GAMING MOMENTS III

Wolverine GTR

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  • Jan 1, 2009
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    DOOM

    DOOM

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    charitha chandi

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  • Feb 25, 2009
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    KEYBOARD Keys change karana puluwan bro:yes:habai ekama awla thiyenne game 1ka restart kalama aluthin ayeth hadanna wenawa.habai keys poddak aheta mehata karanna witharai thiyenne:D

    Man gamepad eken play karanne ban.
    mathaka widihata nam 15 wala movement change karanna puluwaan keyboard eke.
    meka demo hinda baruwa athi samaharawita

    Thanks for the reply..! In classics settings already (default) movements assigned to arrow keys. so i just had to change other essential keys to my favorite keys..!
     
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    Wolverine GTR

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    Rumour: Destiny 2 is coming to the PC

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    Back in May 2012, we informed you about Bungie’s plans regarding Destiny. According to the leaked contract, Destiny 2 was meant to hit the PC platform. And from what we’ve been hearing lately, it appears that Destiny 2 will be indeed coming to the PC platform.

    We’ve been hearing about a PC version of Destiny 2 for a while, however we decided to refrain from publishing anything until we had more information.​
    Earlier today, NeoGAF’s member ‘benny_a’ claimed that Destiny 2 would be coming to the PC. Kotaku then published an article, claiming that this rumour was indeed true. And then, industry insider ‘shinobi602’ revealed that the game is coming to the PC, and revealed some new information about it.​
    According to shinobi602, Destiny 2 is coming to the PC and will feel like a completely new game.​
    “Destiny 2 is being overhauled so that they can build upon it in the future without having to work within the frame work limitations that D1 setup. Right now, the way things play out, we have to introduce playspaces so that players can engage in systems or activities, but it creates a huge barrier that must be overcome on both the networking & design side so, they’re going to do more open playspaces that incorporate towns, outposts, etc into more common areas. This means fewer hardlines for areas and having them be gated by menus. Goal is to have players conducting things & making activity decisions while still in control of their character, instead of having to exit out into an activity hub. Think of how in WoW, you hit a button and queue into activities you want to do all while still playing your character."
    Destiny 2 will feature a better storyline and there will be major narrative changes in terms of plot direction, pacing & structure. The game’s render tech will receive an overhaul as it will no longer support old-gen platforms (X360 and PS3). New races and factions are also planned.​
    “Major narrative changes are on board for D2. Both in terms of plot direction, pacing & structure. Major focus is going to be on the Cabal & Saturn. Saturn is a playspace is set to be bigger than all of the playspaces currently implemented in the game combined. This is in large part of the scale of playspaces being redesigned, so it’ll be both bigger & denser with activities. There’s a reason Guardians take the fight to Saturn.

    Major changes to the engine are occurring. Their render tech has gone through some major iteration thanks in large part to getting to approach it without having last-gen as a limit. Because of this, they are still undecided what, if any, of Destiny’s old content, both in terms of playspace, areas, Strikes & raids, will be available through D2. There is talk in possibly allowing D1 remain as its own client, which flies against how Destiny currently operates, where as the new content renders the old client & content obsolete.”
     

    Wolverine GTR

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    Quantum Break – Official Steam requirements revealed, will be DX11-only, will not support mGPU systems

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    Remedy has revealed the official PC requirements for the Steam version of Quantum Break. According to them, the Steam version of Quantum Break will only support DX11. Yeap, instead of supporting both APIs, Remedy decided to completely abandon the DX12 API in favour of the DX11 one (at least for the Steam version of Quantum Break). This basically means that the Win10 version of Quantum Break will NOT receive a patch to support DX11.

    What’s also interesting is that the Steam version of Quantum Break will not support SLI or Crossfire configurations. This is a feature that most people believed would be possible with DX11. However, Remedy claimed that SLI (and obviously Crossfire) will not be supported.​
    “Like mentioned on other topics, the game doesn’t support SLI. But even with one GTX 1080 and the right settings, you should be able to get an enjoyable experience out of the game. I recommend comparing visual differences between ‘high’ and ‘ultra’ options in different areas of the display settings page.”
    Furthermore, it appears that a single GTX1080 won’t be able to max out the Steam version of Quantum Break (at least according to the developers themselves).

    Anyway, Quantum Break releases on Steam on September 29th, and you can find below its official Steam requirements.

    MINIMUM:
    • OS: Windows 7 – 64 bit
    • Processor: Intel Core i5-4460, 2.70GHz or AMD FX-6300
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 760 or AMD Radeon R7 260x
    • DirectX: Version 11
    • Storage: 68 GB available space
    RECOMMENDED:

    • OS: Windows 10 – 64 bit
    • Processor: Intel Core i5 4690, 3.9GHz or AMD equivalent
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce GTX 970 or AMD Radeon R9 390
    • DirectX: Version 11
    • Storage: 68 GB available space