nVidia G80 vs. ATI (AMD) R600

nVidia G80 vs. ATI (AMD) R600: Which would be better?

  • G80 will kick R600's butt

    Votes: 5 62.5%
  • R600 will kick G80's butt

    Votes: 3 37.5%
  • Both will be similar in performance/features

    Votes: 0 0.0%
  • I don't care. It's not that any of us can actually afford them.

    Votes: 0 0.0%
  • I don't know. R600 isn't released yet no?

    Votes: 0 0.0%
  • Hmmm. G80 and R600? What are they?

    Votes: 0 0.0%

  • Total voters
    8

Anusha

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Jun 13, 2006
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shanX said:
Anusha, are u workin for ATI :lol:

Hmmm. You asked something like this before too; whether I work for Microsoft. If I worked in either of them, you'll not see me in this forum, because Sri Lanka is nothing for any of those companies. Who would need to promote their products here? :confused:
 

Anusha

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Jun 13, 2006
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zCexVe said:
If I have been working for any highend companies i would promote them here.I think thats why we hav nokia in sinhala too.

But the thing is, I wouldn't even know about any of these Sri Lankan sites then. I would be busier than I would ever have imagined. :yes:
 

Anusha

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Jun 13, 2006
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Then ATI will have R680 or something (remember they released R580 - X1900, soon after R520 - X1800)
 

zCexVe

Active member
  • Sep 12, 2006
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    Where I'm now
    guyz,what about Ageia Physix chipsets.they say they design chips according to physics[which i hate 2 learn,but love]?do they got performance?i think theyve released 3 chips..
     

    Anusha

    Member
    Jun 13, 2006
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    zCexVe said:
    guyz,what about Ageia Physix chipsets.they say they design chips according to physics[which i hate 2 learn,but love]?do they got performance?i think theyve released 3 chips..

    Remember old games and some of the modern games have the problem where you can sometimes see through the walls, part of your riffle goes into the wall, the tyres of vehicle are not 100% touching the terrain (has either gone into the terrain plane or there's a gap between the terrain plane and the tyre's surface....

    The role of a physics accelerator is to minimize or even prevent such things from happening. Those things I mentioned are not very big things, but think about a scene where there are a lot of particles and objects colliding with each other - if these things happens, it will affect the realism of the game. But the trend is to add more and more particle effects so keeping the problem count low is not easy for just the CPU. Physics accelerators are designed to relieve that part from the CPU. These are not general purpose processors, so they should be able to perform better than a CPU, in physics processing.

    Anyway, I haven't looked much into this area either. Maybe you can read a review of Ageia FPU here.
     

    chaminga_d

    Member
    Oct 26, 2006
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    nVidia G80
    The physical card itself is quite large and approximately an inch and a half longer than an AMD ATI Radeon X1950 XTX based card. It requires two PCI Express power connectors and occupies two expansion slots.... GeForce 8800GTX consume more power than ATI Radeon X1950 XTX... Performance of GeForce 8800GTX is higher than ATI Radeon X1950 XTX...... G80 use 80nm technology n it is the first dual core GPU ever with the support of DirectX10 and Shader Model 4.0....

    R600
    vBut i dont know more about R600..... it will be the biggest graphic chip ever The inquirer... this use 65nm technology

    G81
    [/B]As for the upcoming G71, there will be 32pipes, increase in ROPs and a little speed bump over the core clock.

    * 65nm
    * 64 Shader pipelines (Vec4+Scalar)
    * 32 TMU's
    * 32 ROPs
    * 128 Shader Operations per Cycle
    * 800MHz Core
    * 102.4 billion shader ops/sec
    * 512GFLOPs for the shaders
    * 2 Billion triangles/sec
    * 25.6 Gpixels/Gtexels/sec
    * 256-bit 512MB 1.8GHz GDDR4 Memory
    * 57.6 GB/sec Bandwidth (at 1.8GHz)
    * WGF2.0 Unified Shader
     
    Last edited:

    chaminga_d

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    Oct 26, 2006
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    Anusha Ayya their is a mistake in your comparison....

    nVidia G81 vs ATI R600

    if we compare nVidia G80 n ATI R600... there is no fight.... ATI R600 is best....
     
    Last edited:

    Anusha

    Member
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    chaminga_d said:
    Anusha Ayya their is a mistake in your comparison....

    nVidia G80 vs ATI X1950
    nVidia G81 vs ATI R600

    we can only compare current chip with current chip.... if we compare nVidia G80 n ATI R600... there is no fight.... ATI R600 is best....

    Nope. Sure ATI is a bit late, but architecture wise R600 and G80 are comparable. G81 will be just a small improvement over G80 (like GF7800 vs GF7900).
     

    Anusha

    Member
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    chaminga_d said:
    G71
    As for the upcoming G71, there will be 32pipes, increase in ROPs and a little speed bump over the core clock.

    * 65nm
    * 64 Shader pipelines (Vec4+Scalar)
    * 32 TMU's
    * 32 ROPs
    * 128 Shader Operations per Cycle
    * 800MHz Core
    * 102.4 billion shader ops/sec
    * 512GFLOPs for the shaders
    * 2 Billion triangles/sec
    * 25.6 Gpixels/Gtexels/sec
    * 256-bit 512MB 1.8GHz GDDR4 Memory
    * 57.6 GB/sec Bandwidth (at 1.8GHz)
    * WGF2.0 Unified Shader

    Not G71, but G81. :)