Maya Thread

What is the best 3d animation software?

  • Autodesk Maya

    Votes: 13 56.5%
  • Autodesk 3D Studio Max

    Votes: 8 34.8%
  • Blender

    Votes: 1 4.3%
  • Other

    Votes: 1 4.3%

  • Total voters
    23

mortalkombat

Member
Jun 19, 2009
931
64
0
Middle Of Heaven And Hell
53rd

Spitfire Modeling and Textuting

5352956ad60c702b932c42eb82db3e3f.jpg


Spitfire Modeling and Textuting 1.52 GB

Create this great looking Spitfire in this twelve hour Modelling and Texturing tutorial from SimplyMaya.com re-released for our January sale with a 40% discount. We begin this project by setting up image planes using a side and front view of our Spitfire. Next we will create Nurbs primitives to block out the correct shape and proportion of the plane. Once the plane is blocked out we will refine the shapes in Nurbs and then convert them to Polygons to add geometry for more precise shaping. When the plane has its basic geometry we will then convert to Sub-d's to start pulling out the details. Some of the tools we will cover are split polygon, extrude edge/face and sculpt polygon.

After our model is complete we will explore the world of texturing. We start with learning how to create a flat workable UV map and then we'll cover different mapping techniques like planar map and automatic mapping as well as tools like cut and sew UV's. Following our complete UV map, we will import an UV snap shot into a paint program like Photoshop to learn how to hand paint our textures using a variety of options including using layers and filters. We will also create a colour map and bump map, as well as a specular map. Then you will set up your lighting and apply your final render.

The texturing for this tutorial starts at part 13

# Length: 12 Hours 30 Mins
# Author: Kurt Boutilier
# Software Used: Maya
# Format: DIVX (800x600)

Download Links:
Modeling:
http://rapidshare.com/files/208212792/SM_Spitfire_Modeling.part01.rar
http://rapidshare.com/files/208212807/SM_Spitfire_Modeling.part02.rar
http://rapidshare.com/files/208212804/SM_Spitfire_Modeling.part03.rar
http://rapidshare.com/files/208212797/SM_Spitfire_Modeling.part04.rar
http://rapidshare.com/files/208212806/SM_Spitfire_Modeling.part05.rar
http://rapidshare.com/files/208212799/SM_Spitfire_Modeling.part06.rar
http://rapidshare.com/files/208212808/SM_Spitfire_Modeling.part07.rar
http://rapidshare.com/files/208213354/SM_Spitfire_Modeling.part08.rar
http://rapidshare.com/files/208213398/SM_Spitfire_Modeling.part09.rar
http://rapidshare.com/files/208213408/SM_Spitfire_Modeling.part10.rar
http://rapidshare.com/files/208213380/SM_Spitfire_Modeling.part11.rar
http://rapidshare.com/files/208213320/SM_Spitfire_Modeling.part12.rar
http://rapidshare.com/files/208213321/SM_Spitfire_Modeling.part13.rar
http://rapidshare.com/files/208213316/SM_Spitfire_Modeling.part14.rar
http://rapidshare.com/files/208214090/SM_Spitfire_Modeling.part15.rar
http://rapidshare.com/files/208215000/SM_Spitfire_Modeling.part16.rar
http://rapidshare.com/files/208214079/SM_Spitfire_Modeling.part17.rar
http://rapidshare.com/files/208214072/SM_Spitfire_Modeling.part18.rar

Texturing:
http://rapidshare.com/files/208218121/SM_Spitfire_Textuting.part01.rar

http://rapidshare.com/files/208217399/SM_Spitfire_Textuting.part02.rar
http://rapidshare.com/files/208217400/SM_Spitfire_Textuting.part03.rar
http://rapidshare.com/files/208217404/SM_Spitfire_Textuting.part04.rar
http://rapidshare.com/files/208217402/SM_Spitfire_Textuting.part05.rar
http://rapidshare.com/files/208217420/SM_Spitfire_Textuting.part06.rar
http://rapidshare.com/files/208217424/SM_Spitfire_Textuting.part07.rar
http://rapidshare.com/files/208617455/SM_Spitfire_Textuting.part08.rar
http://rapidshare.com/files/208617413/SM_Spitfire_Textuting.part09.rar
http://rapidshare.com/files/208617440/SM_Spitfire_Textuting.part10.rar
http://rapidshare.com/files/208617412/SM_Spitfire_Textuting.part11.rar
http://rapidshare.com/files/208617415/SM_Spitfire_Textuting.part12.rar
http://rapidshare.com/files/208617517/SM_Spitfire_Textuting.part13.rar
http://rapidshare.com/files/208617454/SM_Spitfire_Textuting.part14.rar
http://rapidshare.com/files/208619014/SM_Spitfire_Textuting.part15.rar

Source: http://www.simplymaya.com/movie_pages/tutorial.mhtml?tut_id=106
 

mortalkombat

Member
Jun 19, 2009
931
64
0
Middle Of Heaven And Hell
55th

Low Poly for Games UV Layout and Texture

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Low Poly for Games UV Layout and Texture | 422 mb


In this step you will learn how to make a clean UV Map of your completed model using several different methods of laying out UV's.

After taking a UV snapshot, you will be shown how to import it into PhotoShop and learn the techniques needed to hand paint textures using layers, brushes and filters. In addition, you'll see how to create bump and specular maps for your model.

Download Links:
http://rapidshare.com/files/202076261/Low_Poly_Man_UV_Texture.part1.rar
http://rapidshare.com/files/202082084/Low_Poly_Man_UV_Texture.part2.rar
http://rapidshare.com/files/202084013/Low_Poly_Man_UV_Texture.part3.rar
http://rapidshare.com/files/202085876/Low_Poly_Man_UV_Texture.part4.rar
http://rapidshare.com/files/202087629/Low_Poly_Man_UV_Texture.part5.rar
http://rapidshare.com/files/202088611/Low_Poly_Man_UV_Texture.part6.rar

Source: http://www.simplymaya.com
 

mortalkombat

Member
Jun 19, 2009
931
64
0
Middle Of Heaven And Hell
56th

Low Poly for Games Rigging

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Low Poly for Games Rigging | 505 mb

The rigging section of this tutorial shows you how to get your model ready for animation.

Covers blend shapes, skeleton creation, painting weights for smooth deformations of your geometry, IK handles to move the legs, as well as adding hand and foot controls using locators and set driven keys.

Download Links:
http://rapidshare.com/files/202054704/Low_Poly_Man_Rigging.part01.rar
http://rapidshare.com/files/202056527/Low_Poly_Man_Rigging.part02.rar
http://rapidshare.com/files/202058301/Low_Poly_Man_Rigging.part03.rar
http://rapidshare.com/files/202060088/Low_Poly_Man_Rigging.part04.rar
http://rapidshare.com/files/202061946/Low_Poly_Man_Rigging.part05.rar
http://rapidshare.com/files/202063749/Low_Poly_Man_Rigging.part06.rar
http://rapidshare.com/files/202064974/Low_Poly_Man_Rigging.part07.rar

Source: http://www.simplymaya.com
 

mortalkombat

Member
Jun 19, 2009
931
64
0
Middle Of Heaven And Hell
57th

Pilot Girl Repack

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Pilot Girl Repack | 1 GB

Learn how to build the female character from start to finish. The tutorial goes from the very start where we set up the image planes - the move on to the nurbs section of the modeling. We will then rough out the shape before moving onto polygons and then sub division modeling to really bring out the detail.
 

mortalkombat

Member
Jun 19, 2009
931
64
0
Middle Of Heaven And Hell
58th

Ninja Warrior Modeling

Simply Maya - Ninja Warrior Modeling | 908.046 MB

Create this awesome looking Ninja Warrior in this step by step - nurbs - polys and sub division tutorial.
The ninja tutorial also covers modeling up the entire human head - included features such as eyes, ears, mouth and nose.
So even if you are just after a human figure modeling tutorial then this one is right up your street!
This tutorial is now complete and is 14 parts and over 7 hrs long.



Download

Megaupload
http://www.megaupload.com/?d=LQAJ4VHN
http://www.megaupload.com/?d=N0RIA3O0
http://www.megaupload.com/?d=PIVK6FVJ
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http://www.megaupload.com/?d=9OAO7MIT
http://www.megaupload.com/?d=O98WCOWX
http://www.megaupload.com/?d=7C2JPT8J
 

sihina_lahiru

Well-known member
  • Dec 6, 2008
    16,006
    382
    83
    35
    **මාතර**____
    sitnisatifumefx.jpg

    Sitni Sati FumeFX v1.2D for 3DS Max 2008-2009-2010-XFORCE
    Program Type: 3D, PLUG-IN
    Release Date: October 20TH 2009
    Homepage: www.afterworks.com/FumeFX.asp
    Interface Language: English
    Platform: 3ds Max 2008/2009/2010
    File Size: 13.3Mb​
    RS-FF​
    Sitni Sati FumeFX is a fluid dynamics engine designed for simulation and rendering of realistic fire, smoke, explosion and other gaseous phenomena. It's versatility, robustness and intuitive workflow makes it a perfect solution for the most demanding tasks in the computer graphics industry. Almost every aspect of simulation can be customized through 3ds max scripting, allowing user to interfere with simulation computation at the lowest level.

    This groundbreaking plug-in has already been production proven in titles such as Superman Returns and The Host (Gwoemul). And now, FumeFX is released through Turbo Squid as part of the exclusive Autodesk Certified Animation Plug-in Program.


    Key Features
    Production proven results demonstrate this technology’s ability to achieve realistic smoke and fire effects for cutting-edge industry applications.
    - FumeFX supplements the user’s artistic vision with the power of real-world physics for the ultimate in both style and realism.
    - A multitude of parameters and FumeFX helpers give users maximum control of the fluid’s behavior and appearance.
    - Easy to use, basic effects can be created with just a few clicks.
    - Options include the use of powerful AFC and Gradient controls, which are unified through all Sitni Sati products.
    - Plug-in design incorporates extensive support for Particle Flow and Thinking Particles.
    - Dynamic simulations allow for bi-directional influence between FumeFX and particle systems.
    - Advanced scripting is possible with almost every aspect of FumeFX, including access to all simulation data.
    - FumeFX is capable of dynamic interaction with other scene objects.
    - Availability of stand-alone rendering library for Windows and Linux, both 32 and 64 bit versions.

    Simulation
    - Start simulations from scratch or by using other simulation results as starting point.
    - Stop, pause and continue simulations at any point.
    - Simulation is multithreaded – user can select how many CPU’s to dedicate to simulation.
    - Simulations beyond available memory can be swapped to disk.
    - User can watch the simulation progress in the interactive Preview Window.
    - Draft simulations can be created in mere minutes for fast previewing.
    - User has control of which data will be written to output files for rendering and other uses.

    Rendering
    - mental ray renderer support.
    - The Preview Window gives users almost instant feedback on render settings.
    - Fast self-shadowing is produced through an Illumination Map.
    - A highly efficient Multiple Scattering model enhances light dispersion throughout fluid.
    - Fluid Mapping integrates procedural map details with fluid motion.
    - Plug-in design includes advanced Global Illumination casting support for finalRender.
    - The dynamic FusionWorks atmospheric renderer provides:
    - Proper blending of all Sitni Sati atmospherics (coming soon!)
    - Balanced mixing of FumeFX and compatible atmospherics with 3ds Max Fog
    - Ability to apply Image Motion Blur
    - Option to affect Effect Channel
    - Z depth


    Rapidshare:
    http://rapidshare.com/files/296062156/FumeFX12R2010.rar
    http://rapidshare.com/files/296062109/FumeFX12R2009.rar
    http://rapidshare.com/files/296062107/FumeFX12R2008.rar

    Filefactory:
    http://www.filefactory.com/file/a056...FX12R2010_rar/
    http://www.filefactory.com/file/a056...FX12R2009_rar/
    http://www.filefactory.com/file/a056...FX12R2008_rar/
     
    • Like
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    sihina_lahiru

    Well-known member
  • Dec 6, 2008
    16,006
    382
    83
    35
    **මාතර**____
    Maya Is Best 4 editing...Character Enviroment and Lights ...ath dan tia wada godak hoda softwares tiyenawa ath apata 3 d max wagema sameepa software ekak tamai maya...itin me sahodarayata maa suba patanawa hoda wadak bro....
     

    mortalkombat

    Member
    Jun 19, 2009
    931
    64
    0
    Middle Of Heaven And Hell
    59th

    Binary Divinity Maya workflows–The Good the bad and the ugly

    033f4f3e03d2085a6fe16f0bc4807b9c.jpg


    Application in focus: Maya 2008
    Instructor: Adrian Cruceru (he speaks VERY slow and annoying!)
    TRT: 35h59m
    Video: QuickTime h.264 @ 300kbps, 1024×640, 10fps.
    Audio: Mono AAC 44.1 kHz

    This tutorial takes you in depth through all the parts of maya.

    01 – The user interface and the maya core – 2h18m
    02 – Modeling and Texturing – 4h36m
    03 – Deformations.mov 2h17m
    04 – Rigging and Skinning 2h18m
    05 – Animation – 2h40m
    06 – Dynamic particles I – 2h13m
    06 – Dynamic particles II – 2h13m
    07 – Rigid-Soft body dynamics – 3h46

    08 – Super Dynamics I – Cloth nCloth, Fluids – 49m
    08 – Super Dynamics II – Cloth nCloth, Fluids – 1h53
    09 – Super Dynamics – PaintFX, Fur and Hair – 2h47m
    10 – Lighting I – 1h48m
    10 – Lighting II – 33m
    11 – Shading – 4h08m
    12 – Rendering – 1h40m

    Download Links:
    http://rapidshare.com/files/324429801/BD_MW_DGDB_TU.part01.rar
    http://rapidshare.com/files/324446934/BD_MW_DGDB_TU.part02.rar
    http://rapidshare.com/files/324464578/BD_MW_DGDB_TU.part03.rar
    http://rapidshare.com/files/324497954/BD_MW_DGDB_TU.part04.rar
    http://rapidshare.com/files/324697174/BD_MW_DGDB_TU.part05.rar
    http://rapidshare.com/files/324714207/BD_MW_DGDB_TU.part06.rar
    http://rapidshare.com/files/324730462/BD_MW_DGDB_TU.part07.rar
    http://rapidshare.com/files/324744546/BD_MW_DGDB_TU.part08.rar
    http://rapidshare.com/files/324763749/BD_MW_DGDB_TU.part09.rar
    http://rapidshare.com/files/324782167/BD_MW_DGDB_TU.part10.rar
    http://rapidshare.com/files/324818521/BD_MW_DGDB_TU.part11.rar
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    NO PASSWORD