Poem Written by Google Brain

Executer

Awrudu Games 2017 - Winners
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    avatar375343_235.gif
    :P:P
     

    Executer

    Awrudu Games 2017 - Winners
  • Jan 24, 2013
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    ස්තූතියි කියා දුන්න එකට.

    ලංකාවේ වගේරටක් උනානම් ගොසිප් සයිට් වල මොන වගේ ටොපික් දායිද..:baffled:


    එහෙනම් හොද හොද topic ටිකක් දායි :D
     

    I love JS

    Well-known member
  • Feb 23, 2016
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    :baffled::baffled: සරලව මෙහෙමයි මචං

    Facebook Artificial Intelligence Research ටීම් එකෙන් හදල තියනවා chatbot කියල computer program එකක් එකෙන් පුළුවන් bot ල දෙන්නෙක් හො මිනිස්සු එක්ක text based කතාබහක් කරන් යන්න,

    ඉතින් ඒකට Bob සහ Alice කියල නම් දෙකක් දීල වැඩේ පටන් අරන් ඉතින් ටික දවසක් යදි මේ AI දෙක මිනිස්සුන්ට නොතේරෙන වෙනම භාෂාවකින් කතා කරගන්න පටන් අරන්

    එකේ sample එකක්

    Facebook's AI language
    Bob: i can i i everything else . . . . . . . . . . . . .

    Alice: balls have zero to me to me to me to me to me to me to me to me to me

    Bob: you i everything else . . . . . . . . . . . .

    Alice: balls have a ball to me to me to me to me to me to me to me

    Bob: i i can i i i everything else . . . . . . . . . . . .

    Alice: balls have a ball to me to me to me to me to me to

    Bob: i . . . . . . . . . . . . . . . . . . .


    මෙහෙම නොතේරෙන මගුල් මුන් කතාකරගෙන මොනවා කරයිද දන්නේ නැති නිසා facebook AI team එක මේ program එක නවත්තල :yes::yes:

    Okkoma hari ekak arenna 😂😂 oka shutdoen kale monawa karai da kiyana bayata nemei.. un chat bot haduwe minissu ekka chat karanna misak bot vs bot katha karanna nemei.. ekai hethuwa shutdown karanna 🙃
     

    Executer

    Awrudu Games 2017 - Winners
  • Jan 24, 2013
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    Okkoma hari ekak arenna 😂😂 oka shutdoen kale monawa karai da kiyana bayata nemei.. un chat bot haduwe minissu ekka chat karanna misak bot vs bot katha karanna nemei.. ekai hethuwa shutdown karanna 🙃


    ඔව් හරි ඒක තමයි උන්ගේ intention එක :yes::yes:

    ඔය කියුවට threat to mankind කියලත් උන් හිතන්න ඇති :yes::yes:

     

    jannuse

    Well-known member
  • Feb 10, 2007
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    Australia
    Simple it says there are 3 races,

    Male, Female and AI

    AIs kill Men and become Men (or the opposite)
     
    Last edited:

    I love JS

    Well-known member
  • Feb 23, 2016
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    ඔව් හරි ඒක තමයි උන්ගේ intention එක :yes::yes:

    ඔය කියුවට threat to mankind කියලත් උන් හිතන්න ඇති :yes::yes:


    Mmm ow kiyana mala wikarayak theren nane.. eka loku threat ekak 🙁 Eth machine learning thama real AI lagawath na kiyala thamai kiyanne.. so baya wenna deyak na.
     

    Executer

    Awrudu Games 2017 - Winners
  • Jan 24, 2013
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    Mmm ow kiyana mala wikarayak theren nane.. eka loku threat ekak 🙁 Eth machine learning thama real AI lagawath na kiyala thamai kiyanne.. so baya wenna deyak na.


    හ්ම්ම්.. මේ විදියට ගියොත් නම් වැඩි ඈතක් නෑ බන් :baffled::baffled:
     
    අඩෝ පට්ට බං :love: අපි ලෝකෙ AI ලට බාරදීල වඳවෙලා යයිද දන්නෑ :D ඊට පස්සෙ උන් අපි වගේ කර්මාන්ත ශාලා දාගෙන AI ල හද හදා වෙන ලෝක වල ජනාවාස ඉදිකරයි :D සමහර විට පිටසක්වල දැනටමත් මෙහෙම වෙලා ඇති :D ජීවියො නැතුව හිතන්න පුලුවන් රොබෝල ටිකක් අපිව හම්බවෙන්න එයිද දන්නෑ කවද හරි :love:

    ඔව් මටත් Ai කෙනෙක් හදා ගෙන ඌව වැඩට යවන්න පුලුවන් නම් :P :P
     

    WhiteWalker

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    Podi Silva - පොඩි සිල්වා;22270520 said:
    ඔව් මටත් Ai කෙනෙක් හදා ගෙන ඌව වැඩට යවන්න පුලුවන් නම් :P :P

    වැඩක් නෑ ඌ උඹව වැඩට යවයි :baffled:
     

    WhiteWalker

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    උඹල ආස ඇති කියල හිතල කොපි පේස්ට් කරනව :D

    What is the creepiest thing any AI has done so far?

    Jake ChateauJayesh LalwaniMariano ZomeñoRobert LockwoodJesse RaffieldJason LiRajarshi Bandopadhyay (রাজর্ষি বন্দোপাধ্যায়)Daniel James BergerAnu IyerSenia SheydvasserSteve HarrisAzim JavedJake Chateau, Jayesh Lalwani, Mariano Zomeño, and 9 more upvoted this
    Mike Sellers
    Mike Sellers, Designed and developed the Dynemotion People Engine (in cooperation with DARPA) to create social AI agents....
    Answered Sep 7 · Upvoted by Jason Li, AI researcher. and Erdem Gökgezer, Ph.D Computer Vision & Machine Learning, METU, Ankara


    Does virtual cannibalism count?

    In the early 2000s, I was working on some social AI for DARPA: we were making agents that learned to interact socially together. For one simulation, we had two agents, naturally enough named Adam and Eve. They started out knowing how to do things, but not knowing much else. They knew how to eat for example, but not what to eat. We’d given them an apple tree (the symbolism of that honestly didn’t occur to us at the time), and they found that eating the apples made them happy. They had also tried eating the tree, the house, etc., but none of those worked. There was also another agent named Stan, who wanted to be social but wasn’t very good at it, so was often hanging around and kind of lonely.

    And of course, there were a few bugs in the system.

    So at one point, Adam and Eve were eating apples… and this is where the first bug kicks in: they weren’t getting full fast enough. So they ate all the apples. Now, these agents learned associatively: if they experienced pain around the time they saw a dog, they’d learn to associate the dog with pain. So, since Stan had been hanging around while they were eating, they began to associate him with food (bug #2 — you can see where this is going).

    Not long into this particular simulation, as we happened to be watching, Adam and Eve finished up the apples on the tree and were still hungry. They looked around assessing other potential targets. Lo and behold, to their brains Stan looked like food.

    So they each took a bite out of Stan.

    Bug #3: human body mass hadn’t been properly initialized. Each object by default had a mass of 1.0, which is what Stan’s body was. Each bite of food took away 0.5 unit of mass from whatever was being eaten. So, when Adam and Eve both took a bite of Stan, his mass went to 0.0 and — he vanished. As far as I know, he was the first victim of virtual cannibalism.

    We had to reconstruct some of this after the fact from the agents’ internal telemetry. At the time it was pretty horrifying as we realized what had happened. In this AI architecture, we tried to put as few constraints on behaviors as possible… but we did put in a firm no cannibalism restriction after that: no matter how hungry they got, they would never eat each other again. We also fixed their body mass, how fast they got full, and changed the association with someone else from one of food to the action of eating: when you have lunch with someone often you may feel like going to eat when you see them again — but you wouldn’t think of turning them into the main course!
     

    bulkhead

    Well-known member
  • Nov 19, 2015
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    උඹල ආස ඇති කියල හිතල කොපි පේස්ට් කරනව :D

    What is the creepiest thing any AI has done so far?

    Jake ChateauJayesh LalwaniMariano ZomeñoRobert LockwoodJesse RaffieldJason LiRajarshi Bandopadhyay (রাজর্ষি বন্দোপাধ্যায়)Daniel James BergerAnu IyerSenia SheydvasserSteve HarrisAzim JavedJake Chateau, Jayesh Lalwani, Mariano Zomeño, and 9 more upvoted this
    Mike Sellers
    Mike Sellers, Designed and developed the Dynemotion People Engine (in cooperation with DARPA) to create social AI agents....
    Answered Sep 7 · Upvoted by Jason Li, AI researcher. and Erdem Gökgezer, Ph.D Computer Vision & Machine Learning, METU, Ankara


    Does virtual cannibalism count?

    In the early 2000s, I was working on some social AI for DARPA: we were making agents that learned to interact socially together. For one simulation, we had two agents, naturally enough named Adam and Eve. They started out knowing how to do things, but not knowing much else. They knew how to eat for example, but not what to eat. We’d given them an apple tree (the symbolism of that honestly didn’t occur to us at the time), and they found that eating the apples made them happy. They had also tried eating the tree, the house, etc., but none of those worked. There was also another agent named Stan, who wanted to be social but wasn’t very good at it, so was often hanging around and kind of lonely.

    And of course, there were a few bugs in the system.

    So at one point, Adam and Eve were eating apples… and this is where the first bug kicks in: they weren’t getting full fast enough. So they ate all the apples. Now, these agents learned associatively: if they experienced pain around the time they saw a dog, they’d learn to associate the dog with pain. So, since Stan had been hanging around while they were eating, they began to associate him with food (bug #2 — you can see where this is going).

    Not long into this particular simulation, as we happened to be watching, Adam and Eve finished up the apples on the tree and were still hungry. They looked around assessing other potential targets. Lo and behold, to their brains Stan looked like food.

    So they each took a bite out of Stan.

    Bug #3: human body mass hadn’t been properly initialized. Each object by default had a mass of 1.0, which is what Stan’s body was. Each bite of food took away 0.5 unit of mass from whatever was being eaten. So, when Adam and Eve both took a bite of Stan, his mass went to 0.0 and — he vanished. As far as I know, he was the first victim of virtual cannibalism.

    We had to reconstruct some of this after the fact from the agents’ internal telemetry. At the time it was pretty horrifying as we realized what had happened. In this AI architecture, we tried to put as few constraints on behaviors as possible… but we did put in a firm no cannibalism restriction after that: no matter how hungry they got, they would never eat each other again. We also fixed their body mass, how fast they got full, and changed the association with someone else from one of food to the action of eating: when you have lunch with someone often you may feel like going to eat when you see them again — but you wouldn’t think of turning them into the main course!

    අනුන්ගෙ එකක් කොපි කරපු එකේ සින්නලෙන්වත් දාපිය