Services Using C#& JAVA(Programming Series)

    Publisher: Charles River Media | ISBN: 1584502622 | edition 2003 | CHM | 386 pages | 21,1 mb​


    As the need for application-to-application communication and platform interoperability continues to grow, Web service developers need to be skilled in the technologies and languages that make this communication possible. Web services provide a language and platform independent standard for creating and connecting code that allows software applications (remote objects) to communicate with each other and users, via a network or the Web. Rather than focus on one specific technology or language, Cross-Platform Web Services Using C# and Java teaches how to integrate the various technologies of Web services using the two languages expected to dominate this growing area.
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    gudaya

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    Functional Programming: With Examples in F# and C#

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    Real World Functional Programming: With Examples in F# and C#
    Publisher: Manning Publications | ISBN: 1933988924 | 2010 | PDF | 500 pages | 20 Mb​

    Functional programming languages like F#, Erlang, and Scala are attracting attention as an efficient way to handle the new requirements for programming multi-processor and high-availability applications. Microsoft’s new F# is a true functional language and C# uses functional language features for LINQ and other recent advances.

    Real World Functional Programming is a unique tutorial that explores the functional programming model through the F# and C# languages. The clearly presented ideas and examples teach readers how functional programming differs from other approaches. It explains how ideas look in F#-a functional language-as well as how they can be successfully used to solve programming problems in C#. Readers build on what they know about .NET and learn where a functional approach makes the most sense and how to apply it effectively in those cases.

    The reader should have a good working knowledge of C#. No prior exposure to F# or functional programming is required.

    What’s Insite

    * Thinking the functional way
    * Blending OO and functional programming
    * Effective F# code

    About the Author
    Tomas Petricek discovered functional programming as a graduate student at Charles University in Prague. He has been a Microsoft C# MVP since 2004 and is one of the most active members in the F# community. In addition to his work with F#, he has been using C# 3.0 in a functional way since the early previews in 2005. He interned with the F# team at Microsoft Research, and he has developed a client/server web framework for F# called F# WebTools. His articles on functional programming in .NET and various other topics can be found at his web site tomasp.net.

    Jon Skeet has worked with C# since 2002, and has been a Microsoft C# MVP since October 2003. He has spent a great amount of time in the C# community answering questions in newsgroups as well as writing articles on the most misunderstood aspects of C# and .NET. After having read tens of thousands of questions over the years, Jon has developed a deep insight into the areas that developers have trouble with, as well as what they’re trying to achieve. A keen reader of specifications, Jon aims to understand the language at the deepest level, which enables him to provide a detailed exposition of C#, including a few dark corners which can trip up the unwary developer.

    Download:

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    C: Programming in C (4th Edition)
    By Al Kelley, Ira Pohl
    Publisher: Ad..dis..on-Wes..ley Profes..sional 1998 | 726 Pages | ISBN: 0201183994 | File type: PDF | 47 mb
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    Now in its fourth edition, A Book on C retains the features that have made it a proven, best-selling tutorial and reference on the ANSI C programming language. This edition builds on the many existing strengths of the text to improve, update, and extend the coverage of C, and now includes information on transitioning to Java and C from C. Beginners and professional programmers alike will benefit from the numerous examples and extensive exercises developed to guide readers through each concept. Step-by-step dissections of program code illuminate the correct usage and syntax of C language constructs and reveal the underlying logic of their application. The clarity of exposition and format of the book make it an excellent reference on all aspects of C.
    Highlights of A Book on C, Fourth Edition : New and updated programming examples and dissections-the authors’ trademark technique for illustrating and teaching language concepts. Recursion is emphasized with revised coverage in both the text and exercises. Multifile programming is given greater attention, as are the issues of correctness and type safety. Function prototypes are now used throughout the text. Abstract Data Types, the key concept necessary to understanding objects, are carefully covered. Updated material on transitioning to C , including coverage of the important concepts of object-oriented programming. New coverage is provided on transitioning from C to Java. References to key programming functions and C features are provided in convenient tables.


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    C++ A Dialog Programming with the C++ Standard Library



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    C++: A Dialog: Programming with the C++ Standard Library
    Prentice Hall PTR | August-30-2002 | ISBN: 0130094021 | 1122 pages | PDF | 2.5MB​

    Simply the best way for beginners to learn standard C++.
    C++: A Dialog is the easiest, most effective way for beginners to learn C++ programming.
    Steve Heller teaches C++ from scratch, through a one-on-one conversation with an intelligent beginner who asks the questions you'd ask. Heller's unique dialog format is brilliantly designed to clarify the concepts you might otherwise find confusing, so you can quickly learn today's most powerful and valuable C++ development techniques.
    Heller takes you from the absolute fundamentals through the construction of a complete inventory application, including a simple but effective user interface. Along the way, you won't just learn C++ features: you'll see exactly how professional programmers bring them together and put them to work.

    Unlike many beginners' books, C++: A Dialog uses industry-standard C++ and the latest standard librariesgiving you skills you can use with any standard C++ toolset, in any programming environment. You even get all the example code and a standard C++ compiler on CD-ROM so you can write and compile your own standard C++ programs on any 32-bit Microsoft Windows platform.

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    C# Game Programming - For Serious Game Creation



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    Daniel Schuller, "C# Game Programming: For Serious Game Creation"
    Course Technology PTR | 2010 | ISBN: 1435455568 | 488 pages | PDF | 5,6 MB​

    Even experienced game developers sometimes have a hard time making their vision for a great game a reality. The number of available programming languages, libraries, and production methods can make the development process overwhelming and result in complicated, unreliable game code. C# Game Programming: For Serious Game Creation shows programmers how to write simple, clean, and reliable code step-by-step through the creation of a basic game. The game is built using C#, a high-level programming language, and OpenGL, an industry favorite for graphics display. You'll get an overview of the methods and libraries used to build good games, learn how to use those libraries and create your own, and finally build your own scrolling shooter game. You'll even find tips and information on how to develop your own game ideas and you'll have an excellent code base to work with. C# Game Programming: For Serious Game Creation pres you with all the information you need to take your game ideas from concept to completion.

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    NETg – C# Programming for the MS NET Platform CBT Training [ISO]
    Categories: Tutorials




    NETg – C# Programming for the MS NET Platform CBT Training [ISO]
    ISO | English | 190 MB​


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    The Thomson NETg C# Programming for the ******oft .NET Platform CBT Training student will learn about error handling and code debugging, user input validation, ADO.NET database connections and data access. The student is also taught the creation and use of XML Web services and the configuration and deployment of Web applications in Visual Basic.NET. This curriculum consists of five courses: 73231 ******oft Visual Basic.NET-Web Development Part 1: Web Forms and Controls 73232 ******oft Visual Basic.NET-Web Development Part 2: Code and Debugging 73233 ******oft Visual Basic.NET-Web Development Part 3: Data Access 73234 ******oft Visual Basic.NET-Web Development Part 4: XML Web Services 73235 ******oft Visual Basic.NET-Web Development Part 5: Deploying Applications.
    Learn To:
    To sequence the stages in the runtime compile and execute process.
    To match Web Form attributes with their functions.
    To identify methods of creating a Web Form.
    To convert an HTML page to a Web Form.
    To identify features of event procedures.
    To identify the syntax for creating an event procedure.
    To sequence the steps for adding an event procedure to a Web control.
    To identify features of structured exception handling.
    To identify the syntax of Try/Catch/Finally.
    To identify the syntax for configuring custom error pages.
    To identify features of ADO.NET.
    To identify the syntax for importing ADO.NET namespaces.
    To identify features of the ADO.NET object model.
    To identify features of SQL Server security authentication.
    To match connection string parameters with their functions.
    To identify characteristics of a DataAdapter.
    To identify features of XML.
    To match XML core technologies with their functions.
    To identify the syntax for linking Extensible Stylesheet Language Transformation (XSLT) stylesheets to XML documents.
    To match state management types with their features.
    To identify characteristics of server-side state management.
    To identify characteristics of client-side state management.
    To identify features of the Cache object.
    To identify the syntax for using the Cache object.
    To match output cache types with their functions.
    To identify features of authentication methods.
    To match Internet Information Services (IIS) authentication methods with their features.
    To identify functions of Secure Sockets Layer (SSL).
    Training Audience:
    The Thomson NETg course intended audience for this curriculum are individuals involved in programming in C, C++, ******oft Visual Basic or Java and wish to program in C#. They are involved in developing enterprise business solutions. The audience will include application developers, system analysts, and software engineers. It is expected that learners should have experience programming in C, C++, Visual Basic, Java, or another programming language. Learners should also have basic familiarity with the .NET framework and the .NET strategy.

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    gudaya

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    PC World Magazine - May 2011 (US)

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    PC World - April 2011

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    Size: 18.00 MB
    Format: PDF
    Genre: Magazine, PC
    Language: English

    PC World Coverage & reviews on hardware, software, electronics & gadgets for PCs. PC WORLD is the best-selling monthly computer magazine in America with over 6.2 million readers devoted to personal computing and related technology. Our award-winning editors deliver the Top 100 PC and product rankings and reviews from our state-of-the-art Test Center. Each issue is loaded with in-depth special reports and authoritative news stories, how-to's and tips, new PC trends, technologies, the Internet, and more. PC WORLD is an essential tool for any computer user.

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    Computer Power User – Apr 2011




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    Computer Power User – April 2011
    English | True PDF | 112 pages | 34.57 MB

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    PC Pro May 2011

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    Computer Power User - May 2011

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    T3 USA - May 2011



    PDF | 156 pages | English | 56.8 MB​

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    gudaya

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    dj ice cold

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    මමනම් මේ වගේ දේවල් ගැන වැඩිය ඉන්ට්‍රස්ට් එකක් නෑ .. ඒත් මේවා හොයන අය ගොඩක් ඉන්නවනේ .. ඒ අයට ගොඩක් වැදගත් වෙයි :yes: